particles
An OpenGL Animation of particles, written in Pascal
- Quiet
- Application
- Lazarus
- GitHub
- ★ 5

30,057 projects in the catalog.
Free Pascal, Lazarus and Delphi components, libraries and programs from GitHub, SourceForge, Codeberg, GitLab and more. Rate them, mark what looks interesting, and talk about them on their benches.
An OpenGL Animation of particles, written in Pascal
Animation Particles
Delphi FMX conversion of Starling Particles Extension
A high-performance, threaded VCL Raylib component for 3D GPU Particles. Demonstrates how to Materialize/Dematerialize and batch render thousands of particles efficiently.
RADStudio FMX / Skia4Delphi platformer game prototype with physics, jumping, collision, particles & animated stickman... Enjoy! :D
A universal, threaded, and high-performance startup intro component for Delphi VCL applications, powered by Skia4Delphi.
Algorithm to manage many particles (water droplets), in a dynamic environment
RADStudio FMX / Skia4Delphi platformer game prototype with physics, jumping, collision, particles & animated stickman... Enjoy! :D
Audio Object Windows Player and Delphi source to build Multimedia Applications. Particles and code at http://digilander.iol.it/Kappe/audioobject.
Burkhard Heim's Mass Formula - A collection of programs that calculate the mass of a variety of sub-atomic particles, based on work by the late Burkhard Heim. http://www.heim-theory.com/
Under this name are enclosed a number of applications useful to study the scattering of waves by (nano)particles of different shapes.
Under this generic name are (will be) enclosed a number of applications useful to study the scattering of electromagnetic waves by stacks of layers or (nano)particles of different shapes.
DelphiX E8 TParticleSystem
A curated list of awesome Delphi/FreePascal/(any)Pascal frameworks, libraries, resources, and shiny things. Inspired by awesome-... stuff. Open source and freeware only!
Delphi reference info
FMeX : Delphi FMX 2D/3D features Addon
The Phoenix Game Framework is a set of classes for helping in the creation of 2D and 3D games in pascal.
Free Pascal tiny game development framework
Ape in PascalObject (Aka ActionScript 2d Physics Engine)
Delphi RAD Studio Skia Flowmotion - Animated Image gallery/grid component
2D game library written with Lazarus
Transform your Delphi coding experience with stunning keystroke animations and Audio Effects!
A widget toolkit?
Quake 2 port using Castle Game Engine (Free Pascal / Object Pascal)
A high-performance, custom-rendered FMX component for Delphi that provides a fluid, physics-based list interface. Built entirely on the Skia4Delphi graphics pipeline, it breaks away from traditional UI constraints to deliver a smooth, modern, and highly interactive user experience.
Particle Swarm Optimization framework (Delphi)
Very Fast Software 2D Game Engine
[Finished] glrenderer — Delphi game development framework (OpenGL, Bass, Box2D) for Windows
Quake 1 port using Castle Game Engine (Free Pascal / Object Pascal)
Delphi source code tokenizer and parser into a syntax tree; where tokens are first-class citizens along with nodes
Solitare implemenation, no ads
Dev Mod Manager is a tool to manage plugins for Bethesda games, written firstly for Starfield
Tools and know-how for installing ShopBot CNC milling machines in Fab Labs
GorillaCraft is tutorial project for demostrating the usage of the Gorilla3D Delphi Firemonkey 3D addon for Delphi 10.1.1+
A High-Performance, Multi-Threaded Rendering Skeleton for FMX & Skia4Delphi Experimental
One of the catlings from the SkiaLemmings game project escaped its 2D platformer confinement and decided to take up residence on your Windows Taskbar.
Reactor Control is an analytical sci-fi simulation game built with Free Pascal (FPC) / Lazarus IDE, featuring retro-futuristic visuals powered by BGRABitmap, real-time telemetry via TAChart, SQLite career persistence, and immersive soundscapes driven by BASS Audio.
WasmPascal Examples
A high-performance, multi-threaded 3D Sandbox & Multimedia Framework for Delphi. Powered by Jolt Physics, Raylib, R3D, SDL3, MiniAudio, TinySoundFont, libmpv, RecastNavigation, VerySimpleLua, GameNetworkingSockets, and Skia4Delphi.
Doom 3 (id Tech 4) levels, materials, md5 models and sounds rendered and played with Castle Game Engine (Object Pascal)
CheerfulWormsEffect
Self-Organization Simulation 1.0
twinBASIC wrapper for the lib Ninfa3D
FMX + Skia demo for Delphi 13: VSync game loop, particle scene, Preferred FPS — Windows, macOS, iOS
A sample of Particle Systems with GLScene and Delphi
Computational Experiments in Materials Science. Diffusion in Solids
Mario & Luigi - Originally for DOS, but ported to SDL2.
RADStudio FMX / Skia4Delphi Arcade Game protype "Skiatris". A high-performance falling block game built entirely with Skia4Delphi.
Yutani CHAOS - Complete Holographic AI Operating System Interface Skia4delphi version
Delphi RAD Studio Skia Flowmotion - Animated Image gallery/grid component alpha
A High-Performance, Multi-Threaded Rendering Skeleton for FMX & Skia4Delphi Experimental