ShaderToy
ShaderToy in object Pascal for Delphi
- Quiet
- Application
- Delphi
- GitHub
- ★ 4

30,060 projects in the catalog.
Free Pascal, Lazarus and Delphi components, libraries and programs from GitHub, SourceForge, Codeberg, GitLab and more. Rate them, mark what looks interesting, and talk about them on their benches.
ShaderToy in object Pascal for Delphi
Small OpenGL Shaders example using FreePascal Compiler
Hundreds of graphical effects, and a library that provides GLSL functionality in pure Delphi code
Simple project demo to show how to use OpenGL with Pascal programming language
Shader Assembly Compiler (SHARK) is a tool to perform automatic conversion from DirectX 9 pixel shader assembly language into a C++ code that performs corresponding OpenGL states setup via IHVs propietary- or ARB-extensions.
A simple Skia Shader Language (SkSL) viewer written in Delphi with Skia4Delphi.
OpenGL の Compute Shader を利用する方法。
GLXEngine - a graphics engine collector with GLScene & GXScene component packages for Delphi & C++Builder. The class libraries for creating 5D scenes with rendering and animations of spatial objects include managers for supporting physics, sounds, terrains with materials and shaders
VindexLLM is a pure Delphi, GPU-powered LLM inference engine that uses Vulkan compute shaders to run GGUF models entirely on the GPU. It performs full transformer inference without relying on Python, CUDA, or other external runtimes, requiring only vulkan-1.dll, which is typically included with modern GPU drivers.
A 1:1 Object Pascal port of [NarcisCalin's N-Ray](https://github.com/NarcisCalin/N-Ray) C++ path tracing sample, reworked to fit the Yutani sandbox architecture. It runs the entire path tracer on the GPU via an OpenGL 4.3 compute shader
Games and Game Engines Graphics Networking
This project has moved to: - Our website https://castle-engine.io/ - GitHub repo: https://github.com/castle-engine/castle-engine/ Cross-platform 3D and 2D game engine for Object Pascal. Rendering and processing of game assets in glTF, X3D, VRML, Collada, Spine and other formats. Many graphic effects including shadows, shaders, mirrors, screen effects. Animation, collision detection, 3D sound. Extensible system of 3D objects, with out-of-the-box levels, items, intelligent creatures and more. Desktop, mobile, web plugin. Also home of view3dscene - our full-featured VRML/X3D browser.
This project has been renamed to "Castle Game Engine" and moved to: - Our website https://castle-engine.io/ - GitHub repo: https://github.com/castle-engine/castle-engine/ Cross-platform 3D and 2D game engine for Object Pascal. Rendering and processing of game assets in glTF, X3D, VRML, Collada, Spine and other formats. Many graphic effects including shadows, shaders, mirrors, screen effects. Animation, collision detection, 3D sound. Extensible system of 3D objects, with out-of-the-box levels, items, intelligent creatures and more. Desktop, mobile, web plugin. Also home of view3dscene - our full-featured VRML/X3D browser. The "Kambi VRML game engine" is renamed to "Castle Game Engine" (short name castle-engine). For commits and all current information see castle-engine project.
freetsx - free plug-ins, shaders and tools for trueSpace (3D modeling-animating software by Caligari).
A curated list of awesome Delphi/FreePascal/(any)Pascal frameworks, libraries, resources, and shiny things. Inspired by awesome-... stuff. Open source and freeware only!
Goverlay is an easy graphical interface to configure linux gaming applications
Cross-platform (desktop, mobile, console, web) 3D and 2D game engine. Powerful visual editor. Support for glTF, X3D, IFC and more. Fast clean code using modern Pascal. Free and open-source.
Alcinoe empowers developers to build fast, modern apps without the usual complexity or performance bottlenecks. It keeps the focus on innovation—not tool constraints—delivering top performance, deep customization, and great cross-platform UX while staying independent of GAFA ecosystems.
Headers translation of the Raylib game development library. Inspired by Borland BGI graphics lib and by XNA framework.
Bindings In the Online Package Manager
Skia4Delphi is a cross-platform 2D graphics API for Delphi platforms based on Google's Skia Graphics Library. It provides a comprehensive 2D API that can be used across mobile, server and desktop models to render images.
A cross platform real time 2D/3D graphics and 2D physics simulation library for Free Pascal
Graphics Games and Game Engines
Vulkan header generator, OOP-style API wrapper, framework and prospective Vulkan-based game engine for Object Pascal
An open source Delphi/Pascal game engine
Fast Math Library for Delphi
Code snippets from Grijjy's Just Add Code blog
Delphi reference info
Cross platform game engine written in Object Pascal.
A 3D-graphic and game engine for Delphi and Windows.
Games and Game Engines Graphics
An open source modern minimal game cross platform gaming library
A cross platform toolkit for Free Pascal and Lazarus
A language server protocal client written in Pascal (Delphi).
Playable open-source engine recreation of the legendary Atomic Bomberman including Network and Ai https://en.wikipedia.org/wiki/Atomic_Bomberman
3D engine for GameMaker
Games and Game Engines Graphics
LZScene is a graphics packages based on OpenGL and LCL GLScene components for Lazarus
Learning and Examples Graphics
Pong 3D with Delphi and Firemonkey (Windows, Mac OS, Android, IOS)
Learning and Examples Games and Game Engines
Examples of Apple's Metal API using Lazarus and Ryan Joseph's lazmetalcontrol
Learning and Examples Graphics
Common tools for projects
Simple Volume Renderer
Collection of small and easy to understand mini projects that are too big to be a example and to small to be a real project
Advanced 3D rendering library for raylib
2d opengl engine for Delphi / 2D библиотека основанная на OpenGl для Delphi
Graphics Games and Game Engines
Galaxy Conquest strategy game using Skia4Delphi
A cross-platform, extendable, multi-emulator written by Delphi FMX
A full-featured, cross-platform node-based visual editor component for Lazarus IDE (works on Windows and Linux).
Lua and other programming in simple platform to make programming fun
Helper library for creating Floria Toolkit
How to embed OpenGL viewing area as the FMX component.
Learning and Examples Graphics
Object Oriented OpenGL-ES 2.0
raylib for Pascal Developers
OpenGL drawing library for Free Pascal
MineSweeper3D - Revisiting mineSweeper to new dimension ;)
Black Shark Graphics Engine
Cross-platform (desktop, mobile, console, web) 3D and 2D game engine. Powerful visual editor. Support for glTF, X3D, IFC and more. Fast clean code using modern Pascal. Free and open-source.
A widget toolkit?
Pascal3D is a game engine developed in Free Pascal/Lazarus
id Software's Quake3 .MAP format compiler with BSP tree generation, polygon generation/optimization and bumpmapped lightmapping
An interactive Mandelbrot set explorer using variable CPU cores and software rendering
FreeFrame is the open-source cross-platform real-time video effects plugin system for VJ softwares. FreeFrame is now well supported by most major VJ titles. More information on the home page: http://freeframe.sourceforge.net