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FFGLSDK
FreeFrame is the open-source cross-platform real-time video effects plugin system for VJ softwares. FreeFrame is now well supported by most major VJ titles. More information on the home page: http://freeframe.sourceforge.net
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README
FreeFrameGL SDK
Host and Plugin Samples for Windows and OSX by Trey Harrison - www.harrisondigitalmedia.com
Host and Plugin Samples converted for Linux, based on Trey's OSX code by Gabor Papp - www.mndl.hu
FFGLHeat and FFGLTile Plugins by Edwin De Konig - www.resolume.com
Delphi Host and Plugins by John Day - www.vjamm.com
Many .h and .cpp's were taken from the FreeFrame SDK by Gualtiero Volpe (Gualtiero.Volpe@unige.it) and extended / modified to support the new functions for OpenGL effects processing.
Specification
The Specification.html file documents the functions, values, and structures used by FreeFrameGL hosts and plugins.
Windows C/C++ Instructions
Projects for MSVC .NET 2003 are found in the 'MSVC' sub-folders.
Projects for MSVC 2005 are in the 'MSVC8' sub-folders.
To test the FFGL host and sample plugins, go to the Binaries folder and run FFGLHost.exe.
You can also drag-and-drop a FFGL .dll onto FFGLHost.exe for testing your own DLL's.
Mouse movement is used to assign values to plugin #1 parameter #0 and plugin #2 parameter #0.
Windows Delphi Instructions
Developed in Delphi 6.
To test the FFGL host and sample plugins, navigate to the trunk/binaries/win32/delphihost folder, and run the FreeFrameDelphiHost.exe .
Plugins need to be within the 'plugins' folder.
- Select an avi file to use as source material
- Select a plugin from the dropdown list
- Press the 'Play and Process' button
It is possible to leave the application running and hotswap the current plugin as you work on it, by using the 'Reload Plugin' button.
Parameter control is via the lower right panel, select a parameter from the list of available and use the slider below.
OSX Instructions
The source code was written and compiled with XCode 2.4 and XCode 3.0. Older versions of XCode probably won't work.
To test the FFGL host and sample plugins, launch the Binaries/OSX/FFGLHost executable.
Mouse movement is used to assign values to plugin #1 parameter #0 and plugin #2 parameter #0.
Linux Instructions
The code is based on the OSX source files and it was compiled with gcc 4.1.1.
To compile the sample plugins, open a terminal window, navigate to the Projects/FFGLPlugins/Linux folder and type make.
To test the FFGL host go to the Projects/FFGLHost/Linux folder, type make and run ./FFGLHost.
Mouse movement is used to assign values to plugin #1 parameter #0 and plugin #2 parameter #0.
SDK Contents
Specification.html Official FreeFrameGL specification document
Binaries/
OSX/ Sample host and plugin files ready to run on OSX
Win32/ Sample host and plugin files (from C/C++ source) ready to run on Windows
Win32/DelphiHost Sample host and plugin files (from Delphi source) ready to run on Windows
Include/
FreeFrame.h Slightly modified FreeFrame.h to compile nicely on Win & Mac (no FFGL info in here)
FFGL.h FFGL header
FFGLExtensions Cross-platform OpenGL extension access
FFGLFbo.h Cross-platform Frame Buffer Objects (requires FFGLExtensions)
FFGLShader.h Cross-platform GLSL shader objects (requires FFGLExtensions)
Source/
Common/
FFGLExtensions.cpp
FFGLFBO.cpp
FFGLShader.cpp
Implementations of the cross-platform FFGL* helper classesFFGLHost/
FFGLPluginInstance.h/.cpp
Shared base class for loading and working with FFGL plugin instancesTimer.h
Shared base class for accurate timingFFDebugMessage.h
Shared method for sending messages to the debuggerOSX/
Files specific to OSX implementation of the hostWin32/
Files specific to Win32 implementation of the hostLinux/
Files specific to GNU/Linux implementation of the hostFFGLPlugins/
FFGLPluginSDK.h
Header used by sample plugins to simplify plugin developmentFFGL.cpp
plugMain handlerFFGLPluginInfo.h/.cpp
FFGLPluginInfoData.h/.cpp
FFGLPluginManager.h/.cpp
Helper classes adapted from Gualtiero Volpe's SDKFFGLBrightness/
FFGLMirror/
FFGLTile/
FFGLHeat/
FFGLGradients/
Source code for sample pluginsDelphiExamples/ Delphi source code and project files for sample host and plugins
Projects/
FFGLHost/
XCode/
XCode project files for FFGLHostMSVC/
MSVC 2003 project files for FFGLHostMSVC8/
MSVC 2005 project files for FFGLHostLinux/
GCC makefile for FFGLHostFFGLPlugins/
MSVC/
MSVC 2003 project files for FFGLPluginsMSVC8/
MSVC 2005 project files for FFGLPluginsXCode/
XCode project files for FFGLPluginsLinux/
GCC makefile for FFGLPluginsReadme.txt This file (did you really read this far?)

