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Catalog

30,059 projects in the catalog.

Free Pascal, Lazarus and Delphi components, libraries and programs from GitHub, SourceForge, Codeberg, GitLab and more. Rate them, mark what looks interesting, and talk about them on their benches.

Gravity-Accelerator

This project implements a gravity accelerator using Verilog and Vivado. It simulates the physics of gravitational acceleration, calculating velocity and position over time within a digital circuit environment. The project includes testbenches and waveform analysis to ensure accurate simulation and performance.

  • Quiet
  • Other
  • GitHub
  • ★ 3

Other

vsop2013

Astronomy. VSOP2013 planetary positions. PlanetFun App: Solar system model in 3D. LeapFrog Gravity Integration. Stars, Moon and planets. The discovery of Neptune

  • Quiet
  • Application
  • Delphi
  • GitHub
  • ★ 28
  • MIT

Science

OrbitSimulator

Just a small product of boredom. It "simulates" movement of celestial bodies according to a gravitational law (no relativity, no non-spherical gravity, ...). It (rather naively) implements Cowell's method of orbital modeling.

  • Quiet
  • Application
  • Lazarus and Delphi
  • GitHub
  • ★ 1
  • MPL-2.0

Science

SnapTRAINER

A modular Virtual-PLC Trainer

  • Active
  • Application
  • Lazarus
  • GitHub
  • ★ 41
  • GPL-3.0

System

castle-doom

Doom levels rendered and played with Castle Game Engine (Object Pascal), with a WebAssembly build

  • Active
  • Application
  • Lazarus and Delphi
  • GitHub
  • ★ 8

Games and Game Engines

JoltPhysics4Delphi

A Delphi wrapper and object-oriented binding layer for the Jolt Physics high-performance rigid body physics engine.

  • Active
  • Library
  • Delphi
  • GitHub
  • ★ 4
  • MIT

Bindings

Yutani-Building-better-worlds

A high-performance, multi-threaded 3D Sandbox & Multimedia Framework for Delphi. Powered by Jolt Physics, Raylib, R3D, SDL3, MiniAudio, TinySoundFont, libmpv, RecastNavigation, VerySimpleLua, GameNetworkingSockets, and Skia4Delphi.

  • Active
  • Library
  • Delphi
  • GitHub
  • ★ 3
  • Apache-2.0

Games and Game Engines

castle-doom3

Doom 3 (id Tech 4) levels, materials, md5 models and sounds rendered and played with Castle Game Engine (Object Pascal)

  • Active
  • Application
  • Lazarus
  • GitHub
  • ★ 2

Games and Game Engines

Yutani-Particle-Engine

A high-performance, threaded VCL Raylib component for 3D GPU Particles. Demonstrates how to Materialize/Dematerialize and batch render thousands of particles efficiently.

  • Active
  • Library
  • Delphi
  • GitHub
  • ★ 2
  • MIT

Games and Game Engines

Call-ANDROID-Native-NDK

How to Call Android Native NDK Code from Delphi (JNI + C + SQLite Demo)

  • Active
  • Application
  • Delphi
  • GitHub
  • ★ 1
  • MIT

Database

CUDA

CUDA driver api and framework written in/for Delphi

  • Active
  • Application
  • Delphi
  • GitHub
  • ★ 1

System