LibCBLAS
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30,062 projects in the catalog.
Free Pascal, Lazarus and Delphi components, libraries and programs from GitHub, SourceForge, Codeberg, GitLab and more. Rate them, mark what looks interesting, and talk about them on their benches.
Optimized DOS driver for sound cards using the OPTi 82c929 (MAD 16 PRO) controller chip
USB protocol and IR codes for the Creative Sound BlasterX Katana
Win-OS/2 Sound Blaster error message removal.
Delphi interface to BLAS/LAPACK library
Joueur de .AIFF en Turbo Pascal (Sound Blaster sous DOS) ou Free Pascal (API Windows)
A blast from the past: An event manager application I wrote for a customer (anno 2006)
Joueur de .MOD en Turbo Pascal (Sound Blaster sous DOS) ou Free Pascal (API Windows)
Joueur de .MP3 en Turbo Pascal (Sound Blaster sous DOS) ou Free Pascal (API Windows)
A set of skins for Rainmeter
A blast from the past! My Pascal language codes written from way back in the 90s.
Joueur de .VOC en Turbo Pascal (Sound Blaster sous DOS) ou Free Pascal (API Windows)
Joueur de .WAV en Turbo Pascal (Sound Blaster sous DOS) ou Free Pascal (API Windows)
This is a tracker (http://tinyurl.com/ye3ypcy) for MS-DOS that uses the OPL-2 chips present in AdLib compatible cards to generate sound using FM synthesis. It was mainly developed using Borland Pascal (with some assembler bits by Keywiz) in a 386dx with a Sound Blaster Pro card, and even though it wasn't 100% finished, it was functional enough to create 3 demo songs which are included in the package. I originally made this back in 1994 when I was 17 and active in the argentine demoscene, but I will not be developing this any further, so I'm posting it here in case anybody is interesting in continuing it. Just let me know. You can see a brief demo video here: http://youtu.be/xQQvtjI7THg NOTE: This has been tested on current hardware and it's confirmed working using DOSBox 0.74 under Windows 7 x64.
Turbo Pascal / C Adlib / Sound blaster low-level OPL2 chipset API
Pascal unit interface to cblas, atlas, openblas
Vulkan header generator, OOP-style API wrapper, framework and prospective Vulkan-based game engine for Object Pascal
A multi-voice tracker for the PC speaker.
Old pascal programs I wrote in the early nineties
Gameplay is a frontend for MS-DOS, Windows 3.1, Windows 98, ScummVM, Apple II, Atari 800, Atari ST, Amiga, Sega Saturn, Super Nintendo, Nintendo64 and DSP Emulator. It lets you play games easily and quickly — no complications, no configuration needed
GLPT :: OpenGL Pascal Toolkit. A multi-platform library for OpenGL and OpenGL ES
A numerical library for object pascal
Paybacktime 2 MS-DOS Game
Z80-Pascal will be a cross-platform Pascal compiler for Z80 based devices, such as MSX, Spectrum-ZX, etc. Despite that it will be designed for old Z80 home devices (i.e. retro-programming) it will be useful for modern devices too.
Delphi-native, MIT-licensed RAG + linter for Delphi/Pascal source code. Symbol-exact + fuzzy + tree-sitter lint. Pure Delphi at runtime.
Delphi Super Fast Tethering UDP AutoDiscovery for ServerIP
Juegos y programas que escribía en los años 90.
Audio Interface Program
Doom levels rendered and played with Castle Game Engine (Object Pascal), with a WebAssembly build
Quake 2 port using Castle Game Engine (Free Pascal / Object Pascal)
DOS Game Engine with VGA and AdLib/SoundBlaster support. Supported formats: PCX, VOC, HSC, TMX, XML
FPGA PCI Card for Retro-Computers using Altera FLEX10K FPGAs
Collection of Pascal ASCII games created during high school, including Sudoku and Snake
My homebrew platform game for MS-DOS
A collection of files from my 1991 VAX/VMS ULowell user account
Pascal N-Dimensional Arrays
Plotting/Flipull remake written in Pascal.
A twin-stick roguelite shooter in a hexagonal arena — now rewritten in Object Pascal!
Ports of Colossal Cave Adventure for classic and modern Pascal compilers
Public GitHub mirror of the Inquisition Sound Server SVN repository
Yoda Stories DAT file explorer
CUDA driver api and framework written in/for Delphi
Another NES Emulator for educational purpose. Written fully in Pascal, compatible with BP, FPC and TMT Pascal
Grava Atmel - Gravador SPI micros Atmel
Automatically exported from code.google.com/p/icequeen
A linkedlist implementation for freepascal
A high-performance Voxel-Space rendering engine written in Delphi using Skia4Delphi. It simulates a Comanche-style helicopter flight experience over a procedurally generated voxel island at night.
Games and Game Engines Graphics
A physics-based siege prototype written in Delphi using Skia4Delphi. It features a slingshot-style catapult with independent projectile mechanics, destructible cross-section castle walls, and structural integrity simulation.
Games and Game Engines Science
For listening to Internet Radio Streams with many functions. Streaming technology is used to distribute Internet radio, typically using a lossy audio codec.
Public GitHub mirror of the Inquisition Sound Server SVN repository
Production AI agent skills and tool protocols across Claude Code, Cursor, Antigravity, ChatGPT, and Local LLMs