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Free Pascal, Lazarus and Delphi components, libraries and programs from GitHub, SourceForge, Codeberg, GitLab and more. Rate them, mark what looks interesting, and talk about them on their benches.
Action! is a programming language for the Atari 8-bit family of microcomputers. It features an integrated editor, a debugger, and a 6502 compiler. Action! was created by Clinton Parker and released on cartridge by Optimized Systems Software (OSS) in 1983. Its syntax is similar to that of ALGOL 68. Action! is significant for its high performance, which allows games and graphics demos to be written in a high-level language without the use of hand-written assembly language code. Action! language constructs were designed to map cleanly to 6502 opcodes. In 2015, Clinton Parker released the Action! 3.6 source code to the public under the terms of GPL. This project is intended to preserve the Action! source code, provide fixes for known bugs, and add new features in version 3.7. Join us at AtariAge https://forums.atariage.com/topic/217770-action-source-code for questions and discussions. Check out https://atariwiki.org/wiki/Wiki.jsp?page=Action for related information.
One of the hardest things to do when coding with COBOL is translating a screen design into code. The process may take hours, not to say days. In my old BLIS-COBOL, COBOL 74 and COBOL 80 /85 days (and those last 2 had the SCREEN SECTION which helped a lot !), I recall spending a significant amount of time dedicated to that activity. Time that could be used for more productive activities like coding and resolving bugs, for instance. Having said that, I developed a Screen Editor (similar to a Screen Painter, as some tools may call it) which allows the user to create screen layouts (which includes the use of colors) with delimited fields and respective input masks, and finally generate the SCREEN SECTION code that reflects that layout. All of it automatically - no code needed. The idea came from a program I used to use named EDITEL. I have adapted the concept (it was originally built for BLIS COBOL systems) and created a version that does this for GnuCOBOL and Microfocus COBOL. Enjoy !
AIDE is a compact IDE for Android developers. Firstly, it's an IDE of java for Android, then it'll be extended to SIMPLE(Basic) for Android. It's a RAD with form designer, code editor.
nanoide is light-weight, script base, configurable IDE. This IDE is specifically design to test compilers, manipulate complex compilation and building processes and for programming language base experiments.
Turbo Pascal 3.0-compatible compiler that generates machine code for classic and modern Z80 machines (currently CP/M, Sinclair ZX Spectrum 48K/128K/Next, and Agon Light/Console8).
MSEide is a Rapid Application Development IDE for platform independent rich GUI applications in the Pascal language. It comes with its own GUI toolkit called MSEgui. Binaries: https://github.com/mse-org/mseide-msegui/releases
Delphi 12-compatible Pascal compiler for Win64 and Linux x86-64. Your Delphi code builds on Linux unchanged — and often runs faster. FPC/Unleashed fork with Unicode RTL and bundled memory manager.
A unified compiler-construction meta-language designed to define and build programming languages within a single .mor file. By describing tokens, grammar rules, semantic analysis, and code generation in one place, developers can produce native Win64 or Linux64 binaries via a built-in Zig/Clang pipeline.
A sandbox-first JavaScript engine for AI agents: host-set capabilities and limits, deterministic runs, TypeScript annotations, test262 on every pull request.
PaskalCPP is a systems language by Jarrod Davis: Pascal/Oberon-style syntax that transpiles to C++23 and builds with a bundled Zig/Clang toolchain. Mix PaskalCPP and C++ in one file, no bindings. Includes a Delphi-built compiler and language server, an Electron/Monaco editor, and diagnostics mapped to your source. Native Windows and Linux binaries.
A compiler for Standard Simula, and our Free Simula dialect. Free Simula is a modernized Simula dialect, serves as a hobbyist project, and educational environments.
An MCP server that gives an AI coding agent (Claude Code, or any MCP client) a semantic index of a Delphi / Object Pascal project group, built by PasTree.