prototypes
All the code and pictures that led to ChaosKit
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Free Pascal, Lazarus and Delphi components, libraries and programs from GitHub, SourceForge, Codeberg, GitLab and more. Rate them, mark what looks interesting, and talk about them on their benches.
All the code and pictures that led to ChaosKit
GTK4 widgetset prototype for the Lazarus Component Library (LCL)
Prototype fight model to Dragon Ball game in Pascal (2001 year)
FPC targeting GameBoy Advance prototype
Free pascal prototypes
Double Fractal was first created in the 90s and was the result of a passion for fractals and fractal math. Since then, it has grown including many unique fractals invented by its author. Some fractals were found by chance in 2001 when functions used for artificial intelligence were plotted as fractals. These new fractals were called JP Random Sets. The brilliant environment Lazarus allowed Double Fractal to be ported from Delphi and now Double Fractal can be run on Windows, Linux and MAC OS X. Fractals are infinite complex images defined by a finite definition. We find in fractals a model to understand many different sciences such as economy, health and weather. Many scientists love fractals. Double Fractal is a program that creates fast and easily high complex images. No specific knowledge is needed to use this program, it is a program that can be run just for fun. Please enjoy the better than ever Double Fractal 3 with its brand new 3D JP1 Set prototype.
Avej - 비전속으로 10주년 기념
On a un premier prototype pour le jeu-vidéo Stardew Valley en jeu console. Ce prototype a été réalisé en freePascal. On souhaite continuer le développement du jeu...
✨Embarcadero Delphi - 🔥FireMonkey Sample Applications - Prototypes for inspiration! 🧩
Prototype TBL-PAK Unpacker/Packer
A teaching machine for free behavioral experiments
RADStudio FMX / Skia4Delphi platformer game prototype with physics, jumping, collision, particles & animated stickman... Enjoy! :D
Delphi RAD Studio SkiaPageControl (Prototype)
EmerAPI client prototype. Application for create and keep locally user's credentials like a private key. Can be used as an Emercoin wallet.
A 2.5D raycasting engine prototype built with Delphi FMX and Skia4Delphi.
A world of goo like soft body physics prototype built entirely with Skia4Delphi. Features a verlet integration mass-spring system where users dynamically build structures by dragging and attaching procedural "Goo" nodes. Includes procedural level generation, strict attachment validation, and a purely visual goal pipeline.
Prototype Delphi 11.3 VCL application
A recreation the first home video game console's prototype, Ralph Baer's TV Game Version 2 (1967)
Extracts the speech samples from the monster.sou file in the Monkey Island 2 talkie prototype.
A 2.5D Isometric Real-Time Strategy prototype built entirely with Skia4Delphi. A Command & Conquer style experience, featuring A* pathfinding, isometric rendering, AI skirmish combat, destructible environments, and thread-safe particle physics.
Games and Game Engines Graphics Science
A physics-based siege prototype written in Delphi using Skia4Delphi. It features a slingshot-style catapult with independent projectile mechanics, destructible cross-section castle walls, and structural integrity simulation.
Games and Game Engines Science
A Card Stack / Coverflow control prototype for Delphi FMX. Built entirely on Skia4Delphi.
A Micro Machines style top-down racing game prototype built entirely with Skia4Delphi.
This library (the DLL), to work with a multimeter APPA-109N through physical or virtual COM port over USB in OS NT/2000/2003/XP/Vista/7/8, designed for querying, reading and decoding data measurements APPA WinDMM100 protocol 95/98 and sound measurement data. DLL provides universal access for other applications, regardless of the language in the environment Win OS. DLL for use in their projects comply with the agreement on stdcall-calls. Type of calling convention is declared after the function prototype, whether the listing of functional type or function declaration.
This project is a quest for conscious artificial intelligence. A number of prototypes will be developed as the project progresses. This project has 2 subprojects: Object Pascal based CAI NEURAL API - https://github.com/joaopauloschuler/neural-api Python based K-CAI NEURAL API - https://github.com/joaopauloschuler/k-neural-api A video from the first prototype has been made: http://www.youtube.com/watch?v=qH-IQgYy9zg Above video shows a popperian agent collecting mining ore from 3 mining sites and bringing to the base. At the time the agent is born, it doesn't know how to walk nor it knows that it feels pleasure by mining. He has tact only (blind agent). The video shows learning, planning, executing and plan optimization.
Desktop GUI app prototype, on Windows(/Linux), in Pascal / WinForms(/Mono), using PascalABC.Net
RADStudio FMX / Skia4Delphi platformer game prototype with physics, jumping, collision, particles & animated stickman... Enjoy! :D
one C/C++ file & header ==> 8 functions: - beep - tray notify popup - message & question - input & password - save file - open file(s) - select folder - color picker complements OpenGL Vulkan GLFW GLUT GLUI VTK SFML TGUI SDL Ogre Unity3d ION OpenCV CeGui MathGL GLM CPW GLOW Open3D ImGui MyGui GLT NGL STB Nuklear Fenster MicroUi & head-less programs NO INIT NO MAIN LOOP NO LINKING NO INCLUDE win (XP to 11) ASCII MBCS UTF-8 UTF-16 (wchar_t) - native dialogs osx/unix ASCII UTF-8 - applescript kdialog zenity shanty … ° SSH console / X forwarding / waypipe Wayland ° the dialogs can be forced into console mode ° curses dialogs via Dialog.exe/Dialog (disabled by default) C89/C23 & C++98/C++23 compliant VisualStudio MinGW GCC Clang TinyCC IntelCC BCC SunCC on Windows Mac Linux Bsd Solaris Minix Raspbian Flatpak Haiku bindings: VCPKG C# R Lua Rust Haskell Java AllegroBasic Fortran Pascal D JavaScript Kotlin click tab 'Files' for prototypes
Steam emulator prototype using the Steam Pipe protocol.
prototype for retro pascal, based on p5 pascal compler
super simple example of DUnit Test with a TPerson class, along with a VCL app using the new ControlList and LiveBindings with prototype data
A prototype Lilypond to MEI-XML converter, written in Object Pascal
The prototype of PascalABC.NET Console compiler under .NET 9.0
prototype delphi gui for realtime graphics scripting (2001)
ImageHolder Generator - Untuk menghasilkan gambar bantuan untuk web prototype.
old implish prototype written in pascal (mostly just a lisp implementation)
Fork of Pepper & Carrot - 3D platformer prototype to upgrade it to work with latest CGE
Prototype application to scan open ports of the selected server.
D2GS is a Diablo II Game Server, to play diablo 2 on closed realms under pvpgn with version 1.10 and latter. IMPORTANT: We dont have a working d2gs, we only have a prototype, the release date is not defined at the moment.
Games and Game Engines Networking
Lazarus Pascal form Generic template for forms projects in Lazarus Pascal on Linux/ReactOS/GhostBSD using native controls
CAI NEURAL API - Pascal based deep learning neural network API optimized for AVX, AVX2 and AVX512 instruction sets plus OpenCL capable devices including AMD, Intel and NVIDIA.
A neural network framework (with autograd!) for object pascal 🧠
Dext - Modern Full Stack Framework for Delphi
The AI Operating System for Delphi. 100% native framework with RAG 2.0, autonomous agents, MCP protocol, and universal LLM connector. Supports OpenAI, Claude, Gemini, Ollama, and more. Delphi 10.4+ (limited), full support from Delphi 12 Athens.
Reference Implementation Server for the FHIR Specification
Complete set of all the GoF design patterns implemented in Delphi language
Delphi wrapper for OpenSSL
Delphi library for system programming on Windows using Native API
Comparing, discussing, and bypassing various techniques for suspending and freezing processes on Windows.
AsyncCalls – Asynchronous function call framework
Binary patcher for Go programs on Windows 7 / Server 2008
Object Pascal (VCL/FMX) Code Editor for Windows and Mac OSX
An explorer/viewer/dumper tool for games by Double Fine. It supports games that use the Moai, Buddha and Remonkeyed engines. That's all the games released since Psychonauts.
Application for setup of Harry Potter 1, 2, 3 PC / Приложение для настройки Гарри Поттера 1, 2, 3 ПК
A mock server for a generic JSON API built with Delphi and delphimvcframework
The decTreeView library is an alternative implementation of the TreeView (SysTreeView32) control
AVR High Voltage Programmer 2
Automatically exported from code.google.com/p/delphi-code-coverage-wizard