gravitation
gravity simulation in pascal
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Free Pascal, Lazarus and Delphi components, libraries and programs from GitHub, SourceForge, Codeberg, GitLab and more. Rate them, mark what looks interesting, and talk about them on their benches.
gravity simulation in pascal
All you need to use the Bullet Physics Engine in Delphi (FMX & VCL)
A Delphi wrapper and object-oriented binding layer for the Jolt Physics high-performance rigid body physics engine.
A high-performance, multi-threaded 3D Sandbox & Multimedia Framework for Delphi. Powered by Jolt Physics, Raylib, R3D, SDL3, MiniAudio, TinySoundFont, libmpv, RecastNavigation, VerySimpleLua, GameNetworkingSockets, and Skia4Delphi.
LMath32 is a highly optimized, low-level assembly library that brings robust 32 & 64-bit signed and unsigned integer arithmetic to 16-bit Turbo Pascal applications
A high-performance, threaded VCL Raylib component for 3D GPU Particles. Demonstrates how to Materialize/Dematerialize and batch render thousands of particles efficiently.
A custom, high-performance 3D mesh fracturing and destruction engine written in pure Delphi.