raster-master-dos
Raster Master & Utilities for Dos - A Sprite/Icon editor that generates code for Turbo Pascal/Turbo C and QuickBASIC/QuickC
- Quiet
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- ★ 27
- MIT

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Free Pascal, Lazarus and Delphi components, libraries and programs from GitHub, SourceForge, Codeberg, GitLab and more. Rate them, mark what looks interesting, and talk about them on their benches.
Raster Master & Utilities for Dos - A Sprite/Icon editor that generates code for Turbo Pascal/Turbo C and QuickBASIC/QuickC
ZXing Barcode Scanning object Pascal Library for Delphi VCL and Delphi Firemonkey
Raster Master Sprite/Icon/Map/Animation/Sound editor for Windows 7/8/10/11 Multiple Import/Export formats. Use sprite sheets to import graphics. Create your own sprite sheets. Create modern web games or retro games
Generates QR Codes from text strings and byte arrays.
GDI+ library for Delphi and Free Pascal (Lazarus, CodeTyphon)
Fast Delphi screen sharing by sending only the pixels that changed. Great for low-bandwidth or real-time desktop streaming. Included RDP Demo!
Advanced 3D rendering library for raylib
The native PDF library for Delphi
This Is Stick Figure Animation Theatre
Render Mapbox vector tiles (MVT/PBF) from MBTiles to a Delphi TCanvas — Mapbox GL style.json, expression engine, label placement, GDI+/Skia backends, zero runtime dependencies.
Lazarus CSS styled controls
📦 Lightweight, zero-dependency Object Pascal micro-modules. Software CPU blitting for retro systems + unified OpenGL bindings for modern hardware. Pure FPC, plug-and-play.
Skia-backed implementation of Vcl.Graphics.TCustomCanvas for Windows/Delphi and FPC on Windows or Linux.
Cross-platform Free and Open-source Pixel-art Editor and Sprite library Manager
Native Delphi map component with GeoJSON support, markers, and interactive navigation.
Scan, preview, compress and shrink images in batches
miniGlue stands of ready to use visual-components for very fast and easily develop graphic editor under Delphi/Lazarus. It also extendable to your own need.
A quick snapshot program that is easy to use ...and cross platform. Moved to GitLab: https://gitlab.com/adnan360/snapping-tool
Native retained-mode GUI toolkit for SDL3, written in Object Pascal for Delphi and Free Pascal.
Dynamic library (DLL, SO etc.) so load, render and process 3D and 2D models like X3D, VRML, glTF
Lazarus Graphics- A FULL Rewrite of the BGI in freePascal
Old school project from 1999 written in Turbo Pascal 7
This is simple Pygame demo of implementation fire effect
Generating Qr Codes with Delphi
A program for displaying 3ds/obj objects and for creating individual bitmap frames.
A Lazarus/FPC component that extends the standard TImageList with native SVG support
Desktop app for picking images and saving the list to a text file for use in another application.
An example of drawing kaleidoscope images with different variations.
sistema de impressao 3D e CNC
Pascal toolchain for Game Boy Advance development: FPC cross-compilation, a Pascal-written GBA emulator with headless replay and debugging, and an AI-image-to-GBA asset pipeline
Games and Game Engines Graphics
A CLI and a library to create SVG files of guitar chords.
original Pascal and MODULA-2 code for the E300/E250 radar
Tetris with Numbers - OpenGL version with 3D sound (original game concept)
Games and Game Engines Graphics Multimedia
A feature-rich True BASIC interpreter written in Raku with GTK, web, SVG, and ASCII graphics
Fast GPU-supported, mouse-driven image viewer