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30,061 projects in the catalog.
Free Pascal, Lazarus and Delphi components, libraries and programs from GitHub, SourceForge, Codeberg, GitLab and more. Rate them, mark what looks interesting, and talk about them on their benches.
Set of LCL visual components. Analog controls, button, checkbox, toolbar, panel, ribbon, progressbar etc.
Graphics In the Online Package Manager
NEW DOWNLOAD SITE: https://github.com/bgrabitmap/bgracontrols Open Source. Free download. BGRA Controls is a set Open Source UI components for Lazarus IDE. It includes custom buttons, labels, panels, progress bars, and others. It also comes with a full Custom Drawn drawer, games and more. Integrated on IDE. WYSWYG. You can preview the controls in the Lazarus IDE. Set all the properties from the Object Inspector. Load predefined styles with easy. Stream entire components with LoadFromFile and SaveToFile methods. Customize it. In your own way. Build your own components creating descendants of the existing ones. Also we have some templates for easily creating amazing custom buttons.
. Delphi Fully object-oriented Pascal implementation that allows to read and write Jpeg files. You can use this software to read and write Jpeg images from files or streams. It supports baseline and progressive Jpeg, support for metadata, as well as all conceivable lossless operations.
Vulkan header generator, OOP-style API wrapper, framework and prospective Vulkan-based game engine for Object Pascal
A collection of extensions tools for SVG files, integrated into Microsoft Windows Explorer (for Windows 10 and 11) and a useful SVG Text Editor
ImGui Binding for FreePascal / Delphi with the latest version & docking
FMeX : Delphi FMX 2D/3D features Addon
3D engine for GameMaker
Games and Game Engines Graphics
The GR32PNG library has been incorporated into the Graphics32 library and is no longer independently maintained.
Pospolite View aims to be a simple HTML viewer engine fully made in Free Pascal.
Implementation of basic css drawing for pascal (fpc, lazarus, delphi)
Examples of Apple's Metal API using Lazarus and Ryan Joseph's lazmetalcontrol
Learning and Examples Graphics
Run FLUX2 (klein, dev, base) or ZImage models natively in your Delphi , FPC or Lazarus IDE, written in pure pascal, no dependencies.
Fast Delphi screen sharing by sending only the pixels that changed. Great for low-bandwidth or real-time desktop streaming. Included RDP Demo!
A Pascal implementation of Quite OK Image Format
🆗 OpenGL Controls for Lazarus.
Delphi RAD Studio Skia Flowmotion - Animated Image gallery/grid component
FMX style change
OverByte Image Organizer
An Attempt to got a graph system :)
Lazarus CSS styled controls
Cross-platform Free and Open-source Pixel-art Editor and Sprite library Manager
Scan, preview, compress and shrink images in batches
OpenTemplot is an open source fork of the Templot2 program by Martin Wynne. This has been superceeded by the open-source release of Templot5 at https://github.com/Martin-Wynne/Templot5. This project will continue as an experimental area for a major rewrite that may eventually be incorporated into Templot5.
藤 -Resizer- / 画像の最高品質な拡大縮小を高速かつ一括で行う
Based on http://www.angusj.com/delphi/clipper.php
With Silverpoint Skin Editor easily create and modify skins of applications based on SpTBXLib.
Delphi/Lazarus class to manipulate Commodore C-64 graphics data
A real-time particle-based fluid simulation with a metaball-style rendering effect. Uses background threading for physics calculations and Skia4Delphi for high-performance graphics rendering.
ShaderToy in object Pascal for Delphi
DLL variant of the Apohysis 7x renderer
Amiga IFF (Interchangeable File Format) image file viewer
Native retained-mode GUI toolkit for SDL3, written in Object Pascal for Delphi and Free Pascal.
A High-Performance, Multi-Threaded Rendering Skeleton for FMX & Skia4Delphi Experimental
fork of experimental clipper2
Desktop Icon Editor for the Apple IIgs (from around 1989)
Lazarus Graphics- A FULL Rewrite of the BGI in freePascal
An experimental widget and module rendering engine for Delphi (FMX), powered by Skia4Delphi and FFmpeg.
Lossless recompression of JPEG and JPEG-LS files, the successor of packJPG: FreePascal, with the model's core in C and some x86-64 assembly; no libraries. Also a C library, a 7-Zip plugin and a zpaq-std plugin
An experimental, high-performance LCARS UI rendering engine for Delphi FMX, built natively on Skia4Delphi.
A high-performance, hardware-accelerated slideshow component for Delphi FMX, utilizing the power of Skia4Delphi.
This is a high-performance, thread-rendered FMX skia4delphi component skeleton
Interactive programs showing spatial transforms (Otsu, blur, affine, etc.) and consequences of interpolation.
DLL variant of the Apohysis 7x renderer
Convert BMP, JPG, PNG, GIF, TIFF file format to BMP, JPG, PNG, GIF, TIFF file format with recursive feature
BMP color files to grayscale
The Physics engine that accompanies the book "Game Physics Engine Design" rewritten in FreePascal
Games and Game Engines Graphics Science
Build Bitmap Frames to Animated GIF File, or export frames from a GIF file.
GRcalc 1.0 — A graphical calculator written in Turbo Pascal (2002). Expression parser, math evaluator, BGI graphics renderer.
Delphi app that visualizes decimal digits of irrational numbers (e.g. π) as a 2D walk. Compare with random digits to look for visual patterns. Draft.
3D Rendering Library for Delphi.
HTML5 (canvas) port of my old game Mortar Mayhem
Games and Game Engines Graphics
Pascal toolchain for Game Boy Advance development: FPC cross-compilation, a Pascal-written GBA emulator with headless replay and debugging, and an AI-image-to-GBA asset pipeline
Games and Game Engines Graphics
Polygon Reconstruct is an image reconstruction algorithm that recreates any input image using overlapping semi-transparent triangles. The algorithm employs simulated annealing with random mutations to iteratively find the optimal position, size, and color for each polygon.
The animation lib for Lazarus IDE projects.