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30,057 projects in the catalog.
Free Pascal, Lazarus and Delphi components, libraries and programs from GitHub, SourceForge, Codeberg, GitLab and more. Rate them, mark what looks interesting, and talk about them on their benches.
Project 05 is a Lazarus/Freepascal (Delphi)/SDL 2D Game Engine project. This project is intended mainly for self-education - But may also help show the flexibility and usefulness of Freepascal and the Lazarus IDE.
Project Lorelai RPG Engine is an RPG engine coded in C++. An RPG engine takes care of managing life, inventories, items, weapons, armors, stats, potions, etc. We're looking for developers that could even code a GUI front-end.
The Morrowind Tools Project is an attempt to provide some helpful utility programmes for the Morrowind game. These tools will be related to mods ("plugins") for Morrowind and allow things that would be difficult to do with Morrowind's own modkit. Some programs for The Elder Scrolls V: Skyrim were added more recently. So despite its name the project also contains tools for Skyrim.
This game source comes from delphi-lernen.de and was a project at my side class (a so called AG) I teached at school-time. It still compiles with current version of delphi (10.3) and Lazarus 2.0.12 (FPC 3.2.0) (for lazarus, take the branch!)
Rus: созданные мной игры/программы используя ZenGL (текущая версия ZenGL 4.14). Положите игру/проект рядом с папкой ZenGL_SRC (по умолчанию) и соберите проект. Eng: games/programs created by me using ZenGL (current version ZenGL 4.14). Place the game/project next to the ZenGL_SRC folder (default) and build the project. Video Rutube: https://rutube.ru/video/8e9f6b5f9f9460629508525edf8c8d96/
Long time ago i had server with some games. I didn't like that games have separate lauchers, so i made my with autoupdate, launching and some wiskey.. :)
The Helios Project is a Ragnarok Online emulator. Unlike most emulators, this one is from scratch, uses multi/single server exes, the Lua scripting engine, and many more features.
The Pythian Project is a world-wide group working together to create a first-person, real-time CRPG using Borland's Delphi as a development tool. We aim to create a richly detailed and expandible virtual world for the on-line community.
ArdReil is a multiplayer, multiplatform, networked strategy game of galactic conquest and resource management, providing opportunities for diplomacy, betrayal, cunning, and cooperation. Unite the Galaxy - preferably under your own flag.
Quiet
Application
SourceForge
Public Domain, GNU General Public License version 2.0 (GPLv2
CO2 is a real-world simulator development package that integrates currently available technologies in order to provide an ever wanted environment for those who want to build simulators/games. The package includes an IDE called VisualGameBuilder.
Разработка эмулятора Nes/Dendy/Famicon. Возможно здесь будет полноценный эмулятор. Для запуска проекта у вас должен быть скачан ZenGL и данный проект должен лежать рядом с папкой ZenGL_SRC. Тестировалось с версией ZenGL 4.14. https://sourceforge.net/projects/new-zengl/ Eng: Development of Nes/Dendy/Famicon emulator. Perhaps there will be a full-fledged emulator here. To run the project you must have ZenGL downloaded and this project must be located next to the ZenGL_SRC folder. Tested with ZenGL 4.14.
This project has been renamed to "Castle Game Engine" and moved to: - Our website https://castle-engine.io/ - GitHub repo: https://github.com/castle-engine/castle-engine/ Cross-platform 3D and 2D game engine for Object Pascal. Rendering and processing of game assets in glTF, X3D, VRML, Collada, Spine and other formats. Many graphic effects including shadows, shaders, mirrors, screen effects. Animation, collision detection, 3D sound. Extensible system of 3D objects, with out-of-the-box levels, items, intelligent creatures and more. Desktop, mobile, web plugin. Also home of view3dscene - our full-featured VRML/X3D browser. The "Kambi VRML game engine" is renamed to "Castle Game Engine" (short name castle-engine). For commits and all current information see castle-engine project.
Quiet
Library
Lazarus
SourceForge
GNU Library or Lesser General Public License version 2.0 (LG
This project is a comprehensive Rubik's Cube simulator and solver implemented in Delphi. It provides an immersive experience of interacting with a virtual Rubik's Cube, including rotating individual layers, drawing each cubie individually, and employing various algorithms for solving the cube.
a WFC demonstrator project that revolves around a factory that rebuilds itself while maintaining production. The player rebuilds a crawler carrying a salvage factory across the salt flats. Each settlement needs a different combination of products. The factory travels with its inventory, upgrades and scars; the player decides how it evolves.