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Developing with Graphics/zh TW: history

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2TrevFrom the Free Pascal wiki's dump of 2024-05-26What changed
1TrevFrom the Free Pascal wiki's dump of 2024-05-26What changed
Edited on wiki.freepascal.org by 4 people, 2010–2020

From the official wiki's backup of 26 May 2024: who edited this page there, and when. Edits made there after that date were not recorded, and the earlier versions are not shown here; the main page says why.

WhenWhoWhat changed
YhvhNew page: {{Developing with Graphics}} This page describes the basic classes and techniques regarding drawing graphics with Lazarus. Other more specific topics are in separate articles. __TOC__ =...
Yhvh
Yhvh
Yhvh
Yhvh其他的繪圖文章
YhvhWorking with TBitmap
Yhvh使用 TBitmap 工作
Yhvh使用 TBitmap 工作
Yhvh在點陣圖裡繪製透明色
Yhvh直接存取圖像圖素
Yhvh直接存取圖像圖素
Yhvh直接存取圖像圖素
YhvhWorking with TLazIntfImage
YhvhMotion Graphics - How to Avoid flickering
YhvhResizing the bitmap of a TImage
Yhvh動態的圖形 - 要怎麼避免閃爍
Yhvh在點陣圖裡繪製透明色
YhvhTImage 繪圖
Yhvh繪製 TImage 點陣圖
Yhvh於變動頻繁的可見區域繪製 TImage
Yhvh於有時效性的可見區域繪製 TImage
YhvhImage formats
YhvhPixel Formats
YhvhWorking with TCanvas
Yhvh繪製有銳角的文字 (無反鋸齒補償)
YhvhDraw on the OnPaint event
YhvhCreate a custom control which draws itself
Yhvh其他繪圖文章
Yhvh建立自訂一個控制項用來自動繪圖
YhvhUsing A.J. Venter's gamepack
Yhvh使用 A.J. Venter's gamepack
YhvhDrawing with fcl-image
Yhvh使用 TBitmap 工作
Chronos
VincentText replace - "delphi>" to "syntaxhighlight>" (minor)
VincentText replace - "Delphi>" to "syntaxhighlight>" (minor)
TrevFixed syntax highlighting; deleted category already in page template (minor)

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