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Catalog

30,061 projects in the catalog.

Free Pascal, Lazarus and Delphi components, libraries and programs from GitHub, SourceForge, Codeberg, GitLab and more. Rate them, mark what looks interesting, and talk about them on their benches.

Yutani.Render.PathTracing

A 1:1 Object Pascal port of [NarcisCalin's N-Ray](https://github.com/NarcisCalin/N-Ray) C++ path tracing sample, reworked to fit the Yutani sandbox architecture. It runs the entire path tracer on the GPU via an OpenGL 4.3 compute shader

  • Active
  • Application
  • Delphi
  • GitHub
  • ★ 1
  • MIT

Games and Game Engines Graphics Networking

Ray4Laz

Headers translation of the Raylib game development library. Inspired by Borland BGI graphics lib and by XNA framework.

  • Active
  • Package
  • Lazarus
  • GitHub
  • ★ 181
  • Copyright (C) 2020-2026 Gunko Vadim

Bindings In the Online Package Manager

PaskalCPP

PaskalCPP is a systems language by Jarrod Davis: Pascal/Oberon-style syntax that transpiles to C++23 and builds with a bundled Zig/Clang toolchain. Mix PaskalCPP and C++ in one file, no bindings. Includes a Delphi-built compiler and language server, an Electron/Monaco editor, and diagnostics mapped to your source. Native Windows and Linux binaries.

  • Active
  • Application
  • Delphi
  • GitHub
  • ★ 12
  • MPL-2.0

Language Tools

Yutani-Particle-Engine

A high-performance, threaded VCL Raylib component for 3D GPU Particles. Demonstrates how to Materialize/Dematerialize and batch render thousands of particles efficiently.

  • Active
  • Library
  • Delphi
  • GitHub
  • ★ 2
  • MIT

Games and Game Engines