LuaEdit is an IDE, debugger and editor of Lua scripts. It support local and remote debugging. LuaEdit was one of the very first Lua debuggers and has been in development since 2004. It is also one of the most diverse and professional free Lua debuggers. This repository was converted from a CVS repository on luaforge.net on Jan. 20, 2010. If you are the maintainer, please fork and then email luaforge@gmail.com and ask us to "reroot" it to you. (Or you can ask us to delete the repository.)
Quiet Application Delphi GitHub ★ 15 1-21-2011 Language Tools
Integrate Lua and Pascal languages. Permit Pascal programs to uses Lua scripts like C/C++ does. Allow Lua to manipulate components developed in Pascal. This repository was converted from a CVS repository on luaforge.net on Jan. 20, 2010. If you are the maintainer, please fork and then email luaforge@gmail.com and ask us to "reroot" it to you. (Or you can ask us to delete the repository.)
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Lua extension DLL for X-Ray engine and NLC7.1 modification of S.T.A.L.K.E.R. SoC
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LuaVcl
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Lua 5.1, natively ported to Delphi and FreePascal, implementing the Lua 5.1 C ABI as a drop-in replacement for lua5.1.dll / .so / .dylib
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Lua Built-In program (L-Bia) is a self-running Lua interpreter. It turns your Lua program with all required modules (either Lua or C libraries) and an interpreter into a single stand-alone program.
Quiet Application SourceForge GNU General Public License version 2.0 (GPLv2) 12-1-2013 Language Tools
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LUA library to handle QUIK resources
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The goal of this project is to allow Pascal Developers to use Lua without needing to understand C and the binding process. Bringing Lua to native Pascal types for simple usage and management.
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A Lua extension library that allows to run various scripting languages from within Lua scripts, cross-language require scripts and load 32-bit Lua on Lua 64-bit
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This are pascal headers for LuaJIT, a JIT compiler for the Lua programming language. Look http://www.lua.org/ and http://luajit.org/ for details.
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This are pascal headers for the LUA programming language. These headers are based on the LUA 5.2.1 Headers from Vladimir Klimov and others.
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Delphi interface to LUA Script engine, with support for VCL Objects access from the script side.
Quiet Library Delphi SourceForge GNU General Public License version 2.0 (GPLv2) 12-12-2006 Language Tools Bindings
Lua Built-In program (L-Bia) is a self-running Lua interpreter. It turns your Lua program with all required modules (either Lua or C libraries) and an interpreter into a single stand-alone program.
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Code from my St. Louis Code Camp 2006 talk on Lua
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prototype delphi gui for realtime graphics scripting (2001)
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A powerful set of multi-purpose libraries for Lua or Delphi
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Simple SDL-lish Lua-ish Retro-ish 2d game framework
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Advanced lua-script editor for Heroes of Might and Magic V.
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fphttpclient for LUA
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one C/C++ file & header ==> 8 functions: - beep - tray notify popup - message & question - input & password - save file - open file(s) - select folder - color picker complements OpenGL Vulkan GLFW GLUT GLUI VTK SFML TGUI SDL Ogre Unity3d ION OpenCV CeGui MathGL GLM CPW GLOW Open3D ImGui MyGui GLT NGL STB Nuklear Fenster MicroUi & head-less programs NO INIT NO MAIN LOOP NO LINKING NO INCLUDE win (XP to 11) ASCII MBCS UTF-8 UTF-16 (wchar_t) - native dialogs osx/unix ASCII UTF-8 - applescript kdialog zenity shanty … ° SSH console / X forwarding / waypipe Wayland ° the dialogs can be forced into console mode ° curses dialogs via Dialog.exe/Dialog (disabled by default) C89/C23 & C++98/C++23 compliant VisualStudio MinGW GCC Clang TinyCC IntelCC BCC SunCC on Windows Mac Linux Bsd Solaris Minix Raspbian Flatpak Haiku bindings: VCPKG C# R Lua Rust Haskell Java AllegroBasic Fortran Pascal D JavaScript Kotlin click tab 'Files' for prototypes
Active Library SourceForge zlib/libpng License 10-21-2026 Dialogs