OpenBSP-Legacy
id Software's Quake3 .MAP format compiler with BSP tree generation, polygon generation/optimization and bumpmapped lightmapping
- Quiet
- Application
- Delphi
- GitHub
- ★ 11
- MIT

30,058 projects in the catalog.
Free Pascal, Lazarus and Delphi components, libraries and programs from GitHub, SourceForge, Codeberg, GitLab and more. Rate them, mark what looks interesting, and talk about them on their benches.
id Software's Quake3 .MAP format compiler with BSP tree generation, polygon generation/optimization and bumpmapped lightmapping
This is a source port of the games Doom, Heretic, Hexen and Strife developed in Delphi. Source code repository: https://github.com/jval1972/DelphiDoom Many features have been added to take advantage of modern hardware: -External hi-res textures -Advanced 32 bit color software rendering -OpenGL support -Quake (md2) models -Sloped floors & ceilings -3d middle floors -Voxels -Dynamic lightmaps -mp3 music -Custom actor definition -and many more... In addition provides accurate demo playback of many Vanilla Doom demos. Supported games include: Doom, Doom2, Heretic, Hexen, Chex Quest, Chex Quest 2 and Strife.
Mandelbulb3D
Cross platform game engine written in Object Pascal.
Source port of Doom, Heretic, Hexen and Strife developed in Delphi
3D engine for GameMaker
Games and Game Engines Graphics
Source Engine BSP Editor
GoldSrc BSP Viewer and Editor based on VALVE Half-Life SDK on GitHub
Quake 2 port using Castle Game Engine (Free Pascal / Object Pascal)
Lazarus and Free Pascal port of Mandelbulb3D for creating and rendering three-dimensional fractal art.
Quake 1 port using Castle Game Engine (Free Pascal / Object Pascal)
Mirror of DelphiDoom source on GitHub
Model converter for Stickman Warfare
Zenith 3D Engine is a powerful engine based on Direct3D written entirely in Borland Delphi.