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30,059 projects in the catalog.
Free Pascal, Lazarus and Delphi components, libraries and programs from GitHub, SourceForge, Codeberg, GitLab and more. Rate them, mark what looks interesting, and talk about them on their benches.
AutoREALM is a free role-playing game mapping program originally made by Andrew Gryc. This program is an excellent mapping program that can design castles, caves, cities, dungeons and more. New developers are more than welcome! Previously, development were using Delphi language. Some attempts to rewrite it in other languages were done, but currently (since January 2012) there is an attempt or rewrite using those technologies: _ C++11 _ wxWidgets 2.9 (will be 3.0 when it will be released) _ openGL _ pluma framework (a fixed version located on bitbucket) The design of the actual C++ code-base primarily targets clean source code and high modularity of source code, to allow easy reuse of the code and fast learning for people who might join the effort. Current development is located on https://bitbucket.org/bmorel/autorealm . Howerver, older repositories are still here in case someone would like to consult them, and to allow easy access to algorithms they might contain.
Application
Delphi
SourceForge
GNU General Public License version 2.0 (GPLv2), GNU Library
DOOMROCK is an application that generates rock sprites, models and voxels for the Doom series games based on various input parameters. Creates actor definitions out of the box for ZDoom & DelphiDoom family source ports. Source code repository: https://github.com/jval1972/DOOMROCK
DOOMTREE is tool that generates tree sprites and voxels for the Doom game. It is based on PTree https://sourceforge.net/projects/procedural-tree-generator/ Creates actor definitions out of the box for ZDoom & DelphiDoom family source ports. Source code repository: https://github.com/jval1972/DOOMTREE
LazBarcodes is a set of controls to create 1D and 2D barcodes. The backend engine is a port of [http://sourceforge.net/projects/zint/ Zint] at sourceforge. Some units were heavily refactored to obtain a more Pascal-like code.
WIndows Dicom Open Viewer, is a simple viewer for DICOM medical images, to be used expecially on removable devices (such as Patient CDs). Partially based on ezDICOM sources. ---- Currently no one of the developers has enough time to go on with the code. Please, feel free to contact the administrators in order to participate in the development.
Main idea here is that you can use Nik Plugins stand-alone without officially supported 3rd party host application (Lightroom, Photoshop, Spark, Portfolio). On Windows or Linux. Source code can be compiled natively for Linux or for Windows with Lazarus IDE. The program is dedicated to Ubuntu users, where you can install Nik Collection using wine. On Ubuntu you can either use native Linux version, or native Windows version running via wine. In fact, currently the latter is recommended, because there are some UI glitches related to gtk widgetset if you compile for Linux - the UI looks better in native Windows version (this can be fixed in the future). Even if you use native Windows version on Linux via wine, the app will be aware of wine and will still be integrated with your Ubuntu desktop and will be integrated with supported apps on it, like Gimp, Pinta, Darktable, Nautilus, etc. It will still talk to your shell, and provide all the integration with your Linux.
QR generator (text to file BMP) Generate QR code without connection to Internet (free all developers) with sources of DLL 2021 by Alexander Rogan http://rikosoft.com
Skia4Delphi is a cross-platform 2D graphics API for Delphi platforms based on Google's Skia Graphics Library. It provides a comprehensive 2D API that can be used across mobile, server and desktop models to render images.
Four engines to render SVG (Delphi Image32, SVGMagic, Skia4Delphi, Direct2D wrapper) and four components to simplify use of SVG images (resize, fixedcolor, grayscale...) for VCL and FMX platforms.
GLXEngine - a graphics engine collector with GLScene & GXScene component packages for Delphi & C++Builder. The class libraries for creating 5D scenes with rendering and animations of spatial objects include managers for supporting physics, sounds, terrains with materials and shaders
Four advanced components to simplify use of Icon Fonts as images and ImageList: TIconFontImage, TIconFontsImageCollection, TIconFontsVirtualImageList, TIconFontsImageList (for VCL and FMX). Full support for High-DPI apps. Rendering optimized with GDI+
Deskew is a command line tool for deskewing scanned text documents. It uses Hough transform to detect "text lines" in the image. As an output, you get an image rotated so that the lines are horizontal.
Polygon and line clipping and offsetting library (C++, C#, Delphi) by Angus Johnson. Forked from https://sourceforge.net/projects/polyclipping. I prepared a "Release" branch (containing C# source only) for submodule usage.
Raster Master Sprite/Icon/Map/Animation/Sound editor for Windows 7/8/10/11 Multiple Import/Export formats. Use sprite sheets to import graphics. Create your own sprite sheets. Create modern web games or retro games