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任意の画像をプロジェクトマッピングするシェーダを作る方法。
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30,057 projects in the catalog.
Free Pascal, Lazarus and Delphi components, libraries and programs from GitHub, SourceForge, Codeberg, GitLab and more. Rate them, mark what looks interesting, and talk about them on their benches.
任意の画像をプロジェクトマッピングするシェーダを作る方法。
🎨 Cross-platform image editor with raster and vector layers similar to Paint.Net written in Lazarus (Free Pascal)
Delphi & Kylix Components project - Components & Classes for graphic representation of objects (for Visio-Like software). The purpose is to build easy-access librairies for building IDEF,OMT,UML,E/R,Graphcet,Organigram applications.
A separate repository for the WacPaint software piece for the WacOS Operating System project. A recreation of MacPaint for the Linux-based WacOS. Part of the WacOS operating system project.
This is an open source software for 3D modelling. Basically it was developed in 2005 as a software support for my master diploma thesis in the National Pedagogical Dragomanov University (Kyiv, Ukraine). For some reason this project has been frozen and finally I defended a master thesis in mathamatics. However, I believe that the project can be useful for those who are interested in computer graphics, linear algebra and geometry. If you have any suggestions, ideas or you have found bugs in the project, please do not hesitate to contact me via the e-mail: dragunovdenis@gmail.com. Best regards, Denys Dragunov
Tools for packing files, converting images, manipulating text, checking code and working with the Gossamer codebase and app source code.
Vector editor (school project)
Project Delphi-OpenCV. Translation of OpenCV library header files in Delphi
QR code Generator (imported from https://sourceforge.net/projects/bargenerator/)
🆒 Sample projects made with BGRABitmap and related packages
Learning and Examples Graphics
Vector graphics editor written using only standard libs
Photo Database project
Delphi FireMonkey project template for interactive 3D visualisation
GraphicsMagic is an open source project distributed under the GPL. It is an image processing application developed in Delphi using several external open source libraries such as Graphics32.
Utility companion for IconFontsImageList project
Fiddling with GLScene code. Get the original from https://sourceforge.net/projects/glscene/.
Some units allow you to add multiple styles to a FireMonkey project, modifying the current style according to the operating system's default style or the user's choice.
Mels is an open source library and component set, written in Delphi, and designed for Embarcadero RAD studio and Lazarus, that allows to include 3D models in your projects in a few clicks, just as any other graphical components.
OpenTemplot is an open source fork of the Templot2 program by Martin Wynne. This has been superceeded by the open-source release of Templot5 at https://github.com/Martin-Wynne/Templot5. This project will continue as an experimental area for a major rewrite that may eventually be incorporated into Templot5.
Student project of generating digital terrain models using OpenGL written entirely in Delphi
This is an Open Source Software Project to develop Building Architectural Designs. It's being developed in Object Pascal, with Typhon IDE's, using GLSCene and OpenGL library.
A basic 3D engine written in Delphi. No Physics, just 3D projection.
GraphicLW is an image manipulation tool written in Delphi. It's an old project which never got finished. Fun times though.
MIRROR REPO! --- --- --- Raster fonts creating, editing, preview and generating C code to include into embedded software project --- --- --- Создание и редактирование растровых шрифтов, предпросмотр образцов текста, генерирование кода C
Old school project from 1999 written in Turbo Pascal 7
ZXing Port For Delphi. This repository makes use of the "zxing-android-embedded" project by "journeyapps", and proper credit is given to its author. Note: Delphi 12 Athens used for this example.
Dot matrix editor for Arduino LED matrix project.
A Delphi app that slices images and creates HTML pages (legacy project)
This project is intended to demonstrate the isometric projection in pascal language
Delphi project to parse and display self-similar fractals produced using Lindenmayer system grammars, and draw using turtle graphics.
A project in which I use trigonometric functions and Pascal's Graph unit to create beautiful rose patterns.
Multiple Animation Project
Source code for the game Pompach developed with Delphi in a FireMonkey project.
Games and Game Engines Graphics
3D drawing and function plotting written in Turbo Pascal 7 for Dos. University Project in year 2000. Mandeep Singh Bhatia
Polygon and line clipping and offsetting library (C++, C#, Delphi) by Angus Johnson. Forked from https://sourceforge.net/projects/polyclipping. I prepared a "Release" branch (containing C# source only) for submodule usage.
Based on AggPas, which is itself based on the Anti-Grain Geometry, this project offers support for the latest Delphi Versions (XE and beyond) and contains some helper classes (VCL components and FireMonkey interface). Please also visit http://www.antigrain.com and http://www.aggpas.org for further information about the base projects
Apophysis Mods JK is a collection of experimental modifications, plugins, and utilities for the open-source fractal flame editing application Apophysis. See the Apophysis and apo-plugins SourceForge projects for official applications and plugins.
ASCADBox is Delphi Vector Graphic component which use CAD application for all about drawing around needed for developers. And the package is included a complicated open source sample project.
Atari FontMaker is a tool for creating Atari fonts both in mono and color graphics mode. Atari FontMaker is written in Delphi up to version 1.5.x, since version 1.6.x the project has been converted to C# and moved to another repository: https://github.com/matosimi/atari-fontmaker
DeleD is a 3D modeler and level-editor combined into one. It focuses at game development and is specifically designed to create static scenes. NOTE: a new webbased version called Figuro is available at https://www.figuro.io ! It runs in the browser, has similar capabilities and is generally easier to use. Related project at https://sourceforge.net/projects/deled-plugins/, featuring DeleD plugins. A Lazarus port is available in the repository as well. Check out the official DeleD website at http://www.delgine.com for more info, updates and more.
Graphics Games and Game Engines
DOOMTREE is tool that generates tree sprites and voxels for the Doom game. It is based on PTree https://sourceforge.net/projects/procedural-tree-generator/ Creates actor definitions out of the box for ZDoom & DelphiDoom family source ports. Source code repository: https://github.com/jval1972/DOOMTREE
Games and Game Engines Graphics
Les codes sources (sans les images) de l'animation d'un canard promenant sur une rivière réalisée sous Delphi lors du Sidaction 2021.
The animation lib for Lazarus IDE projects.
A tool for Delphi and C++Builder developers who simply want to integrate FireMonkey styles into their projects without increasing the size of their executables or worrying about the platforms supported by the imported styles.
GraphicsMagic is an open source project that distributed under the GPL. It is an image processing application, and developed/compiled with Delphi 6/7 + Graphics32.
This wrapper is bringing Jasper library to Pascal (Delphi). The JasPer Project Home Page: http://www.ece.uvic.ca/~frodo/jasper/ Support included for jp2(+ j2k, jpc), mif, pnm, ras, pgx formats; bmp and jpeg are excluded, usually included in Pascal (Delphi). All formats can be individually selected using specific defines. It supports irregular geometries and YCbCr on read. Imported jasper structures are valid for jasper-1.900.1 . It is currently compilable with Delphi XE5 but with a few changes should be easily adapted to other versions or FreePascal. Included object files are from jasper-1.900.1, precompiled with Borland C++ Compiler 5.5 (free). The jasper library is compiled WITHOUT any modification using the included bat file.
Create and edit pixel fonts for your MCU-based projects. Maybe you'll be interested in a image editor/converter for embedded projects: PixelImage (https://sourceforge.net/projects/pixelimage/), my another project Modified tickets permissions: Now anyone can create ticket and post comments (pre-moderated).
Thred32, an open-source Delphi project translated from the famous Thred: The Embroidery Software and Designs. Thred (and also Thred32) is a versatile and free digitizing program for embroidery machines. Thred is originally developed by Morin McCoskey. http://www.thredworks.com/features.php The name Thred comes from the words thread and editor combined, but it's more than just an editing program for finished designs Finally Thred32 is attended because developers love and uses large part of Graphics32 Library :)
Skia4Delphi is a cross-platform 2D graphics API for Delphi platforms based on Google's Skia Graphics Library. It provides a comprehensive 2D API that can be used across mobile, server and desktop models to render images.
ZXing Barcode Scanning object Pascal Library for Delphi VCL and Delphi Firemonkey
Some of Graphics32 features for 32-bit images. Fast pixel access, ~100x faster than with TBitmap. Bitmap alpha blending. Antialiasing functions with sub-pixel accuracy.
Graphics In the Online Package Manager
Raster fonts creating, editing, preview and generating C code to include into embedded software project Создание и редактирование растровых шрифтов, предпросмотр образцов текста, генерирование кода C
Four engines to render SVG (Delphi Image32, SVGMagic, Skia4Delphi, Direct2D wrapper) and four components to simplify use of SVG images (resize, fixedcolor, grayscale...) for VCL and FMX platforms.
Nassi-Shneiderman Editor: Intuitive graphical tool for creating and editing Nassi-Shneiderman diagrams, enhancing algorithm visualization and software development
This program is intended for constructing syntactic diagrams using vector graphics.
GLXEngine - a graphics engine collector with GLScene & GXScene component packages for Delphi & C++Builder. The class libraries for creating 5D scenes with rendering and animations of spatial objects include managers for supporting physics, sounds, terrains with materials and shaders
Extended the SVG Cards from David Bellot with PNG, individual SVG and sample projects to use them.
Vulkan header generator, OOP-style API wrapper, framework and prospective Vulkan-based game engine for Object Pascal
Four advanced components to simplify use of Icon Fonts as images and ImageList: TIconFontImage, TIconFontsImageCollection, TIconFontsVirtualImageList, TIconFontsImageList (for VCL and FMX). Full support for High-DPI apps. Rendering optimized with GDI+