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Catalog

30,061 projects in the catalog.

Free Pascal, Lazarus and Delphi components, libraries and programs from GitHub, SourceForge, Codeberg, GitLab and more. Rate them, mark what looks interesting, and talk about them on their benches.

Skia-LCARS-Fluid-Engine

An experimental, high-performance LCARS UI rendering engine for Delphi FMX, built natively on Skia4Delphi.

  • Active
  • Library
  • Delphi
  • GitHub
  • ★ 2
  • MIT

Graphics

RF-3D-Engine-ToolSet

This the beginings of a editing tool that I was building to go along with the RF-3D-Engine I was working on

  • Quiet
  • Application
  • GitHub
  • ★ 1
  • LGPL-3.0

Graphics

GLXEngine

GLXEngine - a graphics engine collector with GLScene & GXScene component packages for Delphi & C++Builder. The class libraries for creating 5D scenes with rendering and animations of spatial objects include managers for supporting physics, sounds, terrains with materials and shaders

  • Active
  • Library
  • Delphi
  • GitHub
  • ★ 262
  • MPL-2.0

Graphics

Gens2 3D engine

Gens2 is a software-only 3D engine for Win32 platform using DirectX. It features real-time lighting and ray-traced shadowing (per-pixel and per-vertex),basic physics engine (collision detection, gravity and jumping),3DStudioMAX ASE format support(limited

  • Quiet
  • Library
  • SourceForge
  • GNU General Public License version 2.0 (GPLv2)

Graphics Games and Game Engines

Direct2D_Engine

Simple Direct2D Graphic Engine

  • Quiet
  • Library
  • Delphi
  • GitHub
  • ★ 10
  • GPL-3.0

Graphics

2licht Irrlicht Engine Wrapper

2licht's aim is to provide a collection of wrappers for the popular Irrlicht Engine (http://irrlicht.sf.net/). It is still in development; the first wrappers to be released will be the C and Object Pascal interface; followed by a .NET library.

  • Quiet
  • Library
  • SourceForge
  • zlib/libpng License

Bindings Graphics

3d_engine_in_delphi

A basic 3D engine written in Delphi. No Physics, just 3D projection.

  • Quiet
  • Library
  • Delphi
  • GitHub
  • ★ 2

Graphics

Simple3DEngine

A simple 3D Engine in Lazerus (free pascal)

  • Active
  • Application
  • Lazarus
  • GitHub
  • ★ 3

Graphics

Little cms color engine

Little cms is a color management library. Implements fast transforms between ICC profiles. It is focused on speed, and is portable across several platforms (MIT license)

  • Active
  • Library
  • SourceForge
  • MIT License

Graphics

castle-image-viewer

Image viewer and converter using Castle Game Engine, supporting many common image formats (PNG, JPG...) and some exotic ones (DDS, KTX, RGBE)

  • Active
  • Application
  • Lazarus
  • GitHub
  • ★ 27

Graphics

castle-model-viewer-mobile

Mobile-friendly viewer for 3D models like glTF, X3D, VRML, Collada, Wavefront OBJ, and other formats supported by the Castle Game Engine

  • Active
  • Application
  • Lazarus
  • GitHub
  • ★ 6
  • GPL-2.0

Graphics

rayhunter

Command-line simple ray-tracer using Castle Game Engine

  • Active
  • Application
  • Lazarus
  • GitHub
  • ★ 3

Graphics

castle-model-viewer

Viewer for many 3D and 2D model formats: glTF, X3D, VRML, Collada, 3DS, MD3, Wavefront OBJ, STL, Spine JSON, sprite sheets in Cocos2D and Starling XML formats

  • Active
  • Application
  • Lazarus
  • GitHub
  • ★ 120

Graphics

PasBGFX

Pascal bindings to the C API for BGFX, "a cross-platform, graphics API agnostic, Bring Your Own Engine/Framework style rendering library".

  • Quiet
  • Library
  • Lazarus
  • GitHub
  • ★ 22
  • BSD-2-Clause

Bindings Graphics

irrPascal

Pascal binding for the Irrlicht Engine. The Irrlicht Engine is an open source high performance realtime 3D engine written in C++ and now available for Pascal. It is completely cross-platform, using D3D, OpenGL and its own software renderer.

  • Library
  • SourceForge
  • Public Domain

Bindings Graphics

Tiny.Sim

A cross platform real time 2D/3D graphics and 2D physics simulation library for Free Pascal

  • Quiet
  • Package
  • Lazarus
  • GitHub
  • ★ 132
  • Zlib

Graphics Games and Game Engines

castle-radiance-transfer

Precomputed Radiance Transfer implemented in Castle Game Engine

  • Active
  • Other
  • Lazarus
  • GitHub
  • ★ 2
  • BSD-3-Clause

Graphics

SVGIconImageList

Four engines to render SVG (Delphi Image32, SVGMagic, Skia4Delphi, Direct2D wrapper) and four components to simplify use of SVG images (resize, fixedcolor, grayscale...) for VCL and FMX platforms.

  • Active
  • Library
  • Delphi
  • GitHub
  • ★ 399
  • Apache-2.0

Graphics

Skia-Voxel-Comanche

A high-performance Voxel-Space rendering engine written in Delphi using Skia4Delphi. It simulates a Comanche-style helicopter flight experience over a procedurally generated voxel island at night.

  • Active
  • Application
  • Delphi
  • GitHub
  • ★ 1
  • MIT

Games and Game Engines Graphics

castle-model-viewer

Viewer for many 3D and 2D model formats: glTF, X3D, VRML, Collada, 3DS, MD3, Wavefront OBJ, STL, Spine JSON, sprite sheets in Cocos2D and Starling XML formats

  • Active
  • Application
  • Lazarus
  • Codeberg

Graphics

The Quake Army Knife (QuArK)

A powerful editor for video games based on or similar to id Software's series of Quake games. Currently QuArK supports 41 distinct games, 5 generic game engines, and a countless number of expansions packs, addons, and mods. It integrates a map editor, model editor, archive editors, texture management, and much more.

  • Quiet
  • Application
  • Delphi
  • SourceForge
  • GNU General Public License version 2.0 (GPLv2)

Games and Game Engines Graphics

pasvulkan

Vulkan header generator, OOP-style API wrapper, framework and prospective Vulkan-based game engine for Object Pascal

  • Active
  • Library
  • Lazarus and Delphi
  • GitHub
  • ★ 230
  • Zlib

Bindings Graphics

pixie

A lightweight HTML/CSS rendering engine for Free Pascal (Lazarus) and Delphi (VCL & FMX).

  • Active
  • Package
  • Lazarus and Delphi
  • GitHub
  • ★ 25
  • MIT

Graphics

LZScene

LZScene is a graphics packages based on OpenGL and LCL GLScene components for Lazarus

  • Active
  • Package
  • Lazarus
  • GitHub
  • ★ 40
  • MPL-2.0

Graphics

PospoliteView

Pospolite View aims to be a simple HTML viewer engine fully made in Free Pascal.

  • Quiet
  • Package
  • Lazarus
  • GitHub
  • ★ 39
  • BSD-3-Clause

Graphics

osmap

Vector maps engine written on Pascal (Delphi/Lazarus), for OSM maps

  • Active
  • Library
  • Lazarus and Delphi
  • GitHub
  • ★ 32
  • LGPL-2.1

Graphics

Spritely

Spritely - A 3D Model to 2D Sprite conversion application

  • Quiet
  • Application
  • Lazarus
  • GitHub
  • ★ 26
  • GPL-3.0

Graphics

AsphyreX

Cross-platform 2D Rendering Engine for Delphi

  • Quiet
  • Library
  • Delphi
  • GitHub
  • ★ 16
  • BSD-2-Clause

Graphics

BlackShark

Black Shark Graphics Engine

  • Active
  • Library
  • Delphi
  • GitHub
  • ★ 13

Graphics

quad3D

3D Engine for the TI-84+CE

  • Quiet
  • Application
  • GitHub
  • ★ 13

Graphics

PBFMapRenderer

Render Mapbox vector tiles (MVT/PBF) from MBTiles to a Delphi TCanvas — Mapbox GL style.json, expression engine, label placement, GDI+/Skia backends, zero runtime dependencies.

  • Active
  • Library
  • Delphi
  • GitHub
  • ★ 10
  • MIT

Graphics

spritesheet-utility

Create spritesheet and view animations. Flip and resize images. Built with Lazarus and Castle Game Engine.

  • Quiet
  • Application
  • Lazarus
  • GitHub
  • ★ 7
  • GPL-2.0

Graphics

RevEngE

Tool for reverse engineering PCB's

  • Quiet
  • Application
  • GitHub
  • ★ 5

Graphics

UTX-Viewer

UTX-Viewer is a tool for all who build creative content for games based on Epic's Unreal Engine. It is an external texture previewer and currently supports engine builds up to 436 (and, to a limited extent, builds 8xx/Unreal2)

  • Quiet
  • Application
  • SourceForge
  • GNU General Public License version 2.0 (GPLv2)

Graphics Games and Game Engines

skia4delphi

Skia4Delphi is a cross-platform 2D graphics API for Delphi platforms based on Google's Skia Graphics Library. It provides a comprehensive 2D API that can be used across mobile, server and desktop models to render images.

  • Active
  • Library
  • Delphi
  • GitHub
  • ★ 793
  • MIT

Graphics

pascal-graph3d

Simple software 3D graphics engine + Rubik's Cube (probably only for TMT Pascal compiler)

  • Quiet
  • Library
  • GitHub
  • ★ 3

Graphics

castle-library-model-viewer

Dynamic library (DLL, SO etc.) so load, render and process 3D and 2D models like X3D, VRML, glTF

  • Active
  • Library
  • Lazarus
  • GitHub
  • ★ 2

Graphics

MRX-Skia-Surface

An experimental widget and module rendering engine for Delphi (FMX), powered by Skia4Delphi and FFmpeg.

  • Active
  • Library
  • Delphi
  • GitHub
  • ★ 2
  • MIT

Graphics

Norad

A pure code graphics, audio and input engine for Delphi (no VCL/FMX)

  • Active
  • Application
  • Delphi
  • GitHub
  • ★ 1
  • GPL-3.0

Graphics Multimedia

pascal-gba

Pascal toolchain for Game Boy Advance development: FPC cross-compilation, a Pascal-written GBA emulator with headless replay and debugging, and an AI-image-to-GBA asset pipeline

  • Active
  • Application
  • Lazarus
  • GitHub
  • ★ 1
  • MIT

Games and Game Engines Graphics

Skia-RTS-Game

A 2.5D Isometric Real-Time Strategy prototype built entirely with Skia4Delphi. A Command & Conquer style experience, featuring A* pathfinding, isometric rendering, AI skirmish combat, destructible environments, and thread-safe particle physics.

  • Active
  • Application
  • Delphi
  • GitHub
  • ★ 1
  • MIT

Games and Game Engines Graphics Science

Yutani.Render.PathTracing

A 1:1 Object Pascal port of [NarcisCalin's N-Ray](https://github.com/NarcisCalin/N-Ray) C++ path tracing sample, reworked to fit the Yutani sandbox architecture. It runs the entire path tracer on the GPU via an OpenGL 4.3 compute shader

  • Active
  • Application
  • Delphi
  • GitHub
  • ★ 1
  • MIT

Games and Game Engines Graphics Networking

zcad

Simple CAD program

  • Active
  • Application
  • Lazarus
  • GitHub
  • ★ 338

Graphics