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Revision 3 of 3, by Michalis on 9-20-2022. The page as it is now.

Castle Game Engine

Castle Game Engine is a cross-platform 3D and 2D game engine.

The engine is open-source. The engine may be used under GNU LGPL with "static linking exception", just like FPC RTL and Lazarus LCL. So you can make both open- and closed-source games.

Screenshots

glTF 3D scene with outlines:

Using gizmo to design 2D game:

"Escape from the Universe" game localized to Japanese:

Strategy game, using Tiled to design maps:

3rd-person camera demo:

3D model browser in Lazarus:

External links


From the Free Pascal wiki, page "Castle Game Engine", as it stood on 2022-09-20 after a change by Michalis, out of the wiki's dump of 2024-05-26. Copyright stays with the author who wrote it, according to the old wiki's Licensing page. If you have concerns about this material, message the admin.