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Castle Game Engine

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Castle Game Engine is a cross-platform 3D and 2D game engine.

The engine is open-source. The engine may be used under GNU LGPL with "static linking exception", just like FPC RTL and Lazarus LCL. So you can make both open- and closed-source games.

Screenshots

glTF 3D scene with outlines:

Using gizmo to design 2D game:

"Escape from the Universe" game localized to Japanese:

Strategy game, using Tiled to design maps:

3rd-person camera demo:

3D model browser in Lazarus:

External links


From the Free Pascal wiki, page "Castle Game Engine", as it stood on 2022-09-20 after a change by Michalis, out of the wiki's dump of 2024-05-26. Copyright stays with the author who wrote it, according to the old wiki's Licensing page. If you have concerns about this material, message the admin.

Revision 3, last changed by WikiArchive .

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