Sign in Join
Wiki copytemporary

BGRABitmap tutorial 3

Deutsch · English · Español · Français

This tutorial shows you how to draw on a bitmap with the mouse.

Create a new project

Create a new project and add a reference to BGRABitmap, the same way as in the first tutorial.

Create a new image

Add a private variable to the main form to store the image:

pascal
TForm1 = class(TForm)
  private
    { private declarations }
    image: TBGRABitmap;
  public
    { public declarations }
  end;

Create the image when the form is created. To do this, double-click on the form, a procedure should appear in the code editor. Add the create instruction:

pascal
procedure TForm1.FormCreate(Sender: TObject);
begin
  image := TBGRABitmap.Create(640,480,BGRAWhite);  //create a 640x480 image
end;

Draw the bitmap

Add an OnPaint handler. To do this, select the main form, then go to the object inspector, in the event tab, and double-click on the OnPaint line. Then, add the drawing code:

pascal
procedure TForm1.FormPaint(Sender: TObject);
begin
  PaintImage;
end;

Add the PaintImage procedure:

pascal
procedure TForm1.PaintImage;
begin
  image.Draw(Canvas,0,0,True);
end;

After writing this, put the cursor on PaintImage and press Ctrl-Shift-C to add the declaration to the interface.

Handle mouse

With the object inspector, add handlers for MouseDown and MouseMove events:

pascal
procedure TForm1.FormMouseDown(Sender: TObject; Button: TMouseButton;
  Shift: TShiftState; X, Y: Integer);
begin
  if Button = mbLeft then DrawBrush(X,Y);
end;

procedure TForm1.FormMouseMove(Sender: TObject; Shift: TShiftState; X,
  Y: Integer);
begin
  if ssLeft in Shift then DrawBrush(X,Y);
end;

Add the DrawBrush procedure:

pascal
procedure TForm1.DrawBrush(X, Y: Integer);
const radius = 5;
begin
  image.GradientFill(X-radius,Y-radius, X+radius,Y+radius,
    BGRABlack,BGRAPixelTransparent, gtRadial,
    PointF(X,Y), PointF(X+radius,Y), dmDrawWithTransparency);

  PaintImage;
end;

After writing this, put the cursor on DrawBrush and press Ctrl-Shift-C to add the declaration to the interface.

This procedure draws as radial gradient (gtRadial):

Code

pascal
unit UMain;

{$mode objfpc}{$H+}

interface

uses
  Classes, SysUtils, FileUtil, LResources, Forms, Controls, Graphics, Dialogs,
  BGRABitmap, BGRABitmapTypes;

type
  { TForm1 }

  TForm1 = class(TForm)
    procedure FormCreate(Sender: TObject);
    procedure FormDestroy(Sender: TObject);
    procedure FormMouseDown(Sender: TObject; Button: TMouseButton;
      Shift: TShiftState; X, Y: Integer);
    procedure FormMouseMove(Sender: TObject; Shift: TShiftState; X, Y: Integer);
    procedure FormPaint(Sender: TObject);
  private
    { private declarations }
    image: TBGRABitmap;
    procedure DrawBrush(X, Y: Integer);
    procedure PaintImage;
  public
    { public declarations }
  end; 

var
  Form1: TForm1; 

implementation

{ TForm1 }

procedure TForm1.FormCreate(Sender: TObject);
begin
  image := TBGRABitmap.Create(640,480,BGRAWhite);
end;

procedure TForm1.FormDestroy(Sender: TObject);
begin
  image.Free;
end;

procedure TForm1.FormMouseDown(Sender: TObject; Button: TMouseButton;
  Shift: TShiftState; X, Y: Integer);
begin
  if Button = mbLeft then DrawBrush(X,Y);
end;

procedure TForm1.FormMouseMove(Sender: TObject; Shift: TShiftState; X,
  Y: Integer);
begin
  if ssLeft in Shift then DrawBrush(X,Y);
end;

procedure TForm1.FormPaint(Sender: TObject);
begin
  PaintImage;
end;

procedure TForm1.DrawBrush(X, Y: Integer);
const radius = 20;
begin
  image.GradientFill(X-radius,Y-radius, X+radius,Y+radius,
    BGRABlack,BGRAPixelTransparent,gtRadial,
    PointF(X,Y), PointF(X+radius,Y), dmDrawWithTransparency);

  PaintImage;
end;

procedure TForm1.PaintImage;
begin
  image.Draw(Canvas,0,0,True);
end;

initialization
  {$I UMain.lrs}

end.

Run the program

You should be able to draw on the form.

Continuous drawing

To have a continuous drawing, we need additionnal variables:

pascal
  
TForm1 = class(TForm)
    ...
  private
    { private declarations }
    image: TBGRABitmap;
    mouseDrawing: boolean;
    mouseOrigin: TPoint;

mouseDrawing will be True during the drawing (with left button pressed) and mouseOrigin will be the starting point of the segment being drawn.

The clicking handler becomes a little bit more complicated:

pascal
procedure TForm1.FormMouseDown(Sender: TObject; Button: TMouseButton;
  Shift: TShiftState; X, Y: Integer);
begin
  if Button = mbLeft then
  begin
    mouseDrawing := True;
    mouseOrigin := Point(X,Y);
    DrawBrush(X,Y,True);        //   or   DrawBrush(X,Y); 
  end;
end;

It initialises the drawing with the current position. Then, it draws as closed segment (note the new parameter for DrawBrush). Indeed, at the beginning, the segment is closed and has a length of zero, which gives a disk:

Little by little, we add a new part, which is an opened segment:

That's why we need a new parameter for the DrawBrush function, which becomes:

pascal
procedure TForm1.DrawBrush(X, Y: Integer; Closed: Boolean);
const brushRadius = 20;
begin
  image.DrawLineAntialias(X,Y,mouseOrigin.X,mouseOrigin.Y,BGRA(0,0,0,128),brushRadius,Closed);
  mouseOrigin := Point(X,Y);

  PaintImage;
end;

We transmit the parameter Closed to DrawLineAntialias, to indicate whether the segment is closed or not. Note coordinates order. The start position and the end position are swapped. Indeed, for DrawLineAntialias, it's the end that is opened, whereas in this case, we want that the beginning be opened.

DrawBrush definition must be updated in the interface.

The MouseMove handler becomes:

pascal
procedure TForm1.FormMouseMove(Sender: TObject; Shift: TShiftState; X,
  Y: Integer);
begin
  if mouseDrawing then DrawBrush(X,Y,False);
end;

Finally, we need to add a MouseUp handler to update mouseDrawing:

pascal
procedure TForm1.FormMouseUp(Sender: TObject; Button: TMouseButton;
  Shift: TShiftState; X, Y: Integer);
begin
  if Button = mbLeft then
    mouseDrawing := False;
end;

Code

pascal
unit UMain;

{$mode objfpc}{$H+}

interface

uses
  Classes, SysUtils, FileUtil, LResources, Forms, Controls, Graphics, Dialogs,
  BGRABitmap, BGRABitmapTypes;

type
  { TForm1 }

  TForm1 = class(TForm)
    procedure FormCreate(Sender: TObject);
    procedure FormMouseDown(Sender: TObject; Button: TMouseButton;
      Shift: TShiftState; X, Y: Integer);
    procedure FormMouseMove(Sender: TObject; Shift: TShiftState; X, Y: Integer);
    procedure FormMouseUp(Sender: TObject; Button: TMouseButton;
      Shift: TShiftState; X, Y: Integer);
    procedure FormPaint(Sender: TObject);
  private
    { private declarations }
    image: TBGRABitmap;
    mouseDrawing: boolean;
    mouseOrigin: TPoint;
    procedure DrawBrush(X, Y: Integer; Closed: boolean);
    procedure PaintImage;
  public
    { public declarations }
  end;

var
  Form1: TForm1;

implementation

{ TForm1 }

procedure TForm1.FormCreate(Sender: TObject);
begin
  image := TBGRABitmap.Create(640,480,BGRAWhite);
end;

procedure TForm1.FormMouseDown(Sender: TObject; Button: TMouseButton;
  Shift: TShiftState; X, Y: Integer);
begin
  if Button = mbLeft then
  begin
    mouseDrawing := True;
    mouseOrigin := Point(X,Y);
    DrawBrush(X,Y,True);
  end;
end;

procedure TForm1.FormMouseMove(Sender: TObject; Shift: TShiftState; X,
  Y: Integer);
begin
  if mouseDrawing then DrawBrush(X,Y,False);
end;

procedure TForm1.FormMouseUp(Sender: TObject; Button: TMouseButton;
  Shift: TShiftState; X, Y: Integer);
begin
  if Button = mbLeft then
    mouseDrawing := False;
end;

procedure TForm1.FormPaint(Sender: TObject);
begin
  PaintImage;
end;

procedure TForm1.DrawBrush(X, Y: Integer; Closed: Boolean);
const brushRadius = 20;
begin
  image.DrawLineAntialias(X,Y,mouseOrigin.X,mouseOrigin.Y,BGRA(0,0,0,128),brushRadius,Closed);
  mouseOrigin := Point(X,Y);

  PaintImage;
end;

procedure TForm1.PaintImage;
begin
  image.Draw(Canvas,0,0,True);
end;

initialization
  {$I UMain.lrs}

end.

Run the program

Now the drawing is almost continous:

Previous tutorial (image loading) | Next tutorial (direct pixel access)


From the Free Pascal wiki, page "BGRABitmap tutorial 3", as it stood on 2023-02-13 after a change by Wp, out of the wiki's dump of 2024-05-26. Copyright stays with the author who wrote it, according to the old wiki's Licensing page. If you have concerns about this material, message the admin.

Revision 2, last changed by WikiArchive .

Talk about this page

Nobody has opened a bench for this page yet. Sign in to open one.