How exactly are instantiated classes treated in an array? Can I copy one into another? And if I unallocate an array member, does it automatically Destroy the object?
I have objects stored in a dynamic array, and I want to delete an arbitrary record. What I have right now is:
var
index,
last : integer;
begin
last := length (t_volumes) - 1;
index := 0;
while ((t_volumes [index] t_current_volume) and (index < last)) do
inc (index);
if (t_current_volume = t_volumes [index]) then
t_volumes [index].Destroy;
SetLength (t_volumes, last);
end;This produces bad results, as it currently sits. What am I doing wrong?
