Sign in Join

Live chat for Free Pascal, Lazarus, Delphi and every Pascal programmer.

Mailing lists / fpc-pascal / 2013-10

free pascal and game consoles

5 messages · 4 people · –

Reply by email Subscribe to this list Your subscription

Read-only archive. Use j and k to move between messages.

airpas

hi every one
i just want to know if it is possible to generate application for game consoles such as playstation , xbox , .. with FPC , since fpc is a multiple processor architectures dosen't that means it is possible ?

i know its not designed for such thing , i am just curious :)

thanks

Reply by email

Sven Barth
to airpas
airpas wrote 6 lines
hi every one i just want to know if it is possible to generate application for game consoles such as playstation , xbox , .. with FPC , since fpc is a multiple processor architectures dosen't that means it is possible ? i know its not designed for such thing , i am just curious :)

One needs to port FPC for these platforms. For Wii, GameCube, Nintendo DS and GameBoy Advance this was already done, but noone did yet start a PlayStation or Xbox port.

Regards,
Sven

Reply by email

Michael Schnell
to Sven Barth
Sven Barth wrote
One needs to port FPC for these platforms. For Wii, GameCube, Nintendo DS and GameBoy Advance this was already done, but noone did yet start a PlayStation or Xbox port.

AFAIK:

PS3 is a multi-Core PPC architecture with propriety display hardware. There is a Linux port that runs on a single core but can't use the other cores and only uses the basic feature of the display hardware. A ppc fpc should be runable on that Linux, but this is is not suitable to do decent games.

PS4 and XBox are X86 archs. So fpc should easily run, but the libraries would need to be ported to take advantage of the "OS" (whatever it is) and libraries. Again I think to do decent games you would need to use some propriety graphic hardware feature.

-Michael

Reply by email

Sven Barth
to Michael Schnell
Michael Schnell wrote 17 lines
On 10/09/2013 03:41 PM, Sven Barth wrote: > One needs to port FPC for these platforms. For Wii, GameCube, > Nintendo DS and GameBoy Advance this was already done, but noone did > yet start a PlayStation or Xbox port. > AFAIK: PS3 is a multi-Core PPC architecture with propriety display hardware. There is a Linux port that runs on a single core but can't use the other cores and only uses the basic feature of the display hardware. A ppc fpc should be runable on that Linux, but this is is not suitable to do decent games. PS4 and XBox are X86 archs. So fpc should easily run, but the libraries would need to be ported to take advantage of the "OS" (whatever it is) and libraries. Again I think to do decent games you would need to use some propriety graphic hardware feature.

Xbox might be more or less simple since it's API resembles somewhat the Windows API (though at least not officially being a Windows though it might be at least NT based).

Regards,
Sven

Reply by email

doufa isntmyname
to Sven Barth

thanks for the info ,

2013/10/9 Sven Barth

Show quoted text 32 lines
Am 09.10.2013 15:51, schrieb Michael Schnell: On 10/09/2013 03:41 PM, Sven Barth wrote: > >> One needs to port FPC for these platforms. For Wii, GameCube, Nintendo >> DS and GameBoy Advance this was already done, but noone did yet start a >> PlayStation or Xbox port. >> >> AFAIK: > > PS3 is a multi-Core PPC architecture with propriety display hardware. > There is a Linux port that runs on a single core but can't use the other > cores and only uses the basic feature of the display hardware. A ppc fpc > should be runable on that Linux, but this is is not suitable to do decent > games. > > PS4 and XBox are X86 archs. So fpc should easily run, but the libraries > would need to be ported to take advantage of the "OS" (whatever it is) and > libraries. Again I think to do decent games you would need to use some > propriety graphic hardware feature. > Xbox might be more or less simple since it's API resembles somewhat the Windows API (though at least not officially being a Windows though it might be at least NT based). Regards, Sven ______________________________**_________________ fpc-pascal maillist - http://lists.freepascal.org/**mailman/listinfo/fpc-pascal<http://lists.freepascal.org/mailman/listinfo/fpc-pascal>

Reply by email