Hi Guys,
I would like to be able to read the gameport tom control my program, but I can't find any details on how to do this using WIN32 FPC.
The Windows DirectX API lists several methods from GetDeviceState and JoyGetPosEx but neither of these are available in the normal Windows unit. I tried the DirectX conversions from the Jedi website, but they all required Mmsystem which I can't find in fpc either !
Thomas Schatzl done an fpc DirectX conversion, but this is no longer available from his website.
Can anyone help with this problem?
Cheers
Andy
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