TApplication.DoubleBuffered property platform
Indicates if the application uses double buffering.
Declaration
property DoubleBuffered: TApplicationDoubleBuffered; platform read FDoubleBuffered write FDoubleBuffered default adbDefault;Description
Double buffering is a technique used to reduce screen flickering when form and controls are (re)drawn. When enabled, an off-screen buffer is used to accelerate drawing operations.
The default value for the property is adbDefault and indicates that the application uses the default capabilities provided by the widgetset.
DoubleBuffered is a platform-specific property. Only the Windows platform
implements double buffering (at the widgetset level) in the current LCL
version. Changing the value for the property to True has no effect if
double buffering is not implemented for the widgetset used in the Application.
An experiment, built from development snapshots. Not the official Free Pascal or Lazarus documentation.
