lazpaint
🎨 Cross-platform image editor with raster and vector layers similar to Paint.Net written in Lazarus (Free Pascal)
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30,062 projects in the catalog.
Free Pascal, Lazarus and Delphi components, libraries and programs from GitHub, SourceForge, Codeberg, GitLab and more. Rate them, mark what looks interesting, and talk about them on their benches.
🎨 Cross-platform image editor with raster and vector layers similar to Paint.Net written in Lazarus (Free Pascal)
A GUI for ExifTool
DeleD is a 3D modeler and level-editor combined into one. It focuses at game development and is specifically designed to create static scenes. NOTE: a new webbased version called Figuro is available at https://www.figuro.io ! It runs in the browser, has similar capabilities and is generally easier to use. Related project at https://sourceforge.net/projects/deled-plugins/, featuring DeleD plugins. A Lazarus port is available in the repository as well. Check out the official DeleD website at http://www.delgine.com for more info, updates and more.
Graphics Games and Game Engines
DOOMTREE is tool that generates tree sprites and voxels for the Doom game. It is based on PTree https://sourceforge.net/projects/procedural-tree-generator/ Creates actor definitions out of the box for ZDoom & DelphiDoom family source ports. Source code repository: https://github.com/jval1972/DOOMTREE
Games and Game Engines Graphics
Delphi Gallery Component – Lightweight Animated Coverflow / Masonry Viewer DEMO VIDEO https://www.youtube.com/watch?v=D5KmriyDTWk A fast, lightweight, Coverflow-style gallery component for Delphi — fully animated without any 3D engine. Low CPU usage, easy to integrate, and smooth visual effects even with large image sets. Features: Pinterest-like masonry layout Animated appearance (slide-in, “falling” effect on clear/page change) Select / focus item and move or zoom it into a target rect HotTrack & HotZoom hover effects Smooth transitions, similar in spirit to TMS GUIMotions but much lighter Works on Delphi 7 and Delphi 11.3 Not Finished completely yet, but already working in MEDIA Revolution X: https://lamita.jimdosite.com/ Latest changes: v 0.988 New Captions, CaptionOnHoverOnly, OnCaptionClick, flFreeFloat Layout....
Spacegetti is the ultimate desktop wallpaper changer that brings the wonders of space to your computer screen. Enjoy stunning high-resolution images of the Earth, solar system, and deep space, automatically refreshed at customizable intervals. Choose from diverse image sources, including live satellite imagery, NASA's Astronomy Picture of the Day, and interactive star maps. Customize settings, optimize performance, and explore the universe with a user-friendly interface. Transform your desktop into a window to the cosmos and embark on a journey through the final frontier. Elevate your wallpaper game with Spacegetti! For more information, visit https://vonwallace.com Video Overview: https://rumble.com/v51zbs1-spacegetti-cosmic-desktop-wallpapers-unleashed-open-source.html
This is a clone of an SVN repository at http://svn.code.sf.net/p/asphyre/code/trunk. It had been cloned by http://svn2github.com/ , but the service was since closed. Please read a closing note on my blog post: http://piotr.gabryjeluk.pl/blog:closing-svn2github . If you want to continue synchronizing this repo, look at https://github.com/gabrys/svn2github
Graphics Games and Game Engines
QR code Generator (imported from https://sourceforge.net/projects/bargenerator/)
Blen2d4Delphi is alive again, which was started by #neslib (Erik van Bilsen: https://github.com/neslib/DelphiBlend2D)
Mirror of the PascalType2 repository on Gitlab: https://gitlab.com/anders.bo.melander/pascaltype2
Fiddling with GLScene code. Get the original from https://sourceforge.net/projects/glscene/.
OpenTemplot is an open source fork of the Templot2 program by Martin Wynne. This has been superceeded by the open-source release of Templot5 at https://github.com/Martin-Wynne/Templot5. This project will continue as an experimental area for a major rewrite that may eventually be incorporated into Templot5.
Редактор шрифтов для Arduino-GFX. По быстрому сделано на базе https://gitlab.com/riva-lab/matrixFont, поэтому настройки для других форматов не вырезаны, но не работают. (font editor fast modified for Arduino-GFX, other format fonts- not work)
This is a Delphi library for generating barcodes using the https://barcodeapi.org API
https://inRm3D.github.io
Unofficial mirror of Quake Army Knife (QuArK) level editor repo. Official repository - https://sourceforge.net/p/quark/code/HEAD/tree/source/trunk/
https://github.com/Spelt/ZXing.Delphi.git
Lazarus port of the Vampyre Imaging Library (https://sourceforge.net/p/imaginglib/code/ci/default/tree/)
https://github.com/Laex/Delphi-OpenCV.git
🛠️ Diagnose HTTPS connectivity issues on Windows with detailed insights into certificates, proxy settings, DNS resolution, and more using DX.HttpDiag.
Forked in 2012 from the latest version of graphicex that I could find at that time (inside the VirtualTreeView repository). Mirror of https://bitbucket.org/jacobb/graphicex
Clone of https://gitlab.com/retrofoxed/pixie
A 1:1 Object Pascal port of [NarcisCalin's N-Ray](https://github.com/NarcisCalin/N-Ray) C++ path tracing sample, reworked to fit the Yutani sandbox architecture. It runs the entire path tracer on the GPU via an OpenGL 4.3 compute shader
Games and Game Engines Graphics Networking
Polygon and line clipping and offsetting library (C++, C#, Delphi) by Angus Johnson. Forked from https://sourceforge.net/projects/polyclipping. I prepared a "Release" branch (containing C# source only) for submodule usage.
Atari FontMaker is a tool for creating Atari fonts both in mono and color graphics mode. Atari FontMaker is written in Delphi up to version 1.5.x, since version 1.6.x the project has been converted to C# and moved to another repository: https://github.com/matosimi/atari-fontmaker
AutoREALM is a free role-playing game mapping program originally made by Andrew Gryc. This program is an excellent mapping program that can design castles, caves, cities, dungeons and more. New developers are more than welcome! Previously, development were using Delphi language. Some attempts to rewrite it in other languages were done, but currently (since January 2012) there is an attempt or rewrite using those technologies: _ C++11 _ wxWidgets 2.9 (will be 3.0 when it will be released) _ openGL _ pluma framework (a fixed version located on bitbucket) The design of the actual C++ code-base primarily targets clean source code and high modularity of source code, to allow easy reuse of the code and fast learning for people who might join the effort. Current development is located on https://bitbucket.org/bmorel/autorealm . Howerver, older repositories are still here in case someone would like to consult them, and to allow easy access to algorithms they might contain.
Games and Game Engines Graphics
NEW DOWNLOAD SITE: https://github.com/bgrabitmap/bgracontrols Open Source. Free download. BGRA Controls is a set Open Source UI components for Lazarus IDE. It includes custom buttons, labels, panels, progress bars, and others. It also comes with a full Custom Drawn drawer, games and more. Integrated on IDE. WYSWYG. You can preview the controls in the Lazarus IDE. Set all the properties from the Object Inspector. Load predefined styles with easy. Stream entire components with LoadFromFile and SaveToFile methods. Customize it. In your own way. Build your own components creating descendants of the existing ones. Also we have some templates for easily creating amazing custom buttons.
A tool for creating models for the DelphiDoom Engine. Source code repository: https://github.com/jval1972/DD_MODEL
DOOMROCK is an application that generates rock sprites, models and voxels for the Doom series games based on various input parameters. Creates actor definitions out of the box for ZDoom & DelphiDoom family source ports. Source code repository: https://github.com/jval1972/DOOMROCK
Games and Game Engines Graphics
GLScene is an OpenGL based 3D library for Delphi, C++Builder and Lazarus. It provides visual components and objects allowing description and rendering 3D scenes in graphic applications. Update of newer versions of the trunk has been moved to https://github.com/glscene
MD2Viewer is a Windows application that makes 3D preview of MD2 (Quake2) models. Source code repository: https://github.com/jval1972/MD2-Viewer
This library is now obsolete and no longer being maintained. It has been superceded by my Clipper2 library - https://github.com/AngusJohnson/Clipper2.
1. Put multiple photos in to the scanner 2. Scan 3. Transmit them in to program 4. Receive multiple photos PASSWORD IN ARCHIVE: 1111 Demo video: https://www.youtube.com/watch?v=NzaDDcogCMk Forum: http://replace.org.ua/topic/2478/
Create and edit pixel fonts for your MCU-based projects. Maybe you'll be interested in a image editor/converter for embedded projects: PixelImage (https://sourceforge.net/projects/pixelimage/), my another project Modified tickets permissions: Now anyone can create ticket and post comments (pre-moderated).
Utilize the ASSIMP library in Delphi to convert 3D file formats. DLLs from https://github.com/assimp/assimp
This is a clone of an SVN repository at http://svn.code.sf.net/p/glscene/code. It had been cloned by http://svn2github.com/ , but the service was since closed. Please read a closing note on my blog post: http://piotr.gabryjeluk.pl/blog:closing-svn2github . If you want to continue synchronizing this repo, look at https://github.com/gabrys/svn2github
A quick snapshot program that is easy to use ...and cross platform. Moved to GitLab: https://gitlab.com/adnan360/snapping-tool
Clone of https://sourceforge.net/projects/delphi-dx9sdk/ (http://delphi-dx9sdk.cvs.sourceforge.net/viewvc/delphi-dx9sdk/)
This is a clone of an SVN repository at http://svn.code.sf.net/p/glscene/code/trunk. It had been cloned by http://svn2github.com/ , but the service was since closed. Please read a closing note on my blog post: http://piotr.gabryjeluk.pl/blog:closing-svn2github . If you want to continue synchronizing this repo, look at https://github.com/gabrys/svn2github
https://github.com/JackTrapper/pngdelphi.git
https://sourceforge.net/projects/polyclipping/
Exported from https://code.google.com/archive/p/simdesign/
turns out I like bitmap fonts
Set of LCL visual components. Analog controls, button, checkbox, toolbar, panel, ribbon, progressbar etc.
Graphics In the Online Package Manager
Skia4Delphi is a cross-platform 2D graphics API for Delphi platforms based on Google's Skia Graphics Library. It provides a comprehensive 2D API that can be used across mobile, server and desktop models to render images.
Project Delphi-OpenCV. Translation of OpenCV library header files in Delphi
ZXing Barcode Scanning object Pascal Library for Delphi VCL and Delphi Firemonkey
Some of Graphics32 features for 32-bit images. Fast pixel access, ~100x faster than with TBitmap. Bitmap alpha blending. Antialiasing functions with sub-pixel accuracy.
Graphics In the Online Package Manager
Four engines to render SVG (Delphi Image32, SVGMagic, Skia4Delphi, Direct2D wrapper) and four components to simplify use of SVG images (resize, fixedcolor, grayscale...) for VCL and FMX platforms.
Simple CAD program
GLXEngine - a graphics engine collector with GLScene & GXScene component packages for Delphi & C++Builder. The class libraries for creating 5D scenes with rendering and animations of spatial objects include managers for supporting physics, sounds, terrains with materials and shaders
📜 BGRABitmap graphics library made with Lazarus (Free Pascal).
Vulkan header generator, OOP-style API wrapper, framework and prospective Vulkan-based game engine for Object Pascal
Four advanced components to simplify use of Icon Fonts as images and ImageList: TIconFontImage, TIconFontsImageCollection, TIconFontsVirtualImageList, TIconFontsImageList (for VCL and FMX). Full support for High-DPI apps. Rendering optimized with GDI+
Delphi port of QR Code functionality from ZXing, a barcode image processing library.
A collection of extensions tools for SVG files, integrated into Microsoft Windows Explorer (for Windows 10 and 11) and a useful SVG Text Editor
Mandelbulb3D
Deskew is a command line tool for deskewing scanned text documents. It uses Hough transform to detect "text lines" in the image. As an output, you get an image rotated so that the lines are horizontal.
Object Pascal image loading, saving and manipulation library.
GLSL surface rendering source code. Compiled versions available from NITRC. Loads 3DS, CTM, DXF, FreeSurfer, GII (GIfTI), GTS, LWO2, MS3D, MZ3, NV (BrainNetViewer), OBJ, OFF, PLY, STL, VTK. Tractography formats include BFloat, PDB, TCK, TRK, and VTK. Also NIfTI format voxelwise images.