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GamePi

A project creating a handheld retro gaming system from scratch

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README

🎮 GamePi

A portable handheld retro gaming console powered by a Raspberry Pi Zero W. The GamePi is designed as a low‑cost, DIY‑friendly device capable of running classic game console emulators with full physical controls, a compact display, and portable power.

GamePi

🎥 Watch the GamePi demo video


🎯 Project Goals

  1. Design a portable handheld retro gaming console that supports targeted retro console emulators with a complete control interface:
    • NES
    • Sega Genesis
    • SNES
    • Game Boy, Game Boy Color, Game Boy Advance
  2. Include all essential controls:
    • Directional pad (D‑Pad)
    • A, B, X, Y buttons
    • R/L bumpers
    • Start & Select buttons
    • Mono audio with volume control
  3. Reuse already‑owned components from college program where possible to keep costs low.
  4. Keep the design affordable and iterative — the current revision is a working prototype, to be refined over time.

🛠 Design & Features

  • 3.5‑inch LCD screen for retro game visuals
  • Display settings interface via 3 front‑mounted buttons
  • Mono audio output with adjustable volume wheel
  • Portable — powered by onboard AA batteries or external micro‑USB
  • Removable Raspberry Pi Zero W
  • Accessible ports — micro‑USB (power), USB (devices), and mini‑HDMI
  • Removable battery compartment cover
  • Removable Pi cover with convenient port cutouts

🧩 Hardware Overview

  • Main Processor: Raspberry Pi Zero W
  • PCB: Designed in Altium
  • Enclosure & Buttons: Designed in Fusion 360
  • Display: 3.5" LCD
  • Audio: Mono speaker with volume control
  • Power:
    • AA battery pack (portable mode)
    • External micro‑USB (bench power mode)

🖼 Enclosure & Assembly

The enclosure is designed for both ease of access and durability:

  • Rear battery cover allows quick battery changes
  • Rear Raspberry Pi cover enables Pi removal for other projects
  • Pi connects to PCB via female header rail for tool‑free removal
  • Port access slots in the Pi cover for power, USB devices, and HDMI

📜 Design Philosophy

This prototype intentionally uses mixed component types (axial + SMD resistors, etc.) for the sake of component availability:

Some unintuitive design choices may be noticed in the PCB files. For example, the use of both axial and SMD resistors. This stems from goal #3 — “Reuse already‑owned components from college program.” Some SMD components were not available during development, so axial/radial parts were substituted.


📂 Repository Structure

pascal
GamePi/
????????? Enclosure/          # Fusion 360 CAD models for case & buttons
????????? PCB/                # Altium PCB design files
????????? media/              # Images and demonstration video
????????? README.md

🚀 Future Improvements

  • Refine PCB layout for cleaner component selection
  • Improve enclosure ergonomics
  • Integrate rechargeable lithium battery + charging circuit
  • Implement conductive silicon button pads for quieter buttons
  • Add stereo audio support
  • Explore Pi 4 CM for improved performance

👤 Author

Cameron Stauffer
Electrical Project Engineer | Hardware & Embedded Systems Enthusiast
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