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git-Lazarus-pascal-ffmpeg-experiments

My two cents on ffmpeg, SDL, OpenGL in Lazarus pascal. In the processing paths that I used so far, SDL was the fastest...

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README

testing the readme

So this will be header?

Here I will publish some experiments with ffmpeg and SDL2 in Lazarus Pascal. Started out with Drangers tutorial,, ended up with lots of other stuff... Will try to show the step I took trying to understand how it works

Sources and licenses

FFMPEG binaries from:
ffmpeg-n5.1-latest-win64-gpl-shared-5.1
https://github.com/BtbN/FFmpeg-Builds/releases

FFMpeg headers from:
A modified part of FFVCL - Delphi FFmpeg VCL Components. Copyright (c) 2008-2022 DelphiFFmpeg.com http://www.DelphiFFmpeg.com

SDL2 from:
https://github.com/PascalGameDevelopment/SDL2-for-Pascal
You may license the Pascal SDL2 units either with the MPL license or with the zlib license.
BtbN/FFmpeg-Builds is licensed under the MIT License

Movie 'Big Buck Bunny' from:
The results of the Peach open movie project has been licensed under the Creative Commons Attribution 3.0 license.
Full license info: https://peach.blender.org/about/
The makers: https://peach.blender.org/the-team/