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GlyphOutline
Rendering outlined font in Delphi without FreeType
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README
GlyphOutline
Rendering outlined font in Delphi without FreeType.
Yes, no FreeType, yay!
- Glyphs are rendered in red (lum) and green (alpha) channels to be used for GL_LUMINANCE_ALPHA textures. You may change it to whatever you want.
- I'm using QPixels instead of ScanLine - it's way more intuitive and just as fast. You can google it or write your own implementation with ScanLine.
- Technically, outlining code may be used for outlining just anything.
Need some more optimisation and linting.
Oh, and you may find some of the comments somewhat offensive.

