ELRIC
CGA Game Jam 2026.
- Active · last change 2-26-2026
- ★ 3 on GitHub
README

ELRIC
DOS game for the CGA Game Jam 2026.
Goal of the game: enemies come from either side and you have to hit them before they hit you or before you lose all your health. Whenever you hit an enemy, you recover health. Based on Elric of Melniboné.
Click to download from itch.io!
Table of contents
Built with
- Turbo Pascal 7.01
- Raster Master
- Aseprite
Controls
- Left arrow key: moves left
- Right arrow key: moves right
- Spacebar: attacks
- 'Q' or 'q': quits game
Tested on
- DOSBox-X ver.2026.01.02 (VS SDL1 64-bit). No extra configuration needed.
- PCem v17 with the following configuration:
- Machine: [8088] IBM XT
- CPU: 8088/4.77
- FPU: 8087
- Memory: 640KB
- Graphics device: CGA
- Sound device: Adlib
- HDD: DTC 5150X
- FDD1: 5.25" 360k
- Sectors: 17 | Heads: 4 | Cylinder: 615 | Size: 20mb
- OS: MS-DOS 3.30
- Not tested in real hardware.
Known issues
- Quite slow on my PCem test (see Tested on).
- Some flickering, more noticeable in my PCem machine configuration.
Extra info
If you download the source code, you will need Turbo Pascal 7.01 to compile it. However, if you play the release version you should only need ELRIC.EXE and CGA.BGI. This game uses CGA.BGI for its graphics (it is included either way).
Every comment is written in Spanish, but variable names, procedures, etcetera are in English.

