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EGA
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README
[INTROH.PAS] Combined a bunch of effects on lowres EGA64. Mainly intended for real 286 and real EGA adapter, but emulation seems possible with the latest DOSBox-X and small tweaks to the code. Now also playes a nice AdLib tune.


[EGA.PAS] Test program for EGA monitors with 64 color palette in 320x200 resolution support when VSYNC polarity is negative.

[EGA64.ASM] TSR for enabling VSYNC- with Ironman (DOS game) which supports EGA64, but doesn't set VSYNC-.
Difference demonstrated below (first is regular EGA16, second is EGA64).

[NOEGA64.ASM] TSR for setting 640x200 instead of 640x350 in Lemmings (DOS game) menus. We force the resolution and drop every second scanline to make graphics visible on monitors supporting only low resolution EGA (15 kHz only displays).

Coppers are also doable with EGA64 both in mode 0dh and 10h. This allows more than 16 simultaneous colors on screen (but at most 16 colors per scanline).

[EKEF200.PAS, EKEF350.PAS] Kefrens Bars in 320x200 and 640x350. The 320x200 mode with 64 EGA colors doesn't work properly in dosbox, but 640x350 with 64 EGA colors does work (in dosbox-x at least). To see 320x200 with 64 EGA colors, real hardware with compatible monitor or 86box is needed.

[EKEFEXT4.PAS] EGA copper bars (with Kefrens bars) using higher number of "fake" colors with temporal and spatial dithering for the coppers.

[ETXTK8.PAS] EGA textmode Copper Bars and Kefrens Bar with 64 colors on 15 kHz monitor. Runs at least on 286/12 MHz (0WS).

[KOPL3LPT.PAS] Plays music via OPL3LPT and yet another set of EGA64 Kefrens Bar colors.
[CARWATER.PAS] Per scanline pel panning on EGA adapter (also uses EGA64 colors in lowres and loads PCX).

