Catalog · How the catalog works
Boulder-dash
Remake of Boulder Dash in 2D with Pascal + SDL
- ★ 3 on GitHub
Anyone may press Interesting, signed in or not. It helps others find this project.
README

Welcome to Boulder-Dash. A 2D tile-based game using Pascal and SDL.

Getting Started
First, install a Pascal compiler.
Next, fork the repository. Then, go into your favorite terminal.
git clone git@github.com:YOUR_USERNAME/boulder-dash.git
cd boulder-dashNow, while still inside the boulder-dash folder, compile the project and click on the main.exe.
Features
Here is a non-exhaustive list of the features of this game.
- [Player]
- [x] Walking
- [x] Animations
- [User Interface]
- [x] Level info
- [x] Score
- [x] Overall look & feel
- [Ennemies]
- [x] Spawning
- [x] Player damage
- [x] Walking around
- [x] Pathfinding algorithm
- Map
- [x] Respawn system
- [x] Border limits
- [x] File-based generation
- [x] Game skills
- [x] Digging

