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Intersection
Show how to compute intersection between a line and a morphing shape with Delphi XE2 and Firemonkey.
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README
(* This Source Code Form is subject to the terms of the Mozilla Public
License, v. 2.0. If a copy of the MPL was not distributed with this file,
You can obtain one at http://mozilla.org/MPL/2.0/. *)
This shows how to use Firemonkey Canvas and drawing primitves to perform funny Imaging algorithms :
* How to compute the intersection point between a shape (TPolygon) and a line
* How to morph between several simple shapes in realtime
* How to use Firemonkey TAnimation to move things.
