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ancient-code-of-mine

The oldest source code is from 1997 when I was 14 years old.

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README

Ancient Code of Mine

The oldest source code I've managed to keep until now. Pure Turbo Pascal, pure fun.

LOD - 25 November 1997

I was 14 years old. It features shared global mutable state and probably all antipatterns you have ever heard about. But for me it's the best code I've ever written.

Enter your name In play Options

F&D - 4 January 1998

Find & Destroy. Stunning itro, dynamic graphics, but there's nothing more unfortunately.

Mega Game Center FD

MINY - 21 May 1998

Enter size of the grid, enter number of mines and play the classical Windows game.

MINY

CERVIKY - 17 June 1998

Multiplayer worms game where the goal is not to crash. The last one wins. Worms can also fire bricks or what is that.

CERVIKY CERVIKY

BILIARD - 4 November 1998

Somehow handles collisions of a pool cue ball with cushions.

BILIARD

TETRIS - 26 November 1998

BGI error: Graphics not initialized (use "initgraph")

PISKVORK - 13 December 1998

Tic-tac-toe made by Mega Game Center!

BILIARD

ARKANOID - 27 April 1999

Ball bouncing game controlled by mouse.

MORPH - 27 April 1999

Stone-stealing game featuring computer player.

MECIAR - 15 May 1999

Thrilling game of a fly jumping from one shrinking lotus leaf to another, trying to collect as many gems as possible while running away from frog. Named by and dedicated to the current Slovak f*cking prime minister Vladimir Meciar.

TANKERS - 19 May 1999

Multiplayer games of tanks shooting at each other.

WORM - 11 July 1999

BGI error: Graphics not initialized (use "initgraph")

TANKY - 11 July 1999

BGI error: Graphics not initialized (use "initgraph")