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Revision 1 of 1, by gcarreno on 12-16-2021. The page as it is now.

Using Google Translate

Overview

There are at least two way to access Google Translate:

This is a usage example of the former.

For information on the latter please consult: Google Translate Getting Started

Info on the params

According to an answer on Stack Overflow (What is the meaning of Google Translate query params?) here's a list of the params to the HTTP GET call:

Here are some value for dt:

Contacting Google

This function will return the JSON response.

pascal
uses
  {...}, fpjson, fphttpclient, opensslsockets, {...}

function CallGoogleTranslate(AURL: String): TJSONStringType;
var
  client: TFPHTTPClient;
  doc: TStringList;
begin
  Result:= EmptyStr;
  doc:=TStringList.Create;
  client:=TFPHTTPClient.Create(nil);
  try
    client.Get(AURL,doc);
    Result:=doc.Text;
  finally
    doc.Free;
    client.Free;
  end;
end;

Parsing the JSON Array based response

pascal
uses
  {...}, fpjson, jsonparser, HTTPDefs, {...}

const
  cArrayShortLanguages: Array [0..7] of String = (
    'auto',
    'en',
    'pt',
    'pl',
    'fr',
    'es',
    'it',
    'ru'
  );

procedure ParseArraysTranslate;
var
  URL: String;
  Index: integer;
  strResponse: TJSONStringType;
  jdResponse, jdTranslation, jdTranslationArray: TJSONData;
  jaTranslation, jaTranslationArray: TJSONArray;
begin

  URL:='https://translate.googleapis.com/translate_a/single?client=gtx'
    +'&q='+HTTPEncode({** PUT TEXT TO TRANSLATE HERE **})
    +'&sl='+cArrayShortLanguages[0] // Auto Detect
    +'&tl='+cArrayShortLanguages[1] // English
    +'&dt=t'
    +'&ie=UTF-8&oe=UTF-8'
    ;

  strResponse:= CallGoogleTranslate(URL);
  try
    jdResponse:= GetJSON(strResponse);

    jdTranslation:= jdResponse.FindPath('[0]');
    if (jdTranslation <> nil) and (jdTranslation.JSONType = jtArray) then
    begin
      jaTranslation:= TJSONArray(jdTranslation);
      for index:= 0 to Pred(jaTranslation.Count) do
      begin
        jdTranslationArray:= jaTranslation[Index];
        if (jdTranslationArray <> nil) and (jdTranslationArray.JSONType = jtArray) then
        begin
          jaTranslationArray:= TJSONArray(jdTranslationArray);
          WriteLN(Trim(jaTranslationArray[0].AsString));
        end;
      end;
    end;
  finally
    jdResponse.Free;
  end;
end;

Parsing the JSON Object based response

pascal
uses
  {...}, fpjson, jsonparser, HTTPDefs, {...}

const
  cArrayShortLanguages: Array [0..7] of String = (
    'auto',
    'en',
    'pt',
    'pl',
    'fr',
    'es',
    'it',
    'ru'
  );
  cJSONSentences = 'sentences';
  cJSONTranslation = 'trans';
  cJSONSource = 'src';

procedure ParseObjectTranslate;
var
  URL: String;
  Index: integer;
  strResponse: TJSONStringType;
  jdResponse: TJSONData;
  joTranslation, joSentence: TJSONObject;
  jaSentencesArray: TJSONArray;
begin
  Application.ProcessMessages;
    URL:='https://translate.googleapis.com/translate_a/single?client=gtx'
      +'&q='+HTTPEncode({** PUT TEXT TO TRANSLATE HERE **})
      +'&sl='+cArrayShortLanguages[0] // Auto Detect
      +'&tl='+cArrayShortLanguages[1] // English
      +'&dt=t&dj=1' // dj=1 makes the response be a JSON Object
      +'&ie=UTF-8&oe=UTF-8'
      ;

    strResponse:= CallGoogleTranslate(URL);
    try
      jdResponse:= GetJSON(strResponse);

      if (jdResponse <> nil) and (jdResponse.JSONType = jtObject) then
      begin
        joTranslation:= TJSONObject(jdResponse);
        jaSentencesArray:= TJSONArray(joTranslation.FindPath(cJSONSentences));
        for Index:=0 to Pred(jaSentencesArray.Count) do
        begin
          joSentence:= TJSONObject(jaSentencesArray[Index]);
          WriteLN(Trim(joSentence.Get(cJSONTranslation,'')));
        end;
      end;
    finally
      jdResponse.Free;
    end;
end;

External Links

Test Google Translate - A GitHub repository which demonstrates this example.


From the Free Pascal wiki, page "Using Google Translate", as it stood on 2021-12-16 after a change by Gcarreno, out of the wiki's dump of 2024-05-26. Copyright stays with the author who wrote it, according to the old wiki's Licensing page. If you have concerns about this material, message the admin.