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Unicode Support in Lazarus/ja: what changed

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11# 導入
22
33このページのカバーする範囲は、 FPC 3.0+ 以降の機能を用いた、 Lazarus での **プログラム** (コンソールやサーバなどの GUI 無し) および **アプリケーション** (LCL による GUI を用いた) におけるユニコードへの対応です。
44
55ソリューションは、クロス・プラットフォームであり、 UTF-8 エンコーディングを用います。これは、 Delphi の UTF-16 とは異なっていますが、いくつかのルールを守ることで、ソースコードレベルでの Delphi とのコンパチビリティを確保できます。
66
77ユニコードへのサポートは、 FPC 3.0+ でコンパイルされた Lazarus 1.6.0 以降より自動的に可能となっています。
88
99## RTL と デフォルトのコードページ UTF-8
1010
1111RTL のデフォルトでは、システムのコードページを AnsiStrings (例えば FileExists や TStringList.LoadFromFile) で扱います。 Windows では、これはユニコードエンコーディングではないので、あなたは自身の言語グループから文字を用いることしかできません (ほとんどは 256 文字です)。 Linux と Mac OS X では、 UTF-8 は一般的なシステムのコードページですので、 RTL はデフォルトで CP_UTF8 を使用します。
1212
1313バージョン 3.0 以降の FPC は、 RTL のデフォルトシステムコードページを別のものに変える API を提供します。 Lazarus (実際にはその LazUtils パッケージ) はその API を利用しそれを UTF-8 (CP_UTF8)に変えます。 それは今では Windows ユーザーも UTF-8 文字列を RTL の中で使える事を意味します。
1414
1515# 使い方
1616
1717以下の簡単なルールがあります。:
1818
1919- 一般的に、"String" 種別を UTF8String や UnicodeString の代わりに使う。
2020- Assign a constant always to a type String variable.
2121- Use type UnicodeString explicitly for API calls that need it.
2222
2323These rules make most code already compatible with Delphi when using default project settings.
2424
2525## UTF-8 を非 LCL プログラムで使うには
2626
2727非 LCL プロジェクトの依存物に **LazUtils** パッケージを追加してください。そして **LazUTF8** ユニットをメインプログラムファイルの uses セクションに追加してください。 それは出来るだけコードの最初に近い必要があります。 それはちょうど重要なメモリマネージャとスレッディング要素(例えば、 cmem や heaptrc, cthreads)の後です。
2828
2929## Windows APIを呼ぶ
3030
3131"W" バージョンのWindows API関数が呼ばれるべきである。 Delphiは、API文字列へ/から、UnicodeString変数またはUnicodeString()の型キャストへのAPI呼び出しを代入しなければならないことを除外するようである。 これはDelphiまたは以前のLazarusコードと互換性がない。実際にはシステムのコードページを扱いコードをカプセル化し、可能な限り迅速にデータをUTF-8へ変換しなければならない。
3232
3333**RawByteStringと明示的な変換の双方を用いること**
3434
3535``` pascal
3636 uses ... , LConvEncoding;
3737 ...
3838 var
3939 StrIn: RawByteString;
4040 StrOut: String;
4141 ...
4242 StrOut := CP1252ToUTF8(StrIn,true); // 直されたコードページ
4343 // または
4444 StrOut := WinCPToUTF8(StrIn,true); // この特定のコンピューターでシステムコードページを用いる
4545
4646''' ... または今存在している正しいコードページをセットする ...'''
4747 var
4848 StrIn, StrOut: String;
4949 ...
5050 SetCodePage(RawByteString(StrIn), 1252, false); // 1252で修正された (または、 Windows.GetACP())
5151```
5252
5353注意: 文字列変数でテキストが存在しなければならない。空の文字列は実際にnilポインタであり、そのコードページを設定することはできない。
5454
5555Windows.GetACP() Windows systemのコードページを返す.
5656
5757# Code that depends very much on Windows codepage
5858
5959There is a "plan B" for code that depends very much on Windows system codepage, or must write to Windows console beyond the console codepage.\
6060See: [[Lazarus with FPC3.0 without UTF-8 mode]].\
6161Fortunately it is not needed often. In most cases it is easier to convert data to UTF-8.
6262
6363## Writing to console
6464
6565Windows console output works **if** your characters belong to the console codepage. For example a box-drawing characters '╩' in codepage CP437 is one byte **\#202** and is often used like this:
6666
6767``` pascal
6868write('╩');
6969```
7070
7171When you convert the code to UTF-8, for example by using Lazarus' source editor popup menu item **File Settings / Encoding / UTF-8** and clicking on the dialog button "Change file on disk", the *╩* becomes 3 bytes (#226#149#169), so the literal becomes a *string*. The procedures *write* and *writeln* convert the UTF-8 string to the current console codepage. So your console program now outputs the '╩' on Windows with any codepage (i.e. not only CP437) and it even works on Linux and Mac OS X. You can also use the '╩' in LCL strings, for instance Memo1.Lines.Add('╩');
7272
7373If your characters do **not** belong to the console codepage, things get trickier. Then you cannot use the new Unicode system at all.\
7474See: [[Lazarus with FPC3.0 without UTF-8 mode|Lazarus with FPC3.0 without UTF-8 mode#Problem System encoding and Console encoding .28Windows.29]]
7575
7676# Unicode characters and codepoints in code
7777
7878See details for UTF-8 in [[UTF8 strings and characters]].
7979
8080## CodePoint functions for encoding agnostic code
8181
8282LazUtils package has **unit LazUnicode** with special functions for dealing with codepoints, regardless of encoding. They use the UTF8...() functions from LazUTF8 when used in the UTF-8 mode, and UTF16...() functions from LazUTF16 when used in FPC's {\$ModeSwitch UnicodeStrings} or in Delphi (yes, Delphi is supported!).
8383
8484Currently the {\$ModeSwitch UnicodeStrings} can be tested by defining "UseUTF16". There is also a test program LazUnicodeTest in components/lazutils/test directory. It has 2 build modes, UTF8 and UTF16, for easy testing. The test program also supports Delphi, then the UTF-16 mode is used obviously.
8585
8686LazUnicode allows one source code to work between :
8787
8888- Lazarus with its UTF-8 solution.
8989- Future FPC and Lazarus with Delphi compatible UTF-16 solution.
9090- Delphi, where String = UnicodeString.
9191
9292It provides these encoding agnostic functions:
9393
9494- CodePointCopy() - Like UTF8Copy()
9595- CodePointLength() - Like UTF8Length()
9696- CodePointPos() - Like UTF8Pos()
9797- CodePointSize() - Like UTF8CharacterLength()
9898- UnicodeToWinCP() - Like UTF8ToWinCP()
9999- WinCPToUnicode() - Like WinCPToUTF8()
100100
101101It also provides an enumerator for CodePoints which the compiler uses for its for-in loop. As a result, regardless of encoding, this code works:
102102
103103``` pascal
104104 var s, ch: String;
105105 ...
106106 for ch in s do
107107 writeln('ch=',ch);
108108```
109109
110110Delphi does not provide similar functions for CodePoints for its UTF-16 solution. Practically most Delphi code treats UTF-16 as a fixed-width encoding which has lead to lots of broken UTF-16 code out there. It means using LazUnicode also for Delphi will improve code quality!
111111
112112Both units LazUnicode and LazUTF16 are needed for Delphi usage.
113113
114114# 文字列リテラル
115115
116116Sources should be saved in UTF-8 encoding. Lazarus creates such files by default. You can change the encoding of imported files via right click in source editor / File Settings / Encoding.
117117
118118Usually {\$codepage utf8} / -FcUTF8 is not needed. This is rather counter-intuitive because the meaning of that flag is to treat string literals as UTF-8. However the new UTF-8 mode switches the encoding at run-time, yet constants are evaluated at compile-time.
119119
120120So, without -FcUTF8 the compiler (wrongly) thinks the constant string is encoded with system code page. Then it sees a String variable with default encoding (which will be changed to UTF-8 at run-time but the compiler does not know it). Thus, same default encodings, no conversion needed, the compiler happily copies the characters and everything goes right, while actually it was fooled twice during the process.
121121
122122**Example:**
123123
124124As a rule of thumb, use "String" type and assigning literals works. Note: UTF-8 string can be composed from numbers, as done for s2.
125125
126126``` pascal
127127const s1: string = 'äй';
128128const s2: string = #$C3#$A4; // ä
129129```
130130
131131Assigning a string literal to other string types than plain "String" is more tricky. See the tables for what works and what doesn't.
132132
133133## Assign string literals to different string types
134134
135135Here *working* means correct codepage and correct codepoints. Codepage 0 or codepage 65001 are both correct, they mean UTF-8.\
136136
137137### Without {\$codepage utf8} or compilerswitch -FcUTF8
138138
139139| String Type, UTF-8 Source | Example | Const (in Source) | Assigned to String | Assigned to UTF8String | Assigned to UnicodeString | Assigned to CP1252String | Assigned to RawByteString | Assigned to ShortString | Assigned to PChar |
140140|----|----|----|----|----|----|----|----|----|----|
141141| const | const s = 'äöü'; | working | working | wrong | wrong | wrong | working | working | working |
142142| String | const s: String = 'äöü'; | working | working | working | working | working | working | working | working |
143143| ShortString | const s: String\[15\] = 'äöü'; | working | working | working | working | wrong encoded | working | working | not available |
144144| UTF8String | const s: UTF8String = 'äöü'; | wrong | wrong | wrong | wrong | wrong | wrong | wrong | wrong |
145145| UnicodeString | const s: UnicodeString = 'äöü'; | wrong | wrong | wrong | wrong | wrong | wrong | wrong | wrong |
146146| String with declared code page | type CP1252String = type AnsiString(1252); | wrong | wrong | wrong | wrong | wrong | wrong | wrong | wrong |
147147| RawbyteString | const s: RawbyteString = 'äöü'; | working | working | working | working | to codepage 0 changed | working | working | working |
148148| PChar | const c: PChar = 'äöü'; | working | working | working | working | wrong | working | working | working |
149149
150150### With {\$codepage utf8} or compilerswitch -FcUTF8
151151
152152| String Type, UTF-8 Source | Example | Const (in Source) | Assigned to String | Assigned to UTF8String | Assigned to UnicodeString | Assigned to CP1252String | Assigned to RawByteString | Assigned to ShortString | Assigned to PChar |
153153|----|----|----|----|----|----|----|----|----|----|
154154| const | const s = 'äöü'; | UTF-16 encoded | working | working | working | working | working | working | working |
155155| String | const s: String = 'äöü'; | working | working | working | working | working | working | working | working |
156156| ShortString | const s: String\[15\] = 'äöü'; | wrong | wrong | wrong | wrong | wrong | wrong | wrong | not available |
157157| UTF8String | const s: UTF8String = 'äöü'; | working | working | working | working | working | working | working | working |
158158| UnicodeString | const s: UnicodeString = 'äöü'; | working | working | working | working | working | working | working | wrong |
159159| String with declared code page | type CP1252String = type AnsiString(1252); | working | working | working | working | working | working | wrong | wrong |
160160| RawbyteString | const s: RawbyteString = 'äöü'; | working | working | working | working | to codepage 0 changed | working | working | working |
161161| PChar | const c: PChar = 'äöü'; | wrong | wrong | wrong | wrong | wrong | wrong | wrong | wrong |
162162
163163Remember, assignment between variables of different string types always works thanks to their dynamic encoding in FPC 3+. The data is converted automatically when needed.\
164164Only string literals are a challenge.
165165
166166# Coming from older Lazarus + LCL versions
167167
168168Earlier (before 1.6.0) LCL supported Unicode with dedicated UTF8 functions. The code was not at all compatible with Delphi.
169169
170170Now many old LCL applications continue to work without changes. However it makes sense to clean the code to make it simpler and more Delphi compatible. Code that reads/writes data with Windows system codepage encoding breaks and must be changed. (See #Reading / writing text file with Windows codepage).
171171
172172Explicit conversion functions are only needed when calling Windows Ansi functions. Otherwise FPC takes care of converting encodings automatically. Empty conversion functions are provided to make your old code compile.
173173
174174- UTF8Decode, UTF8Encode - Almost all can be removed.
175175- UTF8ToAnsi, AnsiToUTF8 - Almost all can be removed.
176176- UTF8ToSys, SysToUTF8 - All can be removed. They are now dummy no-ops and only return their parameter.
177177
178178File functions in RTL now take care of file name encoding. All (?) file name related ...UTF8() functions can be replaced with the Delphi compatible function without UTF8 suffix. For example FileExistsUTF8 can be replaced with FileExists.
179179
180180Most UTF8...() string functions can be replaced with the Delphi compatible Ansi...() functions. For example UTF8UpperCase() -\> AnsiUpperCase().
181181
182182Now Unicode works in non-GUI programs, too. It only requires a dependency for LazUtils and placing LazUTF8 unit into the uses section of main program file.
183183
184184For historical reference, this was the old Unicode support in LCL: [[Old LCL Unicode Support]]
185185
186186# Technical implementation
187187
188188What actually happens in the Unicode system? These 2 FPC functions are called in an early initialization section, setting the default String encoding in FPC to UTF-8 :
189189
190-` SetMultiByteConversionCodePage(CP_UTF8);`\
191-` SetMultiByteRTLFileSystemCodePage(CP_UTF8);`
190+```text
191+ SetMultiByteConversionCodePage(CP_UTF8);
192+ SetMultiByteRTLFileSystemCodePage(CP_UTF8);
193+```
192194
193195Under Windows the UTF8...() functions in LazUTF8 (LazUtils) are set as backends for RTL's Ansi...() string functions. Thus those functions work in a Delphi compatible way.
194196
195197# Open issues
196198
197199- **TFormatSettings** char (bug [27086](http://bugs.freepascal.org/view.php?id=27086)): for example: **ThousandSeparator**, **DecimalSeparator**, **DateSeparator**, **TimeSeparator**, **ListSeparator**. These should be replaced with string to support UTF-8. For example under Linux with LC_NUMERIC=ru_RU.utf8 the thousand separator is the two byte nbsp/160.
198200 - **Workaround:** use single space characters instead as done in patch here: [27099](http://bugs.freepascal.org/view.php?id=27099)
199201
200202### WinAPI function calls in FPC libs
201203
202204- Unit registry, TRegistry - this unit uses Windows Ansi functions and therefore you need to use UTF8ToWinCP, WinCPToUTF8. Formerly it needed UTF8ToSys.
203205- All Windows API Ansi function calls in FPC's libraries must be replaced with the "W" function version. This must be done in any case for the future UTF-16 support, thus there is no conflict of interest here.
204206- **TProcess** - under Windows TProcess FPC 3.0 only supports system codepage. Use either TProcessUTF8 of unit **utf8process** or use FPC trunk where it is fixed, see issue [29136](http://bugs.freepascal.org/view.php?id=29136)
205207
206208ToDo: List all related FPC bug tracker issues and patches that should be applied.
207209
208210# Future
209211
210212The goal of FPC project is to create a Delphi compatible UnicodeString (UTF-16) based solution, but it is not ready yet. It may take some time to be ready.
211213
212214This UTF-8 solution of LCL in its current form can be considered temporary. In the future, when FPC supports UnicodeString fully in RTL and FCL, Lazarus project will provide a solution for LCL that uses it. At the same time the goal is to preserve UTF-8 support although it may require changes to string types or something. Nobody know the details yet. We will tell when we know...
213215
214216In essence LCL will probably have 2 versions, one for UTF-8 and one for UTF-16.
215217
216218# FAQ
217219
218220## What about Mode DelphiUnicode?
219221
220222The **{\$mode delphiunicode}** was added in FPC 2.7.1 and is like *{\$Mode Delphi}* with *{\$ModeSwitch UnicodeStrings}*. See the next question about *ModeSwitch UnicodeStrings*.
221223
222224## What about ModeSwitch UnicodeStrings?
223225
224226The **{\$ModeSwitch UnicodeStrings}** was added in FPC 2.7.1 and defines "String" as "UnicodeString" (UTF-16), "Char" as "WideChar", "PChar" as "PWideChar" and so forth. This affects only the current unit. Other units including those used by this unit have their own "String" definition. Many RTL strings and types (e.g. TStringList) uses 8-bit strings, which require conversions from/to UnicodeString, which are added automatically by the compiler. The LCL uses UTF-8 strings. It is recommended to use UTF-8 sources with or without "-FcUTF8".
225227
226228## Why not use UTF8String in Lazarus?
227229
228230Short answer: Because the FCL does not use it.
229231
230232Long answer: **UTF8String** is defined in the **system** unit as
231233
232234``` pascal
233235UTF8String = type AnsiString(CP_UTF8);
234236```
235237
236238The compiler always assumes it has UTF-8 encoding (CP_UTF8), which is a multi byte encoding (i.e. 1-4 bytes per codepoint). Note that the \[\] operator accesses bytes, not characters nor codepoints. Same for UnicodeString, but words instead of bytes. On the other hand a **String** is assumed at compile time to have *DefaultSystemCodePage* (CP_ACP). *DefaultSystemCodePage* is defined at run time, so the compiler conservatively assumes that *String* and *UTF8String* have different encodings. When you assign or combine *String* and *UTF8String* the compiler inserts conversion code. Same for *ShortString* and *UTF8String*.
237239
238240Lazarus uses the FCL, which uses *String*, so using *UTF8String* would add conversions. If *DefaultSystemCodePage* is not UTF-8 you lose characters. If it is UTF-8 then there is no point to use *UTF8String*.
239241
240242*UTF8String* becomes useful when eventually there is an UTF-16 FCL.
241243
242244## Why does UTF8String show strange characters and String works
243245
244246For example:
245247
246248``` pascal
247249var s: UTF8String = 'ä'; // with default flags (i.e. no -Fc) this creates garbage
248250 // even on a UTF-8 Linux system
249251```
250252
251253Question: Is it a bug? Answer: No, because it works as documented.
252254
253255FPC ignores the LANG variable to create on every system the same result. For historical reasons/Delphi compatibility it uses ISO-8859-1 as default. Lazarus prefers UTF-8.
254256
255257- UTF-8 sources work with *String*, because
256258 1. FPC does not add conversion code for normal String literals by default.
257259 2. The *source codepage* is equal to the *runtime codepage*. On Windows LazUTF8 sets it to CP_UTF8.
258260- UTF8String requires UTF-8 sources. Since FPC 3.0 for UTF8String you must tell the compiler, that the source is UTF8 (*-FcUTF8*, *{\$codepage UTF8}*, or save file as UTF-8 with BOM).
259261 - Note: If you tell the compiler the source encoding UTF-8 it changes all non ASCII string literals of this unit to UTF-16, increasing the size of the binary, adding some overhead and PChar on literals require an explicit conversion. That's why Lazarus does not add it by default.
260262
261263## What happens when I use \$codepage utf8?
262264
263265FPC has very limited UTF-8 support. In fact, FPC only supports storing literals as either "default" encoded 8-bit strings or widestrings. So any non default codepage is converted to widestring, even if it is the system codepage. For example most Linux/Mac/BSD use UTF-8 as system codepage. Passing -Fcutf8 to the compiler will store the string literal as widestring.
264266
265267At run time the widestring literal is converted. When you assign the literal to an AnsiString the widestring literal is converted using the widestringmanager to the system encoding. The default widestringmanager under Unix simply converts the widechars to chars, destroying any non ASCII character. You must use a widestringmanager like the unit cwstring to get correct conversion. Unit LazUTF8 does that.
266268
267269# 関連情報
268270
269271- Unicode や コードページ、文字列の種別や FPC での RTL についての情報は以下にあります。注) この情報はすべてが Lazarus の UTF-8 システムで有効ではありません。なぜなら、 FPC の観点からは、これは ハック であり、デフォルトのコードページを変更することになるからです。\
270272- [[FPC Unicode support/ja]]
271273
272274---
273275*From the Free Pascal wiki, page "Unicode Support in Lazarus/ja", as it stood on 2024-03-10 after a change by Ariben, out of the wiki's dump of 2024-05-26. Copyright stays with the author who wrote it, according to the old wiki's [[Licensing]] page. If you have concerns about this material, [message the admin](/wiki-contact).*

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