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11## Overview of the Lazarus Package System
22
33For other meanings of **Package** in the combined FPC/Lazarus projects see [[packages(disambiguation)|Packages(disambiguation)]].
44
5-<figure>
6-<img src="packagegraph1.png" title="packagegraph1.png" />
7-<figcaption>packagegraph1.png</figcaption>
8-</figure>
5+![](/wiki-images/5/52/Packagegraph1.png)
96
107## What is a Lazarus package?
118
129A Lazarus package is a collection of units and components, containing information how they can be compiled and how they can be used by projects or other packages or the IDE. The IDE automatically compiles packages if some of its files are modified. In contrast to Delphi, packages are not limited to libraries and they can be OS independent. ([[packages|Library Packages]] are specially compiled libraries used by applications, the IDE or both. Delphi/Library packages require in-compiler support, which FPC is not capable of at the moment and of course this magic is OS dependent.)
1310
1411Currently the [[Free Pascal]] compiler only supports static packages, not dynamic packages. Therefore you must compile and restart the IDE, each time a package is installed or uninstalled.
1512
1613A lazarus package is identified/distinguished by the name and its version.
1714
1815Packages are ideal for sharing code between projects.
1916
2017Here is a typical directory layout of a Lazarus package:
2118
2219 /home/user/pascal/pkg1/ - an arbitrary directory, often it is named similar to the package name
2320 pkg1.lpk - the package file
2421 pkg1.pas - this unit is automatically created by the IDE and is only needed for compiling
2522 apackageunit.pas - your shared unit, choose a unique name that do not clash with other sources/packages
2623 aform.pas - your shared form
2724 aform.lfm - the form file of your shared form
2825 lib/i386-linux/ - the output directory of the package. The directory and its content is automatically created.
2926 pkg1.compiled - the state file containing the parameters how the package was compiled the last time.
3027 pkg1.ppu
3128 pkg1.o
3229 apackageunit.ppu
3330 apackageunit.o
3431 aform.ppu
3532 aform.o
3633 aform.lfm
3734
3835## Coming from Delphi
3936
4037If you are familiar with Delphi packages then read the following paragraph, because there are some important differences between a Delphi and a Lazarus package.
4138
4239- Lazarus packages are not only a dynamic library. They are used to share units between projects and modularize big projects.
4340- Sometimes the Delphi main file of a package is called "Package Project". This term makes no sense under Lazarus.
4441- Many Delphi packages provide one "package project" per compiler version. This is hardly needed under Lazarus. But you can do that for Delphi compatibility. Lazarus packages have version information and projects can define that they require at least or at most a specific version of a package. Lazarus will automatically load the right version.
4542- If a unit can not be found, under Delphi you are used to add the directory to the global search path. This has many drawbacks when sharing code. That's why this is not supported by Lazarus. Use packages instead.
4643
4744## FAQ
4845
4946**Q:** Do I need to install a package?\
5047**A:** You **only** need to install a package, if it contains designtime items, like components for the IDE component palette. If you don't use those items, you don't need to install the package. If you only want to use a package in your project, don't install it. Use the project inspector and add a requirement.
5148
5249**Q:** I installed a package, but the IDE does not find the units\
5350**A:** Installing a package means that the package is integrated into the IDE, not in your project. These are separate things. To use a package in your project, use Project -\> Project Inspector -\> Add -\> New Requirement. And uninstall the package, if it does not contain any IDE goodies.
5451
5552## Quick Start
5653
5754To see the packagesystem in action and to get used to it, do the following:
5855
5956### Creating a new package
6057
6158- Package-\>New Package... or File-\>New... -\> Package -\> Package
6259- A package editor opens
6360
64-<figure>
65-<img src="How_to_write_lazarus_component_package_maker.png" title="Package Maker" />
66-<figcaption>Package Maker</figcaption>
67-</figure>
61+![](/wiki-images/3/37/How_to_write_lazarus_component_package_maker.png)
6862
6963- A window titled "Save Package NewPackage 0.0(*.lpk)" opens. Choose a directory and a name for your new package. The name must be a valid Pascal identifier with the extension *.lpk*.
7064- Use the *Save* button at the bottom right to save the package in the directory and name you've chosen.
7165- Depending on your 'naming' setting in the 'environment options', the IDE will ask you to save the file lowercase. Say yes.
7266
7367Congratulations: You have just created your first package!
7468
7569### Adding a new component
7670
7771- Use the Add button -\> New component
7872- Choose a component in the ancestor type combobox. For instance: TBevel.
7973- Click Ok
8074- The file will be added to the package and opened in the editor
8175- Install the package by clicking the 'install' button in the top of the package editor.
8276- Lazarus will save the package and ask you, if the IDE should be rebuilt. Say yes.
8377- The packages are statically linked, so a restart of the IDE is needed.
8478- Restart Lazarus and see your new component in the component palette (For example: A TBevel1 will be on the 'Additional' page).
8579- If you do not see your new component in the component palette, it is most likely that you are not running the re-compiled version of Lazarus. You can set where Lazarus builds to in: Tools -\> Options -\> Environment options -\> Files -\> Lazarus directory. Instead of calling lazarus directly, you also can use [[startlazarus]], which starts the newly created lazarus, for example the lazarus executable in the ~/.lazarus directory, if you don't have write access to the directory lazarus was installed into.
8680
8781Congratulations: You have just installed your first package with your first package component.
8882
8983### Add a component icon
9084
9185Component icons can use Lazarus resources or FPC resources.
9286
9387#### Using Lazarus resources
9488
9589Also page exists here: [[How to add icons my package components]].
9690
9791The idea is to create a png, convert that into a lrs include file using the [[lazres]] tool and include that. Since 0.9.29 there is a button on the new component page to do that automatically.
9892
9993Here are the details:
10094
10195- Size of PNG file should be 24x24
10296- Name of png must be the *class name* of the new component, case does not matter (e.g. *tmyComponent.png* for *TMyComponent*).
10397
10498To create the lrs file run (where *TMyComponent* is the class name of your component and *yourunit* is the unit name):
10599
106100`~/lazarus/tools/lazres yourunit.lrs TMyComponent.png`
107101
108102- You may need to compile *lazres* at first use. Simply open the *lazres.lpi* in the IDE and at the menu click run \> build.
109103
110104Hint: You can add more than one image to the lrs file by appending the image filename at the end. For example
111105
112106`~/lazarus/tools/lazres yourunit.lrs TMyComponent.png TMyOtherCom.png ...`
113107
114108Following is a sample of the resulting *yourunit.lrs* file.
115109
116110``` pascal
117111LazarusResources.Add('TMyComponent','PNG',[
118112 #137'PNG'#13#10#26#10#0#0#0#13'IHDR'#0#0#0#24#0#0#0#24#8#2#0#0#0'o'#21#170#175
119113 +#0#0#0#4'gAMA'#0#0#177#143#11#252'a'#5#0#0#0'|IDAT8O'#237#212#209#10#192' '#8
120114 +#5'P'#247#231#251's'#215#138#133#164#166'\'#220#195'`'#209'c'#157'L'#173#131
121115 +#153#169'd4'#168'dP'#137'r_'#235'5'#136'@Zmk'#16'd9'#144#176#232#164'1'#247
122116 +'I'#8#160'IL'#206'C'#179#144#12#199#140'.'#134#244#141'~'#168#247#209'S~;'#29
123117 +'V+'#196#201'^'#10#15#150'?'#255#18#227#206'NZ>42'#181#159#226#144#15'@'#201
124118 +#148#168'e'#224'7f<@4'#130'u_YD'#23#213#131#134'Q]'#158#188#135#0#0#0#0'IEND'
125119 +#174'B`'#130
126120]);
127121```
128122
129123- Click the Add button again, goto the Add File tab and browse to the yourunit.lrs file and click Ok. This is needed, so that the IDE checks this file for changes and will recompile your package.
130124
131125- Add an include directive to yourunit:
132126
133127``` pascal
134128unit YourUnit;
135129...
136130uses
137131 ..., LResources;
138132...
139133implementation
140134...
141135initialization
142136 {$I yourunit.lrs}
143137end.
144138```
145139
146140Note: You can include more than one lrs file, but each only once.
147141
148142- That's all. Compile or install your package
149143
150144#### Using FPC resources
151145
152146Create a 24x24 16 color bitmap for each component. This format won't support PNG files. Then create an rc file as follows:
153147
154148`TMYCOMPONENT1NAME  BITMAP  "pathtobitmap1//bitmap1.bmp"`\
155149`TMYCOMPONENT2NAME  BITMAP  "pathtobitmap2//bitmap2.bmp"`\
156150`....`\
157151`TMYCOMPONENTnNAME  BITMAP  "pathtobitmapn//bitmapn.bmp"`
158152
159153Note that double slashes (Linux) and double backslashes (Windows) are used in the bitmap path. It is advisable for the file's name to be the same as the package name with an extension of rc, ie MyPackageName.rc
160154
161155Let windres (Binutils) create the actual resource:
162156
163157`pathToWindres/windres -J rc -O res "MyPackageName.rc" "MyPackageName.dcr"`
164158
165159Alternatively, you can use the lazres tool to create a .res file:
166160
167161`pathToLazarus/tools/lazres MyPackageName.res bitmap.bmp bitmap_150.bmp bitmap_200.bmp`
168162
169163Add to the registration unit of the package {\$R *.dcr} or {\$R *.res} right after the implementation keyword, and compile/install the package.
170164
171165### Creating a package for your common units
172166
173167Let's say you have some units, that you want to use in your projects. Put the units in a separate directory, for instance *C:\MySharedUnits*.
174168
175169- Package-\>New Package or File-\>New... -\> Package -\> Standard Package
176170- A package editor opens
177171- Use the Save button at top left. Choose *C:\MySharedUnits\MySharedUnits.lpk*. The package name must not conflict with any existing unit.
178172- Depending on your 'naming' setting in the 'environment options', the IDE will ask you to save the file lowercase. Say *yes*.
179173- Now you have a package with the name *MySharedUnits* stored as *C:\MySharedUnits\mysharedunits.lpk*.
180174- Adding the units: *Add-\>Add Files-\>Add directory*.
181175- A dialog will appear with the directory *C:\MySharedUnits* and some include and exclude filters. Click *Ok* to add all units.
182176- The units will now be listed. Click *Add files to package*.
183177- The files are now added to the package. Click *Save*.
184178- If your units only require the standard FPC units you can now simply press *Compile*. Otherwise see below.
185179
186180### Adding the LCL as dependency
187181
188182If your package contains forms or any other GUI LCL unit, then it requires the LCL package.
189183
190184- In the package editor of your package click *Add -\> New Requirement*
191185- Choose as *package name* *LCL*
192186- Click *Ok*.
193187- The LCL is now added under Required Packages. Click *Save*.
194188
195189You can see the what the LCL does, by clicking in the package editor of your package *Compiler Options / Inherited*.
196190
197191If you only use non-GUI LCL components such as [[fileutil]], you can add a dependency to *LCLBase*
198192
199193### Use your package in your project
200194
201195You need to add a dependency from the project to your new package. There are several ways to do this:
202196
203197- Open your package. For example via *Package / Open recent package*. On the package editor of your package click *More ... / Add to project*.
204198- Or you can use the project inspector:
205199 - *Project / Project Inspector*.
206200 - Click on the *Add* button with the plus.
207201 - Select the page *New Requirement*
208202 - Choose as package name your package
209203 - Click Ok
210204
211205## The IDE menu items for packages
212206
213207- Package -\> New Package **or** File-\>New... -\> Package -\> Standard Package
214208 - Creates a new package.
215209- Project -\> Project Inspector
216210 - Here you can see, what packages are required by the currently open project.
217211 - You can add new dependencies and remove unneeded ones.
218212- Run -\> Compiler options -\> Inherited
219213 - Here you can see what compiler options are inherited from which package.
220214- Package
221215 - **Open package**: A dialog shows all open packages with their state.
222216 - **Open package file**: Open a .lpk file
223217 - **Open package of current unit**: Open the .lpk file, that belongs to the file in the source editor
224218 - **Open recent package**: Open a recently open package file (lpk file)
225219 - **Add active unit to a package**: Adds the unit in the source editor to a package
226220 - **Package Graph**: The package graph shows all open packages and their dependencies.
227221 - **Configure installed packages**: Edit the list of packages installed in the IDE. Install or uninstall several packages at once.
228222
229223### Removing Packages
230224
231225- To remove installed components, on the IDE menu, click Package \> Configure installed packages. The following image shows the Installed Packages tool.
232226
233-<figure>
234-<img src="How_to_write_lazarus_component_installed_components.png" title="Installed Components" />
235-<figcaption>Installed Components</figcaption>
236-</figure>
227+![](/wiki-images/0/0e/How_to_write_lazarus_component_installed_components.png)
237228
238229- Select the package you want to uninstall and click Uninstall selection.
239230
240231If something goes wrong with a package (for instance a package directory is deleted without first uninstalling it), Lazarus may not allow you to uninstall packages. To fix the problem, at the IDE menu click Tools \> Build Lazarus. Lazarus will rebuild all packages and restart. You should now be able to uninstall problematic packages.
241232
242233## The theory
243234
244235Each Lazarus package has a .lpk file. A package is identified by its name and its version. The name must correspond to the lpk filename. For example:
245236
246237Name: Package1, Version: 1.0, Filename: /home/.../package1.lpk.
247238
248239- The IDE automatically creates the main source file (package1.pas). See below. The lpk file contains information about the required packages, the files it uses, how to compile them, and what is needed to use the package by other packages/projects. The directory where the lpk file is, is called the "package directory".
249240- The IDE maintains a list of all package files (\<config directory\>/packagelinks.xml). Every time a package is opened in the IDE it will be added to this list. When a package is opened, the IDE automatically opens all required packages via this list.
250241- Normally a package has a source directory with some pascal units. And normally the lpk file will be there too. A package has also an output directory. Default is the subdirectory 'lib/\$(TargetCPU)-\$(TargetOS)/' in the package directory.
251242- Before a package is compiled the IDE checks all required packages and if they need update and have the auto update flag, they are compiled first. Then the IDE creates the package main source file. If the lpk file was package1.lpk, then the main source file is package1.pas. This file contains all units in the uses section plus a [[Register (package)|'Register' procedure]], which is called in the initialization section.
252243
253244For example:
254245
255246``` pascal
256247{ This file was automatically created by Lazarus. Do not edit!
257248 This source is only used to compile and install
258249 the package GTKOpenGL 1.0.
259250}
260251unit GTKOpenGL;
261252
262253interface
263254
264255uses GTKGLArea, GTKGLArea_Int, NVGL, NVGLX, LazarusPackageIntf;
265256
266257implementation
267258
268259procedure Register;
269260begin
270261 RegisterUnit('GTKGLArea', @GTKGLArea.Register);
271262end;
272263
273264initialization
274265 RegisterPackage('GTKOpenGL', @Register);
275266end.
276267```
277268
278269- Then the compiler is called and the package is compiled to the output directory.
279270- The IDE compares the current compiler options with the last one, which are stored in the .compiled file. If they differ the IDE cleans up the output directory and compiles the package with -B, telling the compiler to recompile everything it can. Differences in search paths and verbosity options do not trigger a clean up. Since 0.9.31 the IDE removes all files in the unit output directory on clean up if the output directory does not contain source files (listed in the package editor) and is not shared with required packages.
280271- After compilation (successful or not) the state file is created. The state file is put into the output directory. It has the name \<packagename\>.compiled and contains the information, how the package was compiled and if the compilation succeeded. This state file is used by the IDE to check if update is needed and if a full recompile (-B) is needed.
281272
282273For example: gtkopengl.compiled:
283274
284275``` xml
285276<?xml version="1.0"?>
286277<CONFIG>
287278 <Compiler Value="/usr/bin/ppc386" Date="781388725"/>
288279 <Params Value=" -Rintel -S2cgi -CD -Ch8000000 -OG1p1
289280 -Tlinux -gl -vewnhi -l -Fu../../../lcl/units
290281 -Fu../../../lcl/units/gtk -Fu../../../packager/units
291282 -Fu. -FElib/ gtkopengl.pas"/>
292283</CONFIG>
293284```
294285
295286- The IDE opens all needed packages automatically. This means, it opens all installed packages, all packages marked for installation (auto install), all packages with an open Editor, all packages required by the project and all packages required by one of the other packages. Unneeded packages are automatically unloaded, when the IDE becomes idle.
296287- The IDE never opens two packages with the same name at the same time. When the user opens another package file with the same name the IDE will ask if it should replace the old one.
297288- The IDE maintains two extra sets of packages: The 'installed' packages and the 'auto install' packages. The auto install packages will be linked into the IDE on next compile. It creates two new files in the config directory: staticpackages.inc and idemake.cfg. Then it calls 'make ide OPT=@/path/to/your/config/idemake.cfg' to compile itself.
298289
299290## Package states
300291
301292A package can have none, one or several of the following states:
302293
303294- **used** - a package can be **used** by a project or package, i.e. it is required and listed in Project inspector or Package Editor respectively. When you open a project or package all **used** packages are automatically **loaded** by the IDE.
304295- **loaded** - When the IDE opens a .lpk file the package is loaded. The IDE knows its settings and files. The IDE automatically loads all **used** packages of a project and its **installed** packages. This does not load the package code, as the compiler and IDE do not support dynamic packages yet.
305296- **marked for installation** - To run the package code inside the IDE, you need to rebuild the IDE and restart it. That means the first step is to **mark** the package **for installation**. Then rebuild the IDE and finally restart it.
306297- **installed** - The compiled code of the package is loaded and registered in the currently running IDE. If the IDE was able to locate the .lpk file it will be **loaded**.
307298- **uninstall on next start** - The package is **installed**, but will not be compiled into a new IDE. That means, when you rebuild the IDE and restart it, the package will no longer be **installed**. Keep in mind, that a package can be required indirectly by an installed package and thus will be installed as well.
308299
309300## Hints and Tips
310301
311302Please add any hints, tips or gotchas here.
312303
313304- To rename a package, use 'save as'.
314305- You can add to every dependency the default filename. For instance you provide an example project for your package. When another programmer opens your example for the first time, the IDE does not know where the lpk file is. Simply right click on the dependency in the project inspector and 'Store file name as default for this dependency'. The file name is stored relative to the project. You can do the same for package dependencies.
315306- Use package: to use all units of the package in the project, enable the **Add package unit to uses section** on package editor / Options / Usage. When the package is added to a project, the lpr uses section is extended with the package main unit. For example if the package implements a new graphic type, it only has initialization sections, but the no project code use it directly.
316307
317308## Adding existing components to a Package
318309
319310If you want to add a file that contains a component to an existing package, you can do the following:
320311
321312- Open the package file
322313- Click on the 'Add' file to add a new item to the package.
323314- Select the unit tab in the 'Add to package' dialog.
324315- Choose the file to add.
325316- Check the 'Has register procedure' if the unit contains a Register procedure. If you do not do this, the component(s) will not be shown on the component palette.
326317- Click 'Add unit'.
327318- Recompile and install the package.
328319
329320That's it. The component should now show on the component palette.
330321
331322## Create a package with a unit that has the same name as the package
332323
333324Normally the IDE auto creates the registration code into a unit with the same name as the package. If you want to name your package the same as an existing unit, for example because the package has only one unit, then you need at least Lazarus 0.9.29 and use this:
334325
335326- Make a backup of your unit *mypackage.pas*.
336327- Create the package *mypackage.lpk* normally and do not add the unit yet.
337328- Add a new unit, for example *mypackageall.pas*.
338329- Select the unit *mypackageall.pas* in the package editor and right click for the popup menu.
339330- Change *File type* to *Main Unit*.
340331- Now restore your unit *mypackage.pas* and add it to the package.
341332
342333## File Type
343334
344335Select a file in the package editor, right click for the popup menu. File Type:
345336
346337- Unit - A .pas or .pp file (or .p in mode macpas)
347338- Virtual Unit - Placeholder for a unit not in the package folders. For example the package FCL contains some virtual units for some FPC units.
348339- Main Unit - this unit contains the autogenerated code to compile the package. There can only be one per package.
349340- Issues xml file [[IDE Window: Restriction Browser|see here]]
350341
351342## The Register procedure
352343
353344To show a component on the component palette, it must be registered in Lazarus. This is done in the 'Register' procedure. This is a procedure that must appear in the interface section of the unit it is in, and must issue one or more RegisterComponent calls, as well as install property and component editors for the components.
354345
355346One or more Register procedures can be present in a package: in the package editor, you must indicate the units that have a 'register' procedure, so Lazarus knows which procedures it must call when the package is installed.
356347
357348There are 2 ways to mark a unit as having a register procedure:
358349
359350- You can do this while adding the units to the package (see the 'Adding existing components to a package' section),
360351- or you can select the unit in the package dialog, and set the 'Register' checkbox in the details panel.
361352
362353Do not forget to recompile and install the package after changing the properties.
363354
364355## Search paths
365356
366357All search paths are stored relative to the directory of the .lpk file. If you use an absolute path you have either not understood packages or you don't care.
367358
368359Each package has two types of search paths:
369360
370361- Paths in the *Options / Compiler Options* are used to compile the package itself.
371362- Paths in the [[IDE Window: Package Options|Options / Package Options / Usage]] are used by packages and projects that require this package. In other words these paths are added to the search paths of the project (or requiring package). Keep in mind that if project uses package A and that uses package B, the *Usage* options of B are appended to A **and** the project.
372363
373364Since 0.9.29 you can specify compiler options depending on the target platform.
374365
375366## Your package provides a library, how to extend the linker search path in all your projects
376367
377368A package can define search paths that are added to packages and projects using it. See [[IDE Window: Package Options|Options / Package Options / Usage]].
378369
379370## Design Time vs Run Time package
380371
381372There are four different types of packages.
382373
3833741. A **design and runtime** package can be installed in the IDE and can be used normally by projects. This is the default.
3843752. A **design time** package can be installed in the IDE and provides IDE extensions like new components, new file or project types, new menu items, new component or property editors, etc. Projects can use *design time* packages (i.e. they are listed in the project inspector requirements), but by default a design time package is not compiled into the project. That means project units cannot use units of the *design time* package. When a project uses such a package the IDE warns before opening a form of the project, so the user can install it first. To test a design time package outside the IDE you may want to use it in a test project. For this case you can change this in *Project Options / Miscellaneous / Use design time packages*.
3853763. A **run time** package can be used by projects. A user cannot install such a package directly (it is not listed). It cannot register things in the IDE. It can be used by *design time* packages, so it can be installed indirectly.
3863774. A **run time only** package can only be used by projects. It cannot be installed in the IDE, not even indirectly. For example if the package is incompatible with the core IDE packages like the LCL. Since 0.9.31.
387378
388379### Typical scenario for a run time and design time package
389380
390381You have a component library called *Awesome* and you want to write some IDE editors for some special properties. For example a property editor for the property Datafile which shows a TOpenDialog to let the user select a file. You can put the components into one run time package named *AwesomeLaz.lpk*' and create another directory *design* for the design time package *AwesomeIDELaz.lpk*. Move all units containing the IDE editors and registering stuff into the *design* directory. Add a dependency in AwesomeIDELaz to AwesomeLaz. Make sure they do not share units or search paths. For an example see *components/turbopower_ipro/*: The run time package is *turbopoweripro.lpk* and the design time package is *design/turbopoweriprodsgn.lpk*.
391382
392383### For Delphians: I can not install a run time package, why not?
393384
394385**Installing a package** means compiling the whole code into the IDE. A **run time** package does not contain code for the IDE or maybe even bites it. In order to use a package in your project, simply open the package, right click on the package editor for the popup menu and click **Add to project**. Alternatively you can use *View / Project Inspector*. The project inspector shows what packages are used by your project, you can add dependencies or delete them.
395386
396387### Examples
397388
398389Example for extending the Usage / Units path.
399390
400391The tiOPF framework has the following directory layout, due to the fact that it compiles for FPC, Delphi 5-7, D2005 and D2006:
401392
402393 Source <= full path \Programming\3rdParty\tiOPF\Source
403394 \Compilers
404395 \Delphi7 <= Delphi 7 package files live here
405396 \D2005
406397 \FPC <= the tiOPF.lpk lived here
407398 \Core <= core unit files
408399 \Options <= optional unit file for extra features
409400 \GUI
410401
411402Using this example, the following paths are included in the "Options - Usage - Units" editbox:
412403
413404`"$(PkgOutDir);..\..\Core;..\..\Options;..\..\GUI" `
414405
415406This search path will be added to whatever project uses this package. The default is \$(PkgOutDir), which would add only the ppu files to the project. Adding more search paths has the effect that the .pas source files are found by the compiler a second time - once when compiling the package and once when compiling your project. Since package and project use different settings the compiler might create a second version of the ppu, which is put into your project's output directory. Then you have two ppu for one unit and then you can get strange errors. To avoid the duplication disable the compilation of the package, by setting it to compile only manually.
416407
417408## Platform specific units
418409
419410There are various ways to deal with separating platform-specific code:
420411
421412### One unit per platform, several units with same name
422413
423414For example the unit *myconnect.pas* has two versions, one for Windows and one for Unix/Linux/macOS/BSD. The idea is to put the units into different sub directories and use macros in search paths.
424415
425416- Create two sub directories: **win** and **unix**.
426417- Add to the package options / Compiler options / Paths / Other unit files the path **\$(SrcOS)**. SrcOS is a [[IDE Macros in paths and filenames|macro]], that translates to *win* under Windows and *unix* under Linux/macOS/BSD.
427418- Create a new package unit (package / Add / New file / Pascal unit) and save it under **win/myconnect.pas**.
428419- If the unit is not selected in the package editor, select it.
429420- Disable **use unit**.
430421- Create a second package unit (package / Add / New file / Pascal unit) and save it under **unix/myconnect.pas**.
431422- Keep the **use unit** enabled. It should be used once.
432423
433424### One unit for only one platform / conditional unit
434425
435426For example: the unit *mywin.pas* should only be used under Windows, i.e. it should only be used and compiled if the flag **Windows** is defined.
436427
437428The idea is to use the unit indirectly using IFDEFs. The following example shows how the unit **mywin.pas** is only used and compiled when the flag **Windows** is defined.
438429
439430- Create a new package unit (package / Add / New file / Pascal unit) and save it under **mywin.pas**.
440431- If the unit is not selected in the package editor, select it.
441432- Disable **use unit**.
442433- Create a new package unit (package / Add / New file / Pascal unit) and save it under **mypkgcompile.pas**.
443434- Add to the uses section of **mypkgcompile.pas**:
444435
445436``` pascal
446437uses
447438 Classes
448439 {$IFDEF Windows}
449440 ,mywin
450441 {$ENDIF}
451442 ;
452443```
453444
454445Note: mypkgcompile will be compiled under all platforms. mywin will only be compiled under Windows. You don't need to use the unit mypkgcompile in your project.
455446
456447## Different versions of a package
457448
458449If you work with different versions of a package, you can open at any time the other package file. The old package will be closed and the new one will be opened. Registered items will be transferred to the new package. For example the component palette still shows the components of the old package, with which the IDE was built. But right clicking on a component will show a menu item to open the recently used package.
459450
460451You can specify the minimum, maximum version required. When the project is opened and there are multiple .lpk files the IDE will automatically open the one with the right version.
461452
462453If you work with different projects that require different versions of a package (for example with different branches of the same package), you can define the preferred one in the dependencies. In the project inspector right click on the dependency and click on *Set file name as preferred for this dependency*. When the project is opened, the preferred package will be opened. If there is already a package with the same name it will be replaced. This feature exists since 0.9.29.
463454
464-<figure>
465-<img src="SetDefaultPkDependency1.png" title="SetDefaultPkDependency1.png" />
466-<figcaption>SetDefaultPkDependency1.png</figcaption>
467-</figure>
455+![](/wiki-images/c/c8/SetDefaultPkDependency1.png)
468456
469457[[IDE Window: Project Inspector|Project Inspector]]
470458
471459### Example library with multiple lpk
472460
473461A library has two lpk files, *main.lpk* and *sub.lpk*. *main* depends on *sub*. The library has two version *1.0* and *2.0*.
474462
475463 trunk/
476464 main.lpk version 2.0, requires sub
477465 sub.lpk version 2.0
478466 fixes/
479467 main.lpk version 1.0, requires sub
480468 sub.lpk version 1.0
481469
482470When you open *main.lpk 1.0* for the first time, the IDE searches the package *sub* in its database and then it searches *sub.lpk* in the current folder. It finds *sub.lpk 1.0* and loads it.
483471
484472When you then open *main.lpk 2.0*, the IDE knows already a *sub.lpk*, the version 1.0 and loads it. It does not load the *sub.lpk 2.0*.
485473
486474There are two solutions:
487475
488476#### Using minimum, maximum version
489477
490478You can set for each dependency the minimum and maximum version. When you set the minimum and maximum version of the dependency the following will happen: The *main 1.0* and *sub 1.0* is open. You open *main 2.0* which requires *sub \>=2.0 and \<=2.0*. The IDE unloads *main 1.0*, loads *main 2.0*. The *sub 1.0* does not fit, so the IDE searches for *sub 2.0*. Again it first searches in its database and then in the current folder. It finds *sub.lpk* and loads *sub 2.0*.
491479
492480#### Using preferred file name
493481
494482If the two lpk files are always distributed together you can use instead of minimum and maximum versions the **preferred** option. Open from trunk the *main.lpk* and *sub.lpk* to make sure that the right versions are loaded. Then right click on the dependency from *main* to *sub* and choose *preferred file name*. The file name will appear to the right of the dependency. Repeat this step with the lpk files from version *2.0*. The IDE will now always open the right *sub.lpk*.
495483
496484## Build modes
497485
498486You can add build modes to your package. See here for the various ways to achieve this:
499487
500488[[Macros and Conditionals|Build modes for packages]]
501489
502490## Compiling a package via make
503491
504492The IDE can create a simple **Makefile** for a package via *Package editor / More ... / Create Makefile*. The IDE creates the file **Makefile.fpc** and calls **fpcmake**, which creates the Makefile. Since 0.9.29 the IDE also creates the file **Makefile.compiled**. If you are using a version control system like svn or git, add all three files to the repository:
505493
506494`Makefile`\
507495`Makefile.fpc`\
508496`Makefile.compiled`
509497
510498You can now run **make** (e.g. open a console, cd to the package directory with the Makefile) to compile the package. This will compile the package and after successful compilation copy the **Makefile.compiled** to the unit output directory.
511499
512500**Notes:**
513501
514502- The Makefile uses fixed paths, so it will **not** automatically adapt to changes as the IDE or lazbuild.
515503- The IDE can recreate the Makefile on every compile. Enable the option *Package editor / Options / Compiler Options / Compilation / Create Makefile*.
516504- The Makefile does not contain the logic for conditionals and build macros, it contains the settings at the time of creation.
517505- The macros \$(TargetOS), \$(TargetCPU) and \$(LCLWidgetType) are replaced by %TargetOS%, %TargetCPU% and %LCLPlatform%. The Makefile has somelogic to set some default values. You can override them (e.g. make LCLPlatform=qt).
518506- The Makefile.compiled file is copied by the Makefile after successful compilation to \<PkgOutDir\>/\<PkgName\>.compiled and is checked by the IDE (and lazbuild) if a package needs a recompile. For example the Lazarus binaries (Windows Installer, deb and rpm packages, OS X dmg package) are compiled via **make** and when the IDE is started and compiles a program it will not recompile used packages, unless the user set some extra flags. For example when the user changes the *IDEBuildOptions* via the *Configure Build Lazarus dialog* the IDE will detect the difference and recompile the package on next compile.
519507- If you forget to add the Makefile.compiled to svn you will get on make the error: /bin/cp: cannot stat \`Makefile.compiled': No such file or directory
520508
521509## Creating a closed sourced package
522510
523511Goal: you want to publish a package, but you want to keep the source closed.
524512
525513At the moment many IDE functions require the source; the IDE warns if the source of a unit is missing. Therefore you must publish the interface parts of the units, and the files the compiler creates (ppu and o files).
526514
527515Steps:
528516
529517- Create a copy of the package folder and change this copy as follows.
530518- In the package editor / Options / IDE integration, set **Update / Rebuild** to **Manual compilation**.
531519- Compile it once.
532520- Delete the implementation sections of all units (i.e. everything after the implementation keyword of each unit including the initialization and finalization, only keeping the "end."). You can also remove the private section.
533521- Optional: You can use the publish package tool (Package Editor / More... / Publish Package) to create a zip of the package.
534522- You can delete the .compiled file, Makefile, rst files, lrt files. All other files in the output directory like .ppu, .o, .lfm files are needed by the compiler. The IDE needs the .lpk and the stripped .pas and .inc files.
535523
536524There is a command line utility **sourcecloser** which alters the lpk and removes implementation sections. You can find it under *lazarus/components/codetools/examples/sourcecloser.lpi*.
537525
538526See also:
539527
540528- this article about FPC closed source units: [[Releasing units without source code]]
541529- Prezi: <http://prezi.com/vpuyxca-qboq/how-to-create-a-closed-source-package-with-lazarus/>
542530
543531## Parallel Compilation
544532
545533The IDE and lazbuild compile packages in parallel (since 1.3). Each package is still compiled with one call of fpc (single threaded).
546534
547535You can set the maximum number of parallel processes in *Tools / Options / Messages Window*. By default it tries to guess the amount of cpu cores with the function *GetSystemThreadCount* in unit *UTF8Process*.
548536
549537## See also
550538
551539- [[How To Write Lazarus Component]] - a tutorial about creating a new component.
552540- [[Install IDE packages without the IDE]]
553541
554542---
555543*From the Free Pascal wiki, page "Lazarus Packages", as it stood on 2023-12-13 after a change by Coz, out of the wiki's dump of 2024-05-26. Copyright stays with the author who wrote it, according to the old wiki's [[Licensing]] page. If you have concerns about this material, [message the admin](/wiki-contact).*

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