Lazarus- Game Developers Edition: what changed
Revision 0 to 1. Removed lines have a minus sign; added lines have a plus sign.
Title: Lazarus- Game Developers Edition
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| 1 | + | > **Note:** This page was a working document in 2007 for creating a Lazarus installer specially targeted at Game Developers. As at October 2021, no such Games edition exists. This may however serve as a useful starting point should someone(s) undertake such a quest in the future. | |
| 2 | + | ||
| 3 | + | ## Target Features | |
| 4 | + | ||
| 5 | + | - IDE specific enhancements(project templates, compiler settings) | |
| 6 | + | - FPC4GBA, GameBoy Advance packaged binaries, libs & tools | |
| 7 | + | - FPC4NDS, Nintendo DS packaged binaries, libs & tools | |
| 8 | + | - 3 Major ports: Win32/64, Linux, Mac OS X | |
| 9 | + | - Out of the box cross-compiling to Windows from Linux & Mac OS X | |
| 10 | + | ||
| 11 | + | ### Packaged 3rd Party Libraries | |
| 12 | + | ||
| 13 | + | - GLScene (http://glscene.sourceforge.net/) | |
| 14 | + | - JEDI-SDL (http://sourceforge.net/projects/jedi-sdl) | |
| 15 | + | ||
| 16 | + | ### Packaged Headers | |
| 17 | + | ||
| 18 | + | - OpenGL | |
| 19 | + | - SDL (via JEDI-SDL) | |
| 20 | + | - DirectX 9 (http://www.clootie.ru/) | |
| 21 | + | - DirectX 10 | |
| 22 | + | - OpenAL | |
| 23 | + | - Newton Game Dynamics (http://www.newtondynamics.com/) | |
| 24 | + | - ODE (http://www.hypeskeptic.com/Mattias/DelphiODE/) | |
| 25 | + | ||
| 26 | + | ### Optional Demos & Examples Package | |
| 27 | + | ||
| 28 | + | - Translated Microsoft DirectX SDK by Clootie (http://www.clootie.ru/) | |
| 29 | + | - Delphi Newton Demos by Sascha Willems (http://newton.delphigl.de/) | |
| 30 | + | - JEDI-SDL Demos | |
| 31 | + | ||
| 32 | + | ## Possible Future Additions | |
| 33 | + | ||
| 34 | + | - Indy Components (http://www.indyproject.org/Sockets/fpc/index.aspx) | |
| 35 | + | - DelphiX for Lazarus | |
| 36 | + | - Asphyre for Lazarus (http://www.afterwarp.net/) | |
| 37 | + | - Omega for Lazarus | |
| 38 | + | - BASS Headers | |
| 39 | + | - FMOD Headers | |
| 40 | + | - Cross-Compiling from Windows to Linux & Mac OS X | |
| 41 | + | ||
| 42 | + | Other features and libraries may be added upon request, but will depend on compatibility with the Free Pascal compiler and the Lazarus IDE itself. | |
| 43 | + | ||
| 44 | + | --- | |
| 45 | + | *From the Free Pascal wiki, page "Lazarus- Game Developers Edition", as it stood on 2022-01-25 after a change by Skalogryz, out of the wiki's dump of 2024-05-26. Copyright stays with the author who wrote it, according to the old wiki's [[Licensing]] page. If you have concerns about this material, [message the admin](/wiki-contact).* | |
| 46 | + | Category: Abandoned |
