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LazPaint File: what changed

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11You can load images as a whole with the File menu or use files to embed them in the current one.
22
33[[LazPaint]] provides an [[LazPaint LZP Format|image format (*.LZP)]] to save all kinds of images (layered or not, with transparency or not). It is a lossless format, it means that like PNG, the exact picture is saved, not an approximation of it. This format is faster than PNG and provide layers however the files are slightly bigger. If you want to have a PNG-like compression with layers, you can use the OpenRaster format (*.ORA).
44
55### Create a new file
66
77Menu: **File \> New**
88
99A window asks you to key in the width and height and a preview displays the proportion of the image. The rotate button allows to swap width and height.
1010
11-<figure>
12-<img src="lazpaint_newimage.png" title="lazpaint_newimage.png" />
13-<figcaption>lazpaint_newimage.png</figcaption>
14-</figure>
11+![](/wiki-images/f/f7/Lazpaint_newimage.png)
1512
1613### Opening a file
1714
1815Menu: **File \> Open**
1916
2017With the File menu, you can open a simple or layered image to edit it, or import one image from an icon (*.ICO, *.CUR) or an animated GIF.
2118
2219Version 6.0 introduces a browser for images and the importation of flattened images from Photoshop (*.PSD). ![](/wiki-images/2/22/Lazpaint_browser.jpg)
2320
2421### File formats
2522
2623The raster image formats handled by [[LazPaint]] are the following:
2724
2825With layers:
2926
3027- LZP (read/write): LazPaint file format
3128- ORA (read/write): OpenRaster exchange file format ([[LazPaint SVG format|preserve SVG layers]])
3229- PDN (read): Paint.NET images
3330- oXo (read): PhoXo images
3431- PSD (read flattened): Photoshop images
3532
3633Flat images:
3734
3835- BMP (read/write): uncompressed bitmaps (including with alpha channel, however many programs do not read the transparency information)
3936- GIF (read/write any frame): user can choose a frame if animated
4037- ICO/CUR (read/write any size): icon, user can choose a size
4138- JPEG (read/write): the well known compression however lossy
4239- PCX (read/write): Personal Computer eXchange
4340- PNG (read/write): Portable Network Graphic
4441- SVG (read): Scalable Vector Graphic
4542- TGA (read/write): also called Targa
4643- TIFF (read/write any page): not all compression modes are supported
4744- WebP (read/write): Google Web image
4845- XPM (read/write): X PixMap (small C-like format)
4946- XWD (read): X Window Dump (screen capture)
5047
5148Raw images (read):
5249
5350- DNG: Digital Negative
5451- CR2: Canon Raw Image
5552- NEF: Nikon Electronic Format
5653- ARW: Sony Digital Camera Image
5754
5855...
5956
6057### Reload a file
6158
6259Menu: **File \> Reload**
6360
6461This menu reloads the current file using last filename. It cancels unsaved changes.
6562
6663### Saving a file
6764
6865Menu: **File \> Save**
6966
7067If the file you opened can be written by [[LazPaint]] as well, then you can simply click on the diskette button to overwrite the existing one. Note that you need to be careful with Jpeg files because the file is not saved in full quality, so better use another format like LZP and PNG.
7168
7269### Adding a layer from a file
7370
7471The layer window has a button to import an image and to add it directly in the layer stack. Note that the image is not resized so it may be clipped. If you want to resize or to apply a transformation, use the texture tool.
7572
7673### Texture tool
7774
7875In the toolbar, there is a "no tex" icon followed by an "open" button. You can open any texture and then use it with the drawing tools. The texture mapping tool in particular proposes to stretch and to apply a perspective transform if desired in order to size it perfectly to your image.
7976
8077### Importing 3D files
8178
8279Menu: **File \> Import 3D object**
8380
8481You can import files in Wavefront format (*.OBJ) with the File menu. Then apply the rotation and the color you want, and it will be rendered in the current layer.
8582
86-<figure>
87-<img src="lazpaint_import3d.png" title="lazpaint_import3d.png" />
88-<figcaption>lazpaint_import3d.png</figcaption>
89-</figure>
83+![](/wiki-images/9/90/Lazpaint_import3d.png)
9084
9185---
9286*From the Free Pascal wiki, page "LazPaint File", as it stood on 2020-11-13 after a change by Circular, out of the wiki's dump of 2024-05-26. Copyright stays with the author who wrote it, according to the old wiki's [[Licensing]] page. If you have concerns about this material, [message the admin](/wiki-contact).*

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