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AnsiString: what changed

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Title: Ansistring AnsiString

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1-#REDIRECT [[AnsiString]]
1+**`AnsiString`** is a variable-length string [[Data type|data type]]. It can store characters that have a size of one Byte.
2+
3+## implementation
4+
5+In [[FPC]] an `AnsiString` is implemented as a [[Pointer|pointer]]. It is a managed data type. As such it is initialized with [[Nil|nil]] as soon as it enters the scope. Memory for the character sequence is dynamically allocated and freed.
6+
7+An `AnsiString` points to the *first* character. This facilitates interfacing to libraries or foreign functions expecting [[PChar|pChar strings]]. For that, an `AnsiString` always concludes with a null [[Byte]]. *In [[Pascal]]*, this terminating null Byte has no significance as to the string’s value (including its length). An `AnsiString` always entails some management data *before* the first character. These are
8+
9+- a code page
10+- the size of a character
11+- a reference count
12+- the length of the string.
13+
14+<tbody>
15+
16+</tbody>
17+
18+Only the length field has significance in Pascal. In Pascal, an `AnsiString` may contain `#0` characters.
19+
20+An `AnsiString` can furthermore be associated with a code page (since [[FPC New Features 3.0.0|3.0.0]]).
21+
22+## application
23+
24+The data type `AnsiString` can be used like any other string data type. You may [[Becomes|assign]] string literals to an `AnsiString` variable as normal. String values can be compared ([[Equal|=]]) just as usual. The entire pointer-characteristic is transparent.
25+
26+Characters in `AnsiString` have a 1-based index. `myAnsiString[1]` refers to the first character.
27+
28+> **Note:** The linear character index is only guaranteed to work for strings that have a maximum character size of `1`. That means, using an integer index for example on an UTF-8 encoded string (not exclusively containing ASCII characters) will produce erroneous results.
29+
30+The [`length` function](https://www.freepascal.org/docs-html/rtl/system/length.html), and for that matter also `high`, will return a string’s length by examining the length data field.
31+
32+Because an `AnsiString` is essentially a pointer, *copying* strings of this type is fast, since only the reference is copied and the reference count increased. Modifications may trigger a COW.
33+
34+## caveats
35+
36+- The compiler directive [[$H|{$longStrings on}]] (or `{$H+}`) [[Defensive programming techniques|aliases string]] (without a specified length) to `AnsiString`.
37+- `AnsiString` as a *managed* data type introduces a certain overhead. See [[Avoiding implicit try finally section]] for more explanations.
38+- The [[SizeOf|sizeOf]] value of an `AnsiString` variable is merely the size of a pointer.
39+- Assigning an empty string *to an `AnsiString` variable will in fact assign `nil` to the variable and, if the reference count hit zero, release underlying memory (if any was previously allocated at all). Empty strings are*not'' stored as described above.
40+
41+## see also
42+
43+- [[Character and string types]]
44+- [Ansistrings](https://www.freepascal.org/docs-html/current/ref/refsu9.html#x32-370003.2.4) in the reference guide
45+- [Ansistrings](https://www.freepascal.org/docs-html/current/prog/progsu161.html#x205-2160008.2.7) in the programmer’s guide
46+
47+---
48+*From the Free Pascal wiki, page "AnsiString", as it stood on 2023-12-22 after a change by Alextpp, out of the wiki's dump of 2024-05-26. Copyright stays with the author who wrote it, according to the old wiki's [[Licensing]] page. If you have concerns about this material, [message the admin](/wiki-contact).*
49+Category: Data types

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