Here is a brief video showing how I am making virtual Pinball tables with Lazarus and Free Pascal.
https://cache.getlazarus.org/videos/onshape-big-web.mp4
In the video you'll see a tool I wrote called mesher. It is written as a SDL program using FPC and my Codebot library that connects to CAD over the network, looks at the current document, creates a 3D wire mesh preview with mesh reduction options, and saves them, locally.
My pinball simulator program is a WIP, but it will run on Linux, Windows and Mac computers using OpenGL 4.1. It is designed to replace Visual Pinball X, and use much less resources, while looking hopefully better. It can be run without a window manager using kmds, resulting even smoother visuals.
Anthony
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