Our application starts a few hundreds threads (one per HTTP request), but it does so in a way ensuring that at any time, there are never more than a few (e.g., 3) of them. We are using cthreads and I could verify that Destroy gets called (most probably via FreeOnTerminate). The pattern looks like
Create
Create
Create
Destroy
Create
Destroy
Create
Destroy
...
The debugger shows only a couple Threads at any time, which looks fine, too.
The application runs on Linux without any problems, but on OS X, it crashes when creating the 180th thread or about with the message
"Semaphore init failed (possibly too many concurrent threads)"
Any idea what may be going wrong?
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