Hi All:
I am trying to read the contents of a memory stream into a dynamic array of characters and the program keeps crashing when I try to free the dynamic array.
Really simple code:
Buf : array of Char;
Stream : TMemoryStream;
begin
// Initialize Stream here
SetLength( Buf, Stream.Size );
// do nothing here
SetLength( Buf, 0 ); // This works
SetLength( Buf, Stream.Size );
Stream.Read( Buf ); // or Stream.ReadBuffer( B, Stream.Size );
SetLength( Buf, 0 ); // This crashes
end;I've tried passing the Address of Buf, but the compiler doesn't like it. Does anyone have any ideas how I can work around this?
Thanks,
Don Ziesig
