Every now and then i try ReactOS to see how things are going, but always find some showstopper bugs. I might be a bit harsh, but i think that there has to be something fundamentally broken with their approach if the project is 17 years old (according to the copyright line at least) and they still have issues with clipping regions (moving a window over another flickers already visible stuff - which should never happen), bitmaps, etc. Also sometimes opening a file dialog brings the whole thing to a blue screen - i'd expect people to work on stabilizing the kernel before starting work on the GUI. Sadly because of these issues i don't see it becoming usable as a desktop OS any time soon.
Having said that, command-line stuff seem to more or less work, so i was considering using it to make automated Windows builds. Assuming this won't crash the system, it should do the work just fine.
On Sun, Jul 28, 2013 at 10:16 PM, Graeme Geldenhuys <
Show quoted text 27 lines
wrote:
On 2013-07-28 13:21, Hans-Peter Diettrich wrote:
>
> Is somebody familiar with this problem? Who contributed Lazarus to
ReactOS?
I've had great success with fpGUI based applications tested under ReactOS.
btw: I'm a bit confused about your statement... "contributed Lazarus to
ReactOS"? As far as I understand ReactOS is a Windows OS clone, and
allows simply running the setup.exe of any Windows program to install
it. So why is Lazarus "contributed to ReactOS"? Are you suggesting there
is a "special build" just for ReactOS? I would suggest simply download
the lastest setup.exe of Lazarus from SourceForge and give it a go.
Regards,
Graeme
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