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Mailing lists / lazarus / 2012-05

Patch to add multi-sampling (anti-aliasing) to T[Custom]OpenGLControl

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Michalis Kamburelis

Hi,

For those using TOpenGLControl component in Lazarus: I just submitted a patch that adds new property MultiSampling that allows to easily turn on anti-aliasing for OpenGL contexts. The patch and description is on

http://bugs.freepascal.org/view.php?id=22026

The patch is by Jan Adamec and me. The new TOpenGLControl.MultiSampling property also happens to be compatible with my
TCastleWindow.MultiSampling property in my "Castle Game Engine" :)

Michalis

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