Hi,
For those using TOpenGLControl component in Lazarus: I just submitted a patch that adds new property MultiSampling that allows to easily turn on anti-aliasing for OpenGL contexts. The patch and description is on
http://bugs.freepascal.org/view.php?id=22026
The patch is by Jan Adamec and me. The new TOpenGLControl.MultiSampling property also happens to be compatible with my
TCastleWindow.MultiSampling property in my "Castle Game Engine" :)
Michalis
