I used FPC 1.0.6 to compile the Lazarus code I had just pulled from CVS a couple days…
Keith Bowes wrote 10 lines
I'll try it tonight!
Thanks,
James

Mailing lists / lazarus / 2002-06
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I used FPC 1.0.6 to compile the Lazarus code I had just pulled from CVS a couple days…
I'll try it tonight!
Thanks,
James
From: "Jorge A. Giraldo" else, any The IDE doesn't work yet. And the window you see is…
Keith,
The IDE doesn't work yet. And the window you see is the splash screen; I did have the beginning of code to paint the pixmap, but it's been commented out of the code. Maybe in the future, a cross-platform image solution can be found.
In the prior w32 install I could see all the IDE, actually I can see only the main form, without the source editor, without the Object inspector and without the components at the top. I don't think this is what you expected, Am I wrong?
Thanks,
Jorge A.
I used FPC 1.0.6 to compile the Lazarus code I had just pulled from CVS a couple days before. Why?
From: "Jorge A. Giraldo"
After installing the IDE on W98 I see only the main form, nothing
else, any
idea?.
The IDE doesn't work yet. And the window you see is the splash screen; I did have the beginning of code to paint the pixmap, but it's been commented out of the code. Maybe in the future, a cross-platform image solution can be found.
If you run the IDE from the command line and direct the program's output to a text file, you can see everything that happened. The splash screen is created. After you close the splash screen, various components are created and you get an exception in there, some place.
As always, you are welcome to pitch in.
Make sure you are talking apples and apples here. At this point there a two different Win32 binaries available. The on in the download section of the web site points to a sample binary I built which uses the latest alpha GTK-Win32 libraries. This was to show that as the Win32-GTK libraries get more stable the GTK version of Lazarus will be able to be used in the Win32 environment.
Keith is working on the native Win32-API version of Lazarus. This still has some sticky points and various parts that are still in development. We are hoping that the native Win32-API version will start to get more stable so that we are not dependent on the port of GTK to windows which isn't very stable. :-\
I'm sure Keith would appreciate all the help he can get with the Win32-API Interface.