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Mailing lists / fpc-pascal / 2016-05

Best way / tool to create resource files (*.res) for fpc projects

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Luiz Americo Pereira Camara

For Lazarus projects, the IDE comes with an integrated resource editor that uses fcl-res to create the resource file

In my case, i want to create a standalone resource to be used in a package so can't use Lazarus IDE editor

Is there any tool that uses fcl-res to manipulate resource files? (GLazRes uses the old lrs format)

Another solution is to create resource files with third party tool ( http://www.resedit.net https://stefansundin.github.io/xn_resource_editor or even manually with windres)

Is there any drawback of using third party tools to create resource files to be used with fpc?

Luiz

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Michael Van Canneyt
to Luiz Americo Pereira Camara
Luiz Americo Pereira Camara wrote 15 lines
For Lazarus projects, the IDE comes with an integrated resource editor that uses fcl-res to create the resource file In my case, i want to create a standalone resource to be used in a package so can't use Lazarus IDE editor Is there any tool that uses fcl-res to manipulate resource files? (GLazRes uses the old lrs format) Another solution is to create resource files with third party tool ( http://www.resedit.net https://stefansundin.github.io/xn_resource_editor or even manually with windres) Is there any drawback of using third party tools to create resource files to be used with fpc?

Normally not. As long as they create valid .res files...

Michael.

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