Hi,
I'm entering unknown territories with TFPCustomImage. What I would like to do is, to duplicate the palette of a loaded image to a newly created image in memory. Something like:
NewImg := TFPMemoryImage.Create(OrgImg.Width, OrgImg.Height);
NewImg.Palette.Build(OrgImg);I also tried
NewImg.Palette.Merge(OrgImg.Palette);But both yield image distortions when copying the pixels one by one.
What is the correct way of doing this?
Darius
