Jonas Maebe wrote 19 lines
On 13 Sep 2006, at 19:39, Vinzent Höfler wrote:
>> In FPC, nil = pointer(0) on all currently supported platforms, but in
>> principle it could be anything.
>
> I'm making enemies now,
Where?
> but:
>
> If the NIL pointer is represented by another value (like 0xFFFFF780 or
> such) on a given target platform, the integer conversion from a
> _compile-time_ constant 0 literal should still lead to a NIL
> representation.
I don't see why, except for compatibility with code built on wrong
assumptions.
For C language interfacing, I'd say.
> Basically that would be the same behaviour as what the C-standard
> guarantees.
Does it guarantee that (void*)(0) == NULL?
Yes. It's about the only guarantee it gives regarding the "null pointer constant":
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ISO/IEC 9899:1999 (E) - 6.3.2.3 Pointers
[...]
3 An integer constant expression with the value 0, or such an expression cast to type void *, is called a null pointer constant[55] If a null pointer constant is converted to a pointer type, the resulting pointer, called a null pointer, is guaranteed to compare unequal to a pointer to any object or function.
4 Conversion of a null pointer to another pointer type yields a null pointer of that type.
Any two null pointers shall compare equal.
5 An integer may be converted to any pointer type. Except as previously specified, the result is implementation-defined, might not be correctly aligned, might not point to an entity of the referenced type, and might be a trap representation.
[...]
[55] The macro NULL is defined in <stddef.h> (and other headers) as a null pointer constant; see 7.17.
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Vinzent.