Kornel Kisielewicz wrote:
Hello,
I tried to google for it, I searched in the documentation, but no luck:
How to remove the mouse cursor that shows up in a w32 console program,
when running fullscreen? If possible I would also like to avoid using
windows unit...
I'm no Win32 programmer (I primarily use OS/2), but a simple test shows that:
1) Windows.ShowCursor (hinted to as the proper solution on MSDN ;-) ) doesn't seem to do anything in full screen.
2) The following sequence (as used in Win32 implementation of Mouse.SysDoneMouse) seems to do the trick:
GetConsoleMode(StdInputHandle,@mode);
mode:=mode and (not ENABLE_MOUSE_INPUT);
SetConsoleMode(StdInputHandle,mode);
I don't think that you can do this without using unit Windows (either directly or indirectly), but I could imagine that somebody might provide Win32 implementation of ShowMouse and HideMouse functions of unit Mouse using this.
HTH
Tomas